Item Search
     
BG-Wiki Search
Page 37 of 150 FirstFirst ... 27 35 36 37 38 39 47 87 ... LastLast
Results 721 to 740 of 2984

Thread: Abyssea Discussion     submit to reddit submit to twitter

  1. #721
    Puppetmaster
    Join Date
    Mar 2008
    Posts
    59
    BG Level
    2

    Quote Originally Posted by krizz View Post
    We had a BLU, but that wasn't enough. After that a RDM joined up with us so I'm probably going to put her as a stunner on our next attempt.
    We took a dnc to la thiene and did rabbit, bird, bee, puk nms. dnc seems really good as an eva tank, took over when i died on puk, and for stuns, only let 2 heals land on the rabbit.

  2. #722
    E. Body
    Join Date
    Dec 2008
    Posts
    2,408
    BG Level
    7
    FFXI Server
    Quetzalcoatl

    Dnc and drks are just all around really good for abyssea.

    3 dncs, 2 drks, and a rng in my general runs for my ls, sometimes one of em swaps out for someone else, works extremely well.

    3 dancer's have little problem at all keeping everyone alive, and the combination of a whopping 5 stuns lets us keep the epheremeal mobs almost perma stunned.

    Stuns are just good to have period.

  3. #723
    Sea Torques
    Join Date
    Apr 2006
    Posts
    467
    BG Level
    4
    FFXI Server
    Cerberus

    Quote Originally Posted by Cairthenn View Post
    It used to be good.
    What happened exactally? We turned it in last night and got 240 curror. Did they kill repeats or someting? (Willow Rod Quest)

  4. #724
    E. Body
    Join Date
    Dec 2008
    Posts
    2,408
    BG Level
    7
    FFXI Server
    Quetzalcoatl

    Used to get like, 700? 1K? A helluva lot more.

    Nonetheless you can do 3 of them per stone so 750 crour for a solo run isnt so bad.

  5. #725
    Hydra
    Join Date
    Mar 2010
    Posts
    116
    BG Level
    3
    FFXI Server
    Bahamut

    Quote Originally Posted by CaitsithCrumb View Post
    We took a dnc to la thiene and did rabbit, bird, bee, puk nms. dnc seems really good as an eva tank, took over when i died on puk, and for stuns, only let 2 heals land on the rabbit.
    Nice to know. Once I get my group to list all their jobs for me, I'll be working out strats. If we had been able to stun the healing, we would've won NP.

    How was the bee for your group? I thought about fighting it, but nobody really needs the drop atm so we skipped it.

    The puk NM? you mean the one you pop with the winter puk egg? I haven't seen any info on that NM, but I have the trig.

    Quote Originally Posted by urat View Post
    Dnc and drks are just all around really good for abyssea.

    3 dncs, 2 drks, and a rng in my general runs for my ls, sometimes one of em swaps out for someone else, works extremely well.

    3 dancer's have little problem at all keeping everyone alive, and the combination of a whopping 5 stuns lets us keep the epheremeal mobs almost perma stunned.

    Stuns are just good to have period.
    I'll keep that in mind as well.

  6. #726
    Hipster Fisherman
    Join Date
    May 2008
    Posts
    436
    BG Level
    4
    FFXI Server
    Carbuncle

    Has anyone found a use for the fish that you can obtain through fishing in La Theine? Maybe they're just there to get in the way of rusty items at the moment, but could be made useful later.

  7. #727
    Puppetmaster
    Join Date
    Mar 2008
    Posts
    59
    BG Level
    2

    Quote Originally Posted by krizz View Post
    Nice to know. Once I get my group to list all their jobs for me, I'll be working out strats. If we had been able to stun the healing, we would've won NP.

    How was the bee for your group? I thought about fighting it, but nobody really needs the drop atm so we skipped it.

    The puk NM? you mean the one you pop with the winter puk egg? I haven't seen any info on that NM, but I have the trig.



    I'll keep that in mind as well.
    The bee spams pollen and the 100f ability dyna-tav bees use, frenzy pollen i think? By spam i mean it uses pollen, then 2 seconds later frenzy, then 2 seconds later pollen, etc. It somewhat keeps itself stunlocked by spamming so much, it's like if you're meleeing and uses 4-5 ja back to back, just can't do much while you're doing that. We killed it without too much trouble, just the dnc for stuns and i think he just random stunned, didn't try stunning tp moves, so pollen must not heal much. Only dropped stinger for us.
    The puk is probably comparable to nis puk that pops at mamool ja staging point. Uses all the standard puk tp moves + III wind which gets pretty strong the last 25%, killed pld and sam only i think, no drop.

  8. #728
    The Once and Future Wamoura
    Join Date
    Aug 2005
    Posts
    18,133
    BG Level
    9
    FFXIV Character
    Rocl Montaigne
    FFXIV Server
    Excalibur
    FFXI Server
    Bahamut
    WoW Realm
    Quel'Thalas

    I don't suppose anyone's found a Moaning Vestige in Abyssea-Tahrongi have they?

  9. #729
    Sea Torques
    Join Date
    Jun 2007
    Posts
    697
    BG Level
    5
    FFXIV Character
    Helmir Rainteau
    FFXIV Server
    Ultros
    FFXI Server
    Phoenix

    Haven't seen it yet, although I assumed it was from a NM in the bog body area.

  10. #730
    The Once and Future Wamoura
    Join Date
    Aug 2005
    Posts
    18,133
    BG Level
    9
    FFXIV Character
    Rocl Montaigne
    FFXIV Server
    Excalibur
    FFXI Server
    Bahamut
    WoW Realm
    Quel'Thalas

    Ah that's true, I hadn't thought of Qutrubs. I figure whatever moaning vestige pops, drops shriveled pincer, as shriveled wing came from a popped NM.

  11. #731
    Sea Torques
    Join Date
    Jun 2007
    Posts
    697
    BG Level
    5
    FFXIV Character
    Helmir Rainteau
    FFXIV Server
    Ultros
    FFXI Server
    Phoenix

    Although we haven't killed it yet, I thought the Limule NM would drop the pincer since they're crab-like. There is a ??? in the middle of them (lower right corner of H-10) which asks for an HQ limule pincer at least. I thought it may follow the same trend as the clionid HQ part ~> shriveled item.

  12. #732
    The Once and Future Wamoura
    Join Date
    Aug 2005
    Posts
    18,133
    BG Level
    9
    FFXIV Character
    Rocl Montaigne
    FFXIV Server
    Excalibur
    FFXI Server
    Bahamut
    WoW Realm
    Quel'Thalas

    Ah-ha! See, that ??? wasn't listed in the OP here, and I haven't personally been to the Limules. Well, that solves that then.

  13. #733
    Sea Torques
    Join Date
    Jun 2007
    Posts
    697
    BG Level
    5
    FFXIV Character
    Helmir Rainteau
    FFXIV Server
    Ultros
    FFXI Server
    Phoenix

    Wiki says that the Qutrubs drop some sort of gunpowder item, although I haven't fought those personally so I'm not sure if it's accurate or not. If that's true, I wonder if the NM which is poped by that is what drops the vestige. If not... well I'm not really sure where else it'd be from. :<

  14. #734
    The Once and Future Wamoura
    Join Date
    Aug 2005
    Posts
    18,133
    BG Level
    9
    FFXIV Character
    Rocl Montaigne
    FFXIV Server
    Excalibur
    FFXI Server
    Bahamut
    WoW Realm
    Quel'Thalas

    I'm inclined to take everything the wiki with a grain of salt, and I don't think Gunpowder Swathe would be a pop item, as it stacks to 12 and is not rare. (Unlike every other pop item thus far) Not to mention, with the inclusion of the H.Q. Limule Pincer pop, that brings Tahrongi up to 15 ??? pos, 12 items and 3 key items. This is in-line with La Thiene and Konschtat now, meaning that I don't know if the Qutrub could drop anything other than moaning vestige to fit in.

    Also, for your curiosity, monsters I don't think have been found yet:

    La Thiene

    Mobs?
    Spoiler: show
    Brae Opo-opo x19

    Popped NMs?
    Spoiler: show
    Karkinos (Next to Nahn, maybe fished up?)
    Lugarhoo (Gnole? think I just missed this one)
    Hadhayosh
    Keesha Poppo (Opo-opo, I think)
    Irrlicht
    Ovni


    Konschtat
    Mobs?
    Spoiler: show
    Hadal Mirror x 3 (Paired with a Hadal Satiator)
    Meanderer x 5
    Pavan x 5
    Ab'Xzomit x 9
    Virdis Wyvern x 8
    Tonberry Bedeviler x 10
    Cryptonberry Occultist x 9

    NMs?
    Spoiler: show
    Depths Digester
    Turul
    Khalamari (going w/ a Yovra NM)
    Balaur (Wyvern NM)
    Tonberry Lieje
    Bloodeye Vileberry


    Tahrongi
    Mobs? Quest NMs?
    Spoiler: show
    Rubicond Adenium x 2
    Lamenter x 5
    Naul x 14
    Wiederganger x 14

    Popped NMs?
    Spoiler: show
    Vetehinen
    Ophanim
    Treble Noctules (Popped from Bloody Fang & Exorcised Skull, I bet)
    Muscaliet
    Lachyrmater
    Chloris
    Glavoid (I want to say this is our Megadrile Menace NM)
    Lacovie
    Cuelebre
    Mictlantecuhtli
    Quetzalli
    Myrmecoleon (I believe this is the same NM from Walk of Echoes Antlion fight?)
    Ambuscader Antlion
    Iratham

    (Of note: There are 5 copies of Bhumi in Tahrongi)

    Now, I'm not really familiar with any zone other than Tahrongi, and even there I feel I'm shaky, so feel free to point out errors.

  15. #735
    D. Ring
    Join Date
    Apr 2006
    Posts
    4,738
    BG Level
    7
    FFXI Server
    Siren

    There's a few holes in the Tahrongi system that are still unknown or I've missed reading somehow. I'd appreciate if anyone can offer some missing info.

    Unsure of the following enemies NM trigger drops, if they have any:
    -Beholders (hecteyes) - probably bloodshot hecteyes
    -Bog Bodys (qutrub) - probably moaning vestige
    -Vermes Carnium (sandworms)
    -Thalassinon (turtles)
    -Nematocera (gnats)

    Following targets are still unknown in regards to what they spawn:
    -moaning vestige at G-10
    -high-quality limule pincer at H-10ish near limules
    -bloody fang and exorcised skull at I-9
    -chipped sandworm tooth and overgrown mandragora flower at F-5 probably Chloris.
    -resilient mane smooth whisker at I-5
    -bloodshot hecteye, shriveled wing, and tarnished pincer G-9
    -veinous hecteyes eyelid, torn bat wing, gory scorpion claw, mossy adamantoise shell at I-8
    -fat-lined cockatrice skin, sodden sandworm husk, luxuriant manticore mane, sticky gnat wing at I/J-6

    I'm not paying as much attention to the other two zones right now, so I'm not sure what else is unknown there.

  16. #736
    Dragoon Princess
    My Little Ixion

    Join Date
    Nov 2007
    Posts
    1,668
    BG Level
    6
    FFXIV Character
    Kaiyoko Star
    FFXIV Server
    Sargatanas
    FFXI Server
    Caitsith
    WoW Realm
    Destromath

    Quote Originally Posted by Gwynplaine View Post
    There's a few holes in the Tahrongi system that are still unknown or I've missed reading somehow. I'd appreciate if anyone can offer some missing info.

    Unsure of the following enemies NM trigger drops, if they have any:
    -Beholders (hecteyes) - probably bloodshot hecteyes
    -Bog Bodys (qutrub) - probably moaning vestige
    -Vermes Carnium (sandworms)
    -Thalassinon (turtles)
    -Nematocera (gnats)

    Following targets are still unknown in regards to what they spawn:
    -moaning vestige at G-10
    -high-quality limule pincer at H-10ish near limules
    -bloody fang and exorcised skull at I-9
    -chipped sandworm tooth and overgrown mandragora flower at F-5 probably Chloris.
    -resilient mane smooth whisker at I-5
    -bloodshot hecteye, shriveled wing, and tarnished pincer G-9
    -veinous hecteyes eyelid, torn bat wing, gory scorpion claw, mossy adamantoise shell at I-8
    -fat-lined cockatrice skin, sodden sandworm husk, luxuriant manticore mane, sticky gnat wing at I/J-6

    I'm not paying as much attention to the other two zones right now, so I'm not sure what else is unknown there.
    Can confirm that Beholders drop bloodshot hecteye.

  17. #737
    the whitest knight u' know
    Join Date
    May 2006
    Posts
    15,485
    BG Level
    9
    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    Isn't it likely that the "babies" that surround an already up NM don't drop any pop items?

    Thalassinons are my usual target for solo, and they have yet to drop a goddamn thing other than a Beastmen's Seal.

  18. #738
    Sea Torques
    Join Date
    Jun 2007
    Posts
    697
    BG Level
    5
    FFXIV Character
    Helmir Rainteau
    FFXIV Server
    Ultros
    FFXI Server
    Phoenix

    The wiederganger sound like something which might drop the vestige as well. I'll make a note to check South-West of the scorpions next time in case they're wedged into a small area like the floating skulls.

  19. #739
    D. Ring
    Join Date
    Apr 2006
    Posts
    4,738
    BG Level
    7
    FFXI Server
    Siren

    Quote Originally Posted by miokomioko View Post
    Isn't it likely that the "babies" that surround an already up NM don't drop any pop items?

    Thalassinons are my usual target for solo, and they have yet to drop a goddamn thing other than a Beastmen's Seal.
    It's likely, especially given the turtles, gnats, and sandworms all have a free-roaming NM equivalent.

  20. #740
    E. Body
    Join Date
    Dec 2008
    Posts
    2,408
    BG Level
    7
    FFXI Server
    Quetzalcoatl

    Seems to me each pack of mobs aside from limules and theotherguys have an NM associated with their group, either popped or spawned.

    If its spawned, that group of normal mobs don't drop anything special.

    If its popped, the mobs surrounded the ??? drop the item to pop said NM

    NM then drops gear + pop item to be used in a set to pop one of the more notable NMs. This includes key item NMs and multi pop NMs.

    Im crossing my figner that the two key item ??? pops are the ones that drop the 50 items for empyrean weapons, and SE was nice enough to make it something along the lines of "everyone who has key item can click the ??? to obtain one of the items" which would make what would've been a giant dick of a quest actually managable and just at the right point of fun.

    Personally I am kind of confused as to why they didnt just make it "kill chloris 50 times" like the rest of the trials. Would've been far simpler for shells.

Page 37 of 150 FirstFirst ... 27 35 36 37 38 39 47 87 ... LastLast

Similar Threads

  1. Abyssea - Grauberg Discussion
    By The Blackrose in forum FFXI: Everything
    Replies: 333
    Last Post: 2011-04-14, 05:33
  2. Abyssea - Tahrongi Discussion
    By Cairthenn in forum FFXI: Everything
    Replies: 1537
    Last Post: 2011-02-16, 12:05
  3. Abyssea - Konschtat Discussion
    By Cairthenn in forum FFXI: Everything
    Replies: 1214
    Last Post: 2011-01-09, 16:24
  4. Abyssea - Attohwa Discussion
    By Cairthenn in forum FFXI: Everything
    Replies: 783
    Last Post: 2011-01-07, 02:00
  5. Abyssea - Vunkerl Discussion
    By Cairthenn in forum FFXI: Everything
    Replies: 613
    Last Post: 2011-01-02, 02:55
  6. Abyssea Discussion II: Finally, a reason to be Windurstian..
    By Cairthenn in forum FFXI: Everything
    Replies: 451
    Last Post: 2010-12-07, 14:40
  7. Abyssea - Misareaux Discussion
    By Cairthenn in forum FFXI: Everything
    Replies: 908
    Last Post: 2010-11-24, 01:34
  8. Abyssea - La Theine Discussion
    By Cairthenn in forum FFXI: Everything
    Replies: 1191
    Last Post: 2010-10-23, 21:01