Our groups have given restores to smn. and then round up 4-5 mobs to be odin'd each time. when things were going really well, we would get a restore chest from the odin'd mobs, and just keep gathering groups.
Our groups have given restores to smn. and then round up 4-5 mobs to be odin'd each time. when things were going really well, we would get a restore chest from the odin'd mobs, and just keep gathering groups.
There's been a rumour going around that opening any blue chests with soothing light lowers your light value. Do you guys have any idea where that idea started from?
I'm inclined to say it's a load of crap. I've seen no evidence that anything reduces light aside from zoning ... but it's not impossible.
Hi, i've read a few pages however, I'd like to know what I did wrong and if anyone can let me know/confirm I'd appreciate it.
Very new to all this so, I learned about storing minutes, so after getting 3 stones, I went to Abyssea - Konschtat, got the Status and left via maw. I eventually got 3 more stones and went back to Abyssea - Konschtat to store them (thinking I can store 120 mins + 3 more stones, I thought that's how it worked). Of course when I showed up, it was 119 minutes and my 3 stones. I was only able to store 1 stone (cause it was 119, stupid me!) so i basically wasted a stone for 1 minute lol. However, I did NOT get the status on me. I actually stuck around the area doing a quest and eventually timed out via the 5 minute timer mark. Turns out I lost all 120 minutes and was only able to use 2 stones during a run afterwards thinking I had 120 minutes.
Is it safe to assume that regardless of status, you can potentially lose all your minutes stored at anytime when you time out inside Abyssea? 120 minutes stored and 3 stones in your possession is the max you can ever get, pre-Abyssea run?
Any time you enter abyssea, you NEED to get visitant status or you WILL lose any time accrued. You lost your time because you timed out in the 5 minutes.
Yea, 120 minutes stores, plus 3 stones is the max, until you get the abyssite that lets you hold 4 stones.
Just as I suspected, thanks Salmijr!
Abyssea - Konschtat, Alliance of 18 members Lv75+, Ypotryll camp (Bugard):
We could control any light with every single killshot (got Pearlescent from EVERY melee killshots), ended up with a 10 hours run at capped exp (at 610) and regular TE chest drop.
*FAST FORWARD 1 DAY*
Abyssea - Konschtat, Alliance of 17 members Lv77+, 1 member Lv37 (me the Chest Guy, wanted to see if levelling SubJobs from 37 > 59 in 3+ hours of Abyssea was doable...), Ypotryll camp:
Pearlescent lights were very inconsistent, we let every DD kill the mobs and observe the results: only 3 DDs were able to produce Pearlescent light to some degree so we sticked to them until they stop 'working' (their killshots didn't produce any more light). When it was obvious we were wasting time on Bugards, we moved to the beautiful Dybbuk and DDs who weren't able to get pearlescent before, they were now able to get it so we sticked to them, until they eventually stop 'working' too.
Obviously the run was an Epic Fail as we capped Azure light (when chests wanted to drop, they were asking for 6 guesses), but they weren't enough to produce some regular TE.
I am probably missing something so apologies if I can't recall anything like the above mentioned in the previous 80+ pages, anyone cares to shed some light? Many thanks in advance!
So still no word on any mobs in Tahronghi that can even unreliably give amber/ruby light?
Really want to farm key items for my ls so amber light would probably make it a lot easier as opposed to waiting 3 billion red chests to get enough amber light to get even a handful of small gold chests and like 1 giant gold chest the whole damn run.
However both giant chests my ls has ever gotten contained a key item, (adamantoise shell and lux. mane) and popped within the first half hour. Nothing other than that.
Do we even know if amber light increases giant chess rate or just the little guys, or are we just assuming that because they're both gold?
Se needs to let you buy Keys in stacks of 12. I've seen some groups where the chest bitch has to buy keys for 30 minutes before the run starts.
Wouldve posted about it sooner but thought it was old news.
Can only have one active at a time. Costs 100 cruor each time you activate it. Dont lose the key items after use. Last as long as youre in the zone just like temp enhancements.
Spoiler: show
Totally agree on the part of the keys selling in stacks..
As for the atma. Pity it's one at a time.. But that's already pretty powerful.. As a smn I'd be looking forward to getting turuls atma (guessing it's his, stormbird) because it's the only one that comes with a refresh effect..
I'd like to agree with you, but the constant "Event skipped" errors from friendly and enemy AoE tends to wear my patience down to a nub within about 3 seconds. Even if you're good at popping chests without keys, it's simpler to just get it done, it's not as though Cruor is hard to come by.
Even with multiple Lunar Abyssite you can only have one Atma active? I would imagine (assuming you get a Lunar Abyssite for each zone boss) you might be able to have 3 Atma effects? I don't know what the hell I'm talking about.