Code:
Experience Rates
Total Experience : 171737
Number of Fights : 592
Date : 7/11/2010
Start Time : 1:26:23 PM
End Time : 7:35:05 PM
Party Duration : 6:08:41
Total Fight Time : 2:10:59
Avg Time/Fight : 37.37 seconds
Avg Fight Length : 13.28 seconds
XP/Fight : 290.10
XP/Minute : 465.81
XP/Hour : 27948.38
Experience Chains
Chain Count Total XP Avg XP
0 592 171737 290.10
Highest Chain: 0
Mob Listing
Mob Base XP Number Avg Fight Time
Ephemeral Clionid --- 1 0.00
Gancanagh 239 1 49.11
Pachypodium --- 558 13.22
Pachypodium 88 1 1.04
Pachypodium 92 1 27.61
Pachypodium 131 1 1:06.06
Pachypodium 173 1 17.53
Pachypodium 184 1 8.06
Pachypodium 192 1 1:40.13
Pachypodium 200 1 2.02
Pachypodium 275 1 23.51
Pachypodium 282 1 12.01
Pachypodium 287 1 21.03
Pachypodium 372 1 9.96
Pachypodium 375 1 10.58
Pachypodium 431 1 39.07
Pachypodium 1250 5 18.02
Item Drops
184 jug of humus
39 Kindred's seal
31 clump of alkaline humus
39 beastmen's seal
1 temporary item: Dusty elixir
1 temporary item: Bottle of champi
1 temporary item: Bottle of asceti
1 temporary item: Bottle of stalwa
1 temporary item: Lucid potion I
4 item: Scroll of Protect V
29 several temporary items
4 item: Adaman barbuta
2 temporary item: Bottle of berser
3 item: Deathstone
1 item: High-quality limule pincer
4 item: Demon's ring
2 item: Wivre gorget
2 item: Slice of dragon meat
1 temporary item: Tube of clear sa
2 item: Philosopher's stone
1 item: Bloodshot hecteye
1 item: High-quality clionid wing
1 item: Pinch of dried mugwort
1 item: Slice of coeurl meat
1 item: Clump of acidic humus
1 item: Slice of buffalo meat
1 item: Angelstone
1 item: Topaz
1 item: Baleful skull
1 temporary item: Flask of mana mi
1 temporary item: Lucid elixir II
1 temporary item: Bottle of swifts
1 item: Scroll of Foe Requiem VII
1 item: Chunk of cockatrice tailme
Some thoughts:
- got 36k cruor
- screwed the exp chain by killing OTHER mob than Pachypodium - stupid Ephemeral Clionid resetted the exp back to beginning (and we were already getting 200 exp per kill)
- I ended with 490 exp per kill
- red chests: first you get a wider range to aim, then you get only 4-5 gap (eg 11-16)
- blue chests: easier to spawn them when doing the killshot with magic
- blue chests - always peer into - when you see time and get too many errors on opening - use "Forbidden Key"
- blue chests give:
* temp items
* experience (1250 exp)
* cruor (1000 cruor)
* revitalize + replenish HP and MP to full
* time extension (+10 minutes)
- gold chests give items - and also gain in difficulty (first 11-33, then up to 11-77)
- fight just one mob, pull other and sleep them