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Thread: Abyssea Discussion     submit to reddit submit to twitter

  1. #301
    Cerberus
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    Would be awesome if the colored abyssites of Sojourn each added 30 minutes. But knowing SE, they will add something like 5 minutes -_-.

    Currently sitting @4500 Cruor, going to buy the ivory abyssite of sojourn after our next 90 minute run on sunday and see how big the effect is.

  2. #302
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    So perhaps the shiny mobs give a chance to gain an abyssite and that abyssite maybe for Abyssea VNM?

    Like carabossa? :O

  3. #303
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    To people asking about the Cruor numbers I quoted earlier:

    First off, lowman is the worst way in the world to farm Cruor, as far as I can tell. Unless this patch changes something today. A huge bulk of Cruor (and Exp) comes from blue chests that drop. Personally, I think the best way to farm exp and cruor would be to get 12 people, set up as 2 merit parties (in ally) and pick somewhere that either has 2 families close enough to put 1 party on each, or maybe some single families have enough space. Sit there and grind for the full 1.5 hrs. If pops aren't fast enough (we actually didn't have 2 merit parties, we had a pld and blms and shit), then this may be doable with 1 good merit party, but alternatively you can also use the pop items that drop to pop the NM and kill it real quick while you wait for repops.
    In any case, as I said, a huge bulk of Cruor comes from blue chests. As far as I can tell, every blue chest gives either Cruor (saw 200-800 per chest?) or Exp (Saw 200-1200 or 1250) to the entire alliance. It always came in pretty even numbers, implying it wasn't split, but rather everyone got it. This is why I'd advocate taking more people, killing more, and getting as many chests as possible (to an extent, past 12 seems completely wasteful, and as I said, with a proper merit party, perhaps with all relic DDs, maybe 6 can clear enough to get enough chests...7th person just to open chests? lol).
    Moving around the zone, popping too many NMs (only really pop them if you don't have other stuff to kill), and fighting the Abyssea only mobs (unless they glow) will severely lower the amount of Cruor you can acquire.

    Again, we did 4500 in 1.5hrs, and that was wasting the first 15min, popping multiple NMs, running around the zone to activate some teleports, messing around with some random NMs that killed some people, etc. I think we could easily do 3k in 30minutes if that was our goal, and perhaps up to 4k in 30minutes.

    Then again, I'm not sure it's really worth it to farm Cruor until someone knows what that 2mil item is? Seems to come so easily at the moment, you'll have all 3 full sets of gear + everything else in less than a month.

  4. #304
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    Looks like my general plan will be this tonight, feel free to mention any other things I should add. I'll try and gather as many 90 min people as I can but chances are even 6 people will be a stretch to hunt down.

    La Theine will be my target area.

    Step 1: Unlock conflux #1

    Proceed south and take down the glowing clinoids and Limues as quickly and effectivly as we can, cross fingers for maybe one abyssite.

    Take the path down south, killing any glowing mobs otw and proceed to unlock Conflux #2 with the crour we gathered from them otw.

    Proceed directly east through the birds and the bees, maybe kill a few birds to see how well theyd work for a 90 min meripo style party, then unlock conflux #3 and further east to maybe unlock #8

    Angle the group down south and unlock conflux 4, then change directions and unlock #5

    Time and crour permitting, I'll then take the group east and unlock Conflux 6, leaving the last and farthest away conflux 7 for a later date.

    Finish up the run by angling back west, taking the path past holla and back up the path towards base camp. If I recall correctly glowing mobs have different names correct? If so I'll aim to get at least 1 ranger or /rng in the party to widescan said glowing monsters.

    If I can gather enough crour I'll buy the 600 abyssite from the NPC, and then on sunday try doing some /rest abyssea NMs.

    Otherwise if time is low I'll teleport to conflux #3 and head up north to the ponds with meatballs/robber rig in hand and make a shot at catching some fish til I time out.

    Any other suggestions for things I should stop and do otw?

  5. #305
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    Correct me if I'm wrong but with how SE presented it, all of Abyssea should be doable with 6 people unless it was complete BS right? Cruor farming with an ally looks interesting, thanks for the info on the chests.

  6. #306
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    Quote Originally Posted by Darkmagi View Post
    Correct me if I'm wrong but with how SE presented it, all of Abyssea should be doable with 6 people unless it was complete BS right? Cruor farming with an ally looks interesting, thanks for the info on the chests.
    Most of the NMs completely destroy 6 man groups of 75s, however I could definitely see them later on with everyone at 80 and being properly prepared with several of the key item abyssites being able to competently handle them.

  7. #307
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    Quote Originally Posted by Darkmagi View Post
    Correct me if I'm wrong but with how SE presented it, all of Abyssea should be doable with 6 people unless it was complete BS right? Cruor farming with an ally looks interesting, thanks for the info on the chests.
    None of the NMs seemed difficult at all that we fought, could kill any of them with 6 with ease. I'm just saying that I think 12 is ideal for Cruor farming due to the fact that we got somewhere around half of our Cruor from chests...the faster you can plow through them, the more chests you get, which is really good Cruor. Yea, you get a little less per kill (I think?), but they die so fast, I think that part evens out really. And I don't think it's possible to keep 18 people close enough and not run out of spawns...maybe if you had 2 parties of 6 farming the normal mobs, then 1 party of 6 just chain popping the NM it'd work out though, really not sure. Also, need to check out various areas for mob concentration/2 families near each other/etc.

  8. #308
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    Quote Originally Posted by NervosaEternal View Post
    So perhaps the shiny mobs give a chance to gain an abyssite and that abyssite maybe for Abyssea VNM?

    Like carabossa? :O
    Read. the. thread.

    It's already been discussed you buy the clear abyssite from the vendors for 300 curor, past that if you have any other questions, wait until someone goes out and pops more of the Abyssea VNMs, or grab an abyssite and get out there and look for it in LaThiene.

  9. #309
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    Checking out dats atm, found some interesting other key items I havent seen mentioned yet:

    Clear Demilune abyssite: (the one we buy for 600 crour)

    A colorless, transparent stone of otherworldly origin, shaped like a crescent moon. It's core aglitter with innumerable refracted light, it is said to react to the presence of Abyssean fiends.

    Colorful Demilune abyssite:

    Contact with an Abyssean fiend has caused this formerly colorless crescent stone to take on a hodgepodge of hues. You sense a growing power emanating from within.

    Scarlet/Azure/Viridian abyssite:

    The confused hues of this otherworldly crescent stone to stabilize and become a deep red/rich blue/vivid green. You sense tremendous power emanating from within.


    Also, with the way the abyssite dats are ordered in key items, the spaces seem lined up so that SE intends to put quite a few more in.

    On the other hand, one only needs to take a look at the automaton attachment dats to see how far that goes >_>

  10. #310
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    Yeah, that's the abyssite that they used to pop the empty type NM in Abyssea-Tahrongi, but were unsuccessful in defeating. Probably safe to assume that the VNMs required for the Magian trial upgrades are the T3s. Looks like the T3 pops are zone specific too, since the Azure/Scarlet/Viridian lines up with the three colors obtained in each specific zone.

  11. #311
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    So kill any of the T1s in any zone with clear abyssite -> colorful, then pop a T2 in zone of choice with colorful abyssite and get maybe a chance at the colored one, and use that to pop T3?

    Looks like everytime we think we figured something out in abyssea, some totally new level of it opens up.

    At the moment we have: Quests to progress some kind of plot through abyssea, exp camp possiblity, crour farming to obtain armor, an entire T1~3 VNM system, a large selection of T1~2 ??? pop NMs, several normal spawning and roaming NMs, some confusing glowing monsters that we're not quite sure as to what they do, something to do with these atma things which are a mystery, and finally up to 20 collectible abyssites that enhance your character while in abyssea.

    Thats a lot of fucking content for 10 dollars compared to the last 3 mini expansions imo.

  12. #312
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    I was saying as much to an LSmate.

    Considering for level 81-99, the only exp spots are, what, some nasty areas in the beastman parts of ToAU and WotG, the Abyssea stuff is probably going to need to be very robust.

    The time limit is a factor, but odds are it'll be altered as each mini comes out.

  13. #313
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    Well if you can hold 4 stones and if both of the abyssites only even add like 10 mins each, thats 200 minutes total if you're 4/4

    Thats over 3 hours of exping, on top of the potential of the exp bonus abyssite which will make it even better.

  14. #314
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    Quote Originally Posted by urat View Post
    Well if you can hold 4 stones and if both of the abyssites only even add like 10 mins each, thats 200 minutes total if you're 4/4

    Thats over 3 hours of exping, on top of the potential of the exp bonus abyssite which will make it even better.
    Ah, but look at this
    Code:
    Blue	Red	Green	Ivory
    *				Reaper - Cruror
    	*			Perspiacacity - Exp
    		*		Guerdon - Temp Item
    *				Prosperity - Red Chests
    	*			Kismet - Blue Chests
    		*		Destiny - Gold
    *				Celerity - Stone frequency
    	*		*	Sojourn - Time extention
    		*		Avarice - Stone maximum
    *		*		Merit - HP/MP
    	*			Furtherance - Stat
    *	*	*		Lenity - Death exp save
    			*	Acumen - Chest Locks
    			*	Fortune - Chest rate
    			*	Confluence - Conflux discount
    			*	Expertise - Martelo frequency
    There are 16 augment abyssites (I put this together from the list a few pages back)
    That tally NPC's numbers are 8 and 10 (I cant remember which is atma and which is abyssite, but if you add color and ivory, it comes to 10 in each area)

    It may be the bonuses are area specific except for the ivory. (Considering how HUGE the Sandy area is, it makes sense it gets the extra time extention abyssite.) Though the Viridian Avarice throws a wrench into things. Though, if it's just an odd man out, I expect Tahrongi will get swarmed soon enough.

  15. #315
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    Quote Originally Posted by Cantih View Post
    Ah, but look at this
    Code:
    Blue	Red	Green	Ivory
    *				Reaper - Cruror
    	*			Perspiacacity - Exp
    		*		Guerdon - Temp Item
    *				Prosperity - Red Chests
    	*			Kismet - Blue Chests
    		*		Destiny - Gold
    *				Celerity - Stone Time reduction
    	*		*	Sojourn - Time extention
    		*		Avarice - Stone frequency
    *		*		Merit - HP/MP
    	*			Furtherance - Stat
    *	*	*		Lenity - Death exp save
    			*	Acumen - Chest Locks
    			*	Fortune - Chest rate
    			*	Confluence - Conflux discount
    			*	Expertise - Martelo frequency
    There are 16 augment abyssites (I put this together from the list a few pages back)
    That tally NPC's numbers are 8 and 10 (I cant remember which is atma and which is abyssite, but if you add color and ivory, it comes to 10 in each area)

    It may be the bonuses are area specific except for the ivory. (Considering how HUGE the Sandy area is, it makes sense it gets the extra time extention abyssite)
    Interesting find :D

    In that case looks like La theine would then be the meripo location of choice for the extra time extension, and birds too I guess but maybe we'll find better fodder in other zones.

  16. #316
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    You can't make exp chains in Abyssea <.<

  17. #317
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    Quote Originally Posted by fredjanx View Post
    You can't make exp chains in Abyssea <.<
    Some kind of verification on this plox? I coulda sworn my pt was getting exp chains last night...

  18. #318
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    Quote Originally Posted by urat View Post
    Interesting find :D
    It's my thing, patterns are important, see info in the correct way, and everything becomes clear.

  19. #319
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    correct me if i'm wrong as i've just been observing so far but sandy would also have blue chests (exp right?) + exp bonus + time extentions <[red] and also the ivory time extension and chest rate. You mentioned birds there so i don't see how that would be beaten

  20. #320
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    Quote Originally Posted by Xiani View Post
    I thought someone posted stating that Terebellum Mantle came from Chasmic Hornet? Just wanted to clarify.
    Sorry, you're correct. My bad.

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