My friend logged out in Abyssea (Had things to do) and came back and was booted.
Apparently if you log out in abyssea your clock is still ticking, So if people got Emergency Maint'd inside of Abyssea their clocks would tick down while they were away
Which might give the illusion Maint. resets it, when it facts its because logging out inside abyssea keeps your timer going.
A curious thing that happened to me last night in La Theine:
I entered Abyssea with 3 stones, talked to the Conflux Surveyor and set my time to the 63 minutes I had carried over from a run the night before. I immediately talked to the NPC again and turned in 2 stones to extend my time to 120 minutes. (Which wasted 3 minutes, but whatever)
After slaughtering frogs for a while, I got a 30 minute warning and teleported back to the base camp to turn in my 3rd stone. (I don't recall whether we had received any time extensions yet...this might have been 90 minutes later, or it might have been slightly longer.)
I talked to the NPC, turned in my 3rd stone, and got a message saying "Your time in Abyssea has been extended by 1 minute. Time remaining: 30 minutes" (paraphrasing here, but the numbers are accurate)
Does anyone think they know why this would happen? This time-allowed-in-zone gameplay mechanic is freakin' bizarre.
Edit: Also confirming that logging out/disconnecting in Abyssea does not stop your visitant time from ticking away. It happened to a few of our people last night, myself included.
I had 55min left over time after a Monday xp pt. On Tuesday i went back in and saw that my time was gone. I'm positive that week end tallies do not wipe time. because i was doing abyssea all that weekend and didn't have problems with my stored time at all until it randomly disappeared on Tuesday ; ;
It's something funny about how adding stones will only go up to the limit of your current time on entry. In this case, having time on the clock then tossing in stones will only work up to 120 minutes for that time you came in with, not 0, so only 2 stones would increase it (in your example with 60 mins), the third one wouldn't necessarily. I imagine SE put a minimum amount of 1 minute extension so it adds -something- rather than 0.
I died in Abyssea, HPed and came back the next day; I still had my time left, which was a pleasant surprise. Leaving via Maw isn't the only way to do it.
So I started an xp grind with 120 mins today. Got the hp/mp/int/mnd/chr buffs. They ended up lasting the whole 8 hours I was in there. The curious part was exactly at the 2hr mark of me being in abyssea, in my chat log, it said all those buffs wore off, but I still had the effects and the buff icons for them. I have screenshots of the chat log if need be.
Edit: Also a question. Is fame independant for each zone, or do they all share the same fame?
How many quests do you have to do to rank up? I did all but two quests in latheine and did a bunch of the other repeatables but I'm not even on the second rank yet. D:
I guess every server is experiencing mass congestion in their abyssea zones?
atm phoenix has 2-3 exp alliances in mea. anyone got a vague list of the better exp spots?
like:
#1 mandies - mea
#2 bats - mea
#3 liz - dem? (never been here)
As far as I have gathered, choosing "only use my old left over time" does in fact erase that time if you leave. You have to use up that time that run, or lose it. It's a 1 time deal, unless you add a stone, then it can carry over again. Basic rule I'm told is: always add at least one stone when getting visitant, always use warp/tele/maw to exit with more than 5min on the clock.
Quest fame/rank is separate for all 3 zones. It will suck so bad with the next 2 expansions if that fame/rank won't carry over to new zones ><
Quoting this to bump it back up.
so Tsar, there have been ppl who have got visitant status with only left over time, not adding a stone, and the time didn't disappear after they left.
edit: to make that quote more clear, he was responding to my post about how maybe it was not adding a stone onto the time that wiped my remaining time.
I had an exp party in Tahrongi yesterday, went back to the camp, and traded in a stone when I had two minutes remaining. It then said: "Time remaining: 14 minutes".. Anyone able to explain that?
Reading the page you're posting on is pretty difficult.
This is 100% false, as I wouldn't be able to do all my fame whoring otherwise. Setting time to what you had remaining will not wipe time when you exit, because I've exited the maw about 18 times when I started with 3 stones, setting time to remainder each time, and it never wiped.
You guys are probably just getting glitches.
Honestly, there's no good reason the time has to be so complex. The Surveyor NPC should just serve the same purpose as Joachim and accrue your time as well.
BTW, if you pull enemies near the entrance area and kill stuff with a party member who is only on the 5 minute "lobby" timer will they get exp/cruor?
Definitely sounds like a glitch. I've been in and out of abys-LaThein countless times spamming repeatable quests for an hr straight. Having no issues reclaiming my old time nor adding more.
This 'leveling up your Azure light' stuff is confusing me, I did a Spirit party in La Thiene and got everyone to focus on Magic kills, but the light just constantly gave a message after each kill saying we got a "Feeble Azure light" if a melee killed we got a pearlescent light, Does the "Feeble" level up to something higher or is it an imaginary level up? Kind of lost on this one.
Although in our 90 minute stay, in the final 20mins we seen 3 TE chests, 1 failed 2 opened, one was off of a melee kill, the other was off a whm Banishing it lol.
Just an FYI because I don't think it's been pointed out yet. Quick Draw kills count as pearlescent not azure.