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Thread: Abyssea Discussion     submit to reddit submit to twitter

  1. #1981
    The Once and Future Wamoura
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    I didn't parse/SS my logs from last Sunday's EXP run, but I most certainly remember getting Ruby off Pachypodiums from WS kill. (Because people complained every time they saw Ruby light etc.)

  2. #1982
    The God Damn Kuno
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    Actually rocl I checked my logs after seeing this thread and we didn't get a single ruby from anything other than chests.

  3. #1983
    Sea Torques
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    Just wondering, what color is the glow on the the Ephemeral Limule/Clionid when you notice that you're not getting a certain color of light? I've got nothing to base it on, but it might be an indication of something. It might only show which light you won't get or it might prevent the light while its alive or it could mean nothing.

    I should have a ls xp alliance sometime today, so I'll look it.

  4. #1984
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    Quote Originally Posted by Zag View Post
    The playerbase confirmed that these lights can all stack and cap out at 15 each. In other words, when you get 15 feeble amber lights, it is capped and you can do another color.
    I haven't been following the thread in detail (check it maybe once a day or so), but can someone elaborate on this?

    More specifically, is it just feeble lights cap at 15? Do other 'stronger' lights cap separately (ie, 15 feeble & 15 faint)? Or is each light in general cap at 15 with the strength of the light increasing it in different amounts (ie. feeble = 1, faint = 2, etc. with light = total of each)?

    In addition, has this been confirmed for all lights? If not, which ones have been confirmed? Has there been any other situations where someone's reached the cap before 15 feebles? has there been any other situations where someone has not reached the cap by 15 feebles? (other than resetting of course)

    Has there been any other situations where someone has obtained higher tier lights that did not come from a chest?

    I know each zone has their own specific quests, NMs and loot, but can we use the op of this thread for just overall generic abyssea info, any lingering questions and what might need testing?

  5. #1985
    Hydra
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    2 questions..

    Are atma's permanent key items ( or temporary but you never lose it)

    and

    Are you able to set more than one Atma?

  6. #1986
    Puppetmaster
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    If you're trying to get your mages some restoration, make sure they know how to open a box. This happened last night. I was ... to put it lightly ... amused. And very, VERY surprised. I wish I had capped the chat log AFTER this. This chest was at 5 successes, none failed, the number was 11 as she approached the box.

    http://img709.imageshack.us/img709/2889/98to99.png

  7. #1987
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    Quote Originally Posted by Jado818 View Post
    2 questions..

    Are atma's permanent key items ( or temporary but you never lose it)

    and

    Are you able to set more than one Atma?
    abyssite key items and atma are temporary key items.. but im pretty sure they're permanent..

    because if they were temporary, then u'd be screwed when the quested abyssite wear off. also because the scorekeeping NPC tracks how many atma/abyssite/quests you've gotten/completed... if they wear off then u'd never really get your 8/8 and 10/10...

  8. #1988
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    Quote Originally Posted by Asmoranomar View Post
    I haven't been following the thread in detail (check it maybe once a day or so), but can someone elaborate on this?

    More specifically, is it just feeble lights cap at 15? Do other 'stronger' lights cap separately (ie, 15 feeble & 15 faint)? Or is each light in general cap at 15 with the strength of the light increasing it in different amounts (ie. feeble = 1, faint = 2, etc. with light = total of each)?

    In addition, has this been confirmed for all lights? If not, which ones have been confirmed? Has there been any other situations where someone's reached the cap before 15 feebles? has there been any other situations where someone has not reached the cap by 15 feebles? (other than resetting of course)

    Has there been any other situations where someone has obtained higher tier lights that did not come from a chest?

    I know each zone has their own specific quests, NMs and loot, but can we use the op of this thread for just overall generic abyssea info, any lingering questions and what might need testing?

    Lights grow cumulatively til they are maxed out. When you kill a mob and you see feeble Azure light, means your azure light has grown a small amount. As you keep getting more feeble Azure light your Total Azure light aura continues to increase til your maxed out.

    Getting a strong Azure light from say a chest will increase Total Azure Aura by a larger amount and thus helping you max out faster. Once you are maxed out all blue chest resulting from a magic Azure kill will be a Top Tier blue chest granting 1250xp/1000cur/TE or crazy items like Fanatics drinks.

    This applies for all light. Getting 15 of one light source will generally cap you out into top Tier rewards. In the case of Gold chest 15 amber light will result in HEUG LIKE XBOX chest that drop NM Key Items.

  9. #1989
    New Spam Forum
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    in the huge gold chest last night we got a shitty augmented tarutaru sash lol

  10. #1990
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    Anyone else notice going from plenty time chests > 0 time when a new member comes.
    Starting to think in order to get time everyone in ally needs capped azure

  11. #1991
    the whitest knight u' know
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    What's the item spread look like for each zone? For La Theine, I was seeing shit like:

    Rasetsu Jinpachi with
    Fire Resist+1
    Zanshin+2
    Evashion+3

    Tarutaru Sash with
    INT+2

    Jeweled Collar with
    CHR+2


    Nothing that compares with the Wivre Hairpin yet...


    Also, I don't think anything unique was done the few runs I had received 1500 exp from blue chests, I wonder why everyone else seems to be capping out at 1250.

  12. #1992
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    So, just confirming that mandies aren't giving Ruby light for any kind of kill right now on Lakshmii. Just had an 8 hour party there without a single Ruby light from a kill.

  13. #1993
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    So yeah, just finished a nice run where i got to toy with Odin after we capped lights. i'd tell puller to bring 3-4 to camp, then i'd Odin, killing most of them, and work on chests until i got another hp/mp/tp/ability chest.

    Avatar physical and magical pacts both count as pearlescent.
    Odin's zantetsuken KO counts as pearlescent.

    new smn burn tactic: odin burns in abyssea.

  14. #1994
    the whitest knight u' know
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    NO

  15. #1995
    Absolute Messenger of Promathia
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    Quote Originally Posted by frodnonnag View Post
    So yeah, just finished a nice run where i got to toy with Odin after we capped lights. i'd tell puller to bring 3-4 to camp, then i'd Odin, killing most of them, and work on chests until i got another hp/mp/tp/ability chest.

    Avatar physical and magical pacts both count as pearlescent.
    Odin's zantetsuken KO counts as pearlescent.

    new smn burn tactic: odin burns in abyssea.
    Been doing this for a while >.>;;

    Its funny as hell D:, when our token SMN K.O's like 5 Mandies at once, yay free 2.5k exp >.>!

    Its fun because of the 2hour reset boxes =X

  16. #1996
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    after having several long bat pts (8 hours +) people began to whine about the xp cap after a few hours and i firmly (angrily) said for the 15th time to kill with WS for ruby light so we can get gold lights from chests. after a while i noticed we still werent getting any stronger red boxes.

    i assumed its becuase our melee failed and our mages were still adamant about killing everything with magic, so i started making sure to kill with sidewinder.

    no ruby lights, then i started paying attention to the logs, gekko kills, no ruby, king's justice, no ruby. this would explain why it took us 4-5 hours to begin to raise our xp cap

    tl;dr bats may not give light for WS kills either

  17. #1997
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    we have our BRDs key restore boxes for another 6-7mins of SV marchs

  18. #1998
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    Quote Originally Posted by Aozora View Post
    after having several long bat pts (8 hours +) people began to whine about the xp cap after a few hours and i firmly (angrily) said for the 15th time to kill with WS for ruby light so we can get gold lights from chests. after a while i noticed we still werent getting any stronger red boxes.

    i assumed its becuase our melee failed and our mages were still adamant about killing everything with magic, so i started making sure to kill with sidewinder.

    no ruby lights, then i started paying attention to the logs, gekko kills, no ruby, king's justice, no ruby. this would explain why it took us 4-5 hours to begin to raise our xp cap

    tl;dr bats may not give light for WS kills either
    My group had this too, did you cap azure or pearlescent without trying to get ruby? My group figured that was the problem

  19. #1999
    the whitest knight u' know
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    For the last time, light auras do not affect each other.

    It simply appears that Blood Bats and Pachypodiums lack the ability to grant Ruby light, along with some other monster families that probably no one farms.

  20. #2000
    Banned.

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    That sounds like more of a glitch than anything. Spam SE's support box >.>

    I mean fuck they didn't even think to implement a way to track cruor or when you can get a new stone (next update /sigh)

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