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Thread: Abyssea Discussion     submit to reddit submit to twitter

  1. #1601
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    Quote Originally Posted by LidenbokValour View Post
    in a 14man group atm, was 18 but the inpatient fuckers left.

    Currently been in for about an hour, got azure light on pretty much every mob, we have established we have hit the light cap cause we got a blue chest with 1k cruor.

    Issue is in that hour we have been here we have literally got about 6 chests, 2 red 4 blue. I realise the TE chests are a stroke of luck my issue is we are literally getting like no chests almost :S


    No idea whats up but it normally rains chest at this point, not sure whats happening... any suggestions?
    My group experienced this exact same scenario yesterday. My theory would be that chest drop rates increase in proportion to the cumulative level of all 3 different kinds of chests, hence leveling up one type of chest will hurt your overall chest drop rate.

    Anyone else experienced this?

  2. #1602
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    Quote Originally Posted by Aquilo86 View Post
    My group experienced this exact same scenario yesterday. My theory would be that chest drop rates increase in proportion to the cumulative level of all 3 different kinds of chests, hence leveling up one type of chest will hurt your overall chest drop rate.

    Anyone else experienced this?
    Nah, I don't think thats it because I did exactly the same tuesday and we where getting overwhelmed with chests.

    Part of me wants to say random but they are completley different extremes, getting next to none and getting more than you need.

    Group ended with 8 blue chests and 4 red chests in total, we got to 180+ exp per mob and capped blue chest tier so it was nothing we did wrong.

    Fucking shit cause you never see abyssea shouts that arn't JP lol did get about 10k exp and 4k cruor though guess I can't moan.

  3. #1603
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    Weird question but, since Abyssea's level requirement is only level 30, has anyone tried taking someone in that needs to level a sub or something and use them as a chest bitch? I'm curious what kind of exp a level 37-ish job would get from these tasty EXP/cruor farming runs.

    Thanks in advance!

  4. #1604
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    Far as I'm aware most mobs are IT at 75 with the odd DC that respawns t+ anyway.

    Unless mobs scale with your level you would probably get one shot lol

    I have only done 4 or so runs of Abyssea in total so I could be very wrong, but I have never seen EP or TW mobs in Abyssea. Hard to think of a reason why they would make it a 30 level plus requirement to enter for no reason though. Could be for the next two pieces I guess.

  5. #1605
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    I doubt the mobs scale with your level, but that's why you'd use the 30-something as a chest bitch only

  6. #1606
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    Quote Originally Posted by Arkanna View Post
    Weird question but, since Abyssea's level requirement is only level 30, has anyone tried taking someone in that needs to level a sub or something and use them as a chest bitch? I'm curious what kind of exp a level 37-ish job would get from these tasty EXP/cruor farming runs.

    Thanks in advance!
    Your answer is just about a couple post above you If you bothered to read

    Quote Originally Posted by Jamie View Post
    Actually i took a level 30 mule inside, it exited at level 45 after a bad run of minimal TE. At level 30 exp for the mule started at about 100 behind everyone else. At about the 3 and a half hours the mule passed the 500xp mark. Exp chests at the start of the run gave more exp than the mobs did, naturally.

  7. #1607
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    Quote Originally Posted by Enygma55 View Post
    Your answer is just about a couple post above you If you bothered to read
    Or bothered to refresh the page in this case. So sorry =P

  8. #1608
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    Quote Originally Posted by LidenbokValour View Post
    in a 14man group atm, was 18 but the inpatient fuckers left.

    Currently been in for about an hour, got azure light on pretty much every mob, we have established we have hit the light cap cause we got a blue chest with 1k cruor.

    Issue is in that hour we have been here we have literally got about 6 chests, 2 red 4 blue. I realise the TE chests are a stroke of luck my issue is we are literally getting like no chests almost :S


    No idea whats up but it normally rains chest at this point, not sure whats happening... any suggestions?
    In my experience, TE chests don't come up till around 45 minutes in and chest drop rate is fairly minimal until about an hour+ in (If you are getting lights and shit done right). Everyone that comes on my runs has to have at least 90 minutes banked so we don't loose half the alliance because people think they'll get 23495723497 extensions in the first thirty seconds.

  9. #1609
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    Code:
    Experience Rates
    Total Experience : 171737
    Number of Fights : 592
    Date             : 7/11/2010
    Start Time       : 1:26:23 PM
    End Time         : 7:35:05 PM
    Party Duration   : 6:08:41
    Total Fight Time : 2:10:59
    Avg Time/Fight   : 37.37 seconds
    Avg Fight Length : 13.28 seconds
    XP/Fight         : 290.10
    XP/Minute        : 465.81
    XP/Hour          : 27948.38
    
    
    Experience Chains
    Chain   Count   Total XP   Avg XP
    0         592     171737   290.10
    
    Highest Chain:  0
    
    
    Mob Listing
    Mob                        Base XP   Number   Avg Fight Time
    Ephemeral Clionid              ---        1             0.00
    Gancanagh                      239        1            49.11
    Pachypodium                    ---      558            13.22
    Pachypodium                     88        1             1.04
    Pachypodium                     92        1            27.61
    Pachypodium                    131        1          1:06.06
    Pachypodium                    173        1            17.53
    Pachypodium                    184        1             8.06
    Pachypodium                    192        1          1:40.13
    Pachypodium                    200        1             2.02
    Pachypodium                    275        1            23.51
    Pachypodium                    282        1            12.01
    Pachypodium                    287        1            21.03
    Pachypodium                    372        1             9.96
    Pachypodium                    375        1            10.58
    Pachypodium                    431        1            39.07
    Pachypodium                   1250        5            18.02
    
    Item Drops
          184 jug of humus
           39 Kindred's seal
           31 clump of alkaline humus
           39 beastmen's seal
            1 temporary item: Dusty elixir
            1 temporary item: Bottle of champi
            1 temporary item: Bottle of asceti
            1 temporary item: Bottle of stalwa
            1 temporary item: Lucid potion I
            4 item: Scroll of Protect V
           29 several temporary items
            4 item: Adaman barbuta
            2 temporary item: Bottle of berser
            3 item: Deathstone
            1 item: High-quality limule pincer
            4 item: Demon's ring
            2 item: Wivre gorget
            2 item: Slice of dragon meat
            1 temporary item: Tube of clear sa
            2 item: Philosopher's stone
            1 item: Bloodshot hecteye
            1 item: High-quality clionid wing
            1 item: Pinch of dried mugwort
            1 item: Slice of coeurl meat
            1 item: Clump of acidic humus
            1 item: Slice of buffalo meat
            1 item: Angelstone
            1 item: Topaz
            1 item: Baleful skull
            1 temporary item: Flask of mana mi
            1 temporary item: Lucid elixir II
            1 temporary item: Bottle of swifts
            1 item: Scroll of Foe Requiem VII
            1 item: Chunk of cockatrice tailme
    Some thoughts:
    - got 36k cruor
    - screwed the exp chain by killing OTHER mob than Pachypodium - stupid Ephemeral Clionid resetted the exp back to beginning (and we were already getting 200 exp per kill)
    - I ended with 490 exp per kill
    - red chests: first you get a wider range to aim, then you get only 4-5 gap (eg 11-16)
    - blue chests: easier to spawn them when doing the killshot with magic
    - blue chests - always peer into - when you see time and get too many errors on opening - use "Forbidden Key"
    - blue chests give:
    * temp items
    * experience (1250 exp)
    * cruor (1000 cruor)
    * revitalize + replenish HP and MP to full
    * time extension (+10 minutes)
    - gold chests give items - and also gain in difficulty (first 11-33, then up to 11-77)
    - fight just one mob, pull other and sleep them

  10. #1610
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    Quote Originally Posted by Lilswitche View Post
    The problem I've noticed is that perhaps the chest spawn rate is similar to how xp/cruor works in that you start low and it gradually rises. Regardless if you magic kill everything at the start, chest drop rate will still be very low for the first hour to hour and a half going in. I have a feeling the azure light increases said cap of the drop rate similar to how you can increase xp cap to 600 with golden lights from red chests.

    Most important thing with starting a run from scratch is to make sure everyone has alot of stones going in. You don't want to have to rep or lose people prior to chest spawn rate going up.
    Im going to keep track not only of ratio of blue:red chests, but also rate of drops.

    I earlier heard that light you receive from mobs just represents an amount of points you obtain towards chest drop rate.

    If this is true, there might be a cap on a rate/chance of a colored chests, lets say 300 points of azure light.

    Afterwards you'll have reached the cap on your chance at a blue chest, and if you start building up ruby light your blue chests dont go down, but you'll start receive more red chests alongside the blue chests until eventually you're receiving a chest every kill, with equal ratios again of blue:red.

    If my group tonight can cap out blue chests, I'll get them to swap to ruby kills and see if blue chest rate drops or stays the same while watching to see if red chests increase.

    Has anyone ever gotten a chest in abyssea before obtaining any lights at all?

  11. #1611
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    Isn't raising the rate for one essentially reducing your chances of another... mathematically?

  12. #1612
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    Quote Originally Posted by miokomioko View Post
    Isn't raising the rate for one essentially reducing your chances of another... mathematically?
    Only if it was a 100% chance at a chest.

    However if you go from 30% chance at blue, 25% chance at red, 5% at gold, 40% of nothing to 30:30:5:35 you haven't lowered your chance at a blue chest, just lowered chance of not getting anything.

  13. #1613
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    Quote Originally Posted by urat View Post
    Only if it was a 100% chance at a chest.

    However if you go from 30% chance at blue, 25% chance at red, 5% at gold, 40% of nothing to 30:30:5:35 you haven't lowered your chance at a blue chest, just lowered chance of not getting anything.
    Unless those chances overlap.


    But I'm sure you've done 82,000 tests to verify that statement before you made it, right?

  14. #1614
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    Quote Originally Posted by Plow View Post
    Unless those chances overlap.


    But I'm sure you've done 82,000 tests to verify that statement before you made it, right?
    Did you miss the part where I said I wanted to do the tests to see how the chest drop rates are calculated or are you just trollin again?

  15. #1615
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    Quote Originally Posted by HKR View Post
    In my experience, TE chests don't come up till around 45 minutes in and chest drop rate is fairly minimal until about an hour+ in (If you are getting lights and shit done right). Everyone that comes on my runs has to have at least 90 minutes banked so we don't loose half the alliance because people think they'll get 23495723497 extensions in the first thirty seconds.
    Yeah, We had that issue obviously the leader didn't explain to these people.

    Had 4 people leave because the exp was crap and we wasn't getting TE chests literally the moment we started fighting, then a few others timed out cause they only had one stone. I fucking hate people sometimes.

    Do you know if the mobs have an impact? We where doing lizards in Konschat(sp) all of the mega uber runs I've seen have been in Tahrongi lol probably coincidence.

  16. #1616
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    We'll find out! Been doing mandies, gonna try frogs in La'Theine today.

    I hate shouting to get the last few pubbies because as soon as I shout I get 234234 tells and my desire to have a functioning party makes me quiz everyone that sends me a tell to make sure they understand what they're doing.

  17. #1617
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    Quote Originally Posted by urat View Post
    Did you miss the part where I said I wanted to do the tests to see how the chest drop rates are calculated or are you just trollin again?
    If you haven't done the testing yet, you obviously shouldn't say anything at all until you finish all 82,000.


    I think the main reason the amazing parties have been mostly on mandies is the simple fact that they're so damn easy. There's other easy mobs, but nothing like mandies that don't sleepga. Things make Colibri look like a pita.

  18. #1618
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    Or, if you have a 50% chance at getting a chest at all, and within that 50% are the odds of getting certain colors. That is a situation where it would also fuck with your chances at other colors.

    When I'm seeing more than 50% of mobs being killed being blue chests, chances are, potentially raising the odds for other chests will reduce the chances at blue.

  19. #1619
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    Quote Originally Posted by huckster View Post
    - screwed the exp chain by killing OTHER mob than Pachypodium - stupid Ephemeral Clionid resetted the exp back to beginning (and we were already getting 200 exp per kill)
    CFH and they won't break the chain.

  20. #1620
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    I imagine you can't get a key item from a CFH'd Ephemeral... can you? :3

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