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Thread: Abyssea Discussion     submit to reddit submit to twitter

  1. #1721
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    posted something similar in la theine thread..
    i beleive some of the title NMs have not appaered either because they've not popped, or the means to aggro them have not popped.. (going by my avatar-hnm pull theory)

    there must be something that determines that they pop.. probably killing of certain mob families opens up others..
    this appears to be the case since places like Konschtat have seen the Xzomits and Wyverns popping, as well as the Amphiptere.. but is still missing the Tonberry.
    Tahrongi has the undead and wyrm families.. missing Weeper and Antlion i think... and like 5-6 NMs..
    La Theine still has Opos to go...

    assuming these are triggered by either doing quests or killing the correct monsters, i suppose they'll open up sooner or later.. but it likely has to do with specific mob families cos some mobs are more avoided than others for sure.. and people just wont kill them enough on certain servers.. so i hope more people start killing like imps, manticore and rams...

    as for the avatar-hnm theory again.. it seems unlikely that SE would make us pull NMs around the zone in hope of finding them..
    if Turul is already visible, then Ovni and (likely this NM) Myrmecoleon should already be visible as well...
    this is similar to Fistule, except that they dont seem to appear on widescan

  2. #1722
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    Some numbers I've observed, if they've been posted before I apologize:

    Strong gold raises exp floor by 15
    Strong silver raises cruor floor by 3
    Strong ebon raises exp floor by 5 and cruor floor by 1

  3. #1723
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    Quote Originally Posted by Spira View Post
    posted something similar in la theine thread..
    i beleive some of the title NMs have not appaered either because they've not popped, or the means to aggro them have not popped.. (going by my avatar-hnm pull theory)

    there must be something that determines that they pop.. probably killing of certain mob families opens up others..
    this appears to be the case since places like Konschtat have seen the Xzomits and Wyverns popping, as well as the Amphiptere.. but is still missing the Tonberry.
    Tahrongi has the undead and wyrm families.. missing Weeper and Antlion i think... and like 5-6 NMs..
    La Theine still has Opos to go...

    assuming these are triggered by either doing quests or killing the correct monsters, i suppose they'll open up sooner or later.. but it likely has to do with specific mob families cos some mobs are more avoided than others for sure.. and people just wont kill them enough on certain servers.. so i hope more people start killing like imps, manticore and rams...

    as for the avatar-hnm theory again.. it seems unlikely that SE would make us pull NMs around the zone in hope of finding them..
    if Turul is already visible, then Ovni and (likely this NM) Myrmecoleon should already be visible as well...
    this is similar to Fistule, except that they dont seem to appear on widescan
    This makes a lot of sense. Knowing SE I am willing to bet (if this is the case) it will tie into the Bestiary. Killing something that is a predator might cause its prey to start poping. Hmmm. Guess I should get a group together and kill Mushrooms and see if opos pop >.>

  4. #1724
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    Has anyone even confirmed what the Funguar NM in La Thiene drops? It seems like they are being avoided like the plague.

  5. #1725
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    Quote Originally Posted by ronin sparthos View Post
    Has anyone even confirmed what the Funguar NM in La Thiene drops? It seems like they are being avoided like the plague.
    Nope. Drop is currently unknown.

  6. #1726
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    Quote Originally Posted by Spira View Post
    Hero fame in Abyssea-LaTheine caps at 6 does it not ?
    I got fame 6 and got the key item today and it seemed a lot faster than i expected..
    mostly did martellos + willow rods..
    but also going for 10/10 quests.. so ill need to kill pixies and lugarhoo
    Kind of a dumb question, but, how do I take lugarhoo's eye? Is it a key item when you trigger the quest and kill him or is it a lottable eyeball lol?!, or do I just kill him and it flags the quest completion?

  7. #1727
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    Quote Originally Posted by ronin sparthos View Post
    Has anyone even confirmed what the Funguar NM in La Thiene drops? It seems like they are being avoided like the plague.
    Are you suprised? A superpowered funguar is bad fucking news lol.

  8. #1728
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    Quote Originally Posted by Zag View Post
    Kind of a dumb question, but, how do I take lugarhoo's eye? Is it a key item when you trigger the quest and kill him or is it a lottable eyeball lol?!, or do I just kill him and it flags the quest completion?
    Pretty sure it's a key item that drops for everyone in the alliance that is on the quest.

  9. #1729
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    I'm curious if the exp/cruor boost abyssites will raise the hard cap on exp/cruor per mob or if they only further your base amount for the first mob you start to chain on.

  10. #1730
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    Just had an unusual bug today:

    Pre-charged 90 mins to NPC two days ago with no other reserve time (I've never exited abyssea early unless to charge time)
    Entered today to charge to 120 mins for a 18 man exp party (100% sure it said 120 mins)
    Exactly 25 mins in, i get 5 min warning message
    Panic'ed, I Conflux to NPC and am told that I have 93 mins remaining, attempted to charge and it wouldn't let me (obviously)
    few mins later I'm booted.

    I am over 9000% sure that I never had leftover reserve time, in addition to the NPC telling me I still have 90+ mins before I left -- Anyone have any ideas?


    Update:

    So I waited my hour and re-entered. I immediately charged one stone and had 120 mins (lol). I was skeptical but kinda happy my time didn't get wiped.
    However, after getting 3 time chests, an hour I started getting time remaining messages and I was kicked out (didn't rush to NPC that time, we were wrapping up)
    Really weird - Anyone else experience this?

  11. #1731
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    Quote Originally Posted by Enygma55 View Post
    We also had something similar happen. Only this time Kasha was triggering a blue !! on its head on Khalamari. Unfortunately one of our sams didnt notice and repeated spammed Kasha to where it no longer triggered.

    From patch note:

    Striking at a foe's weakness may also cause the creature to yield additional treasures in defeat, but the probability will decrease if the same strategy is applied repeatedly.

    Abusing a weakness too many times negates the reward you'll recieve.
    I'm starting to believe in the color scheme of the !! also.

    My guess is Red disables it in someway. Blue maybe special treasure and Green Atma trigger or vice versa.


    We may need a new topic of Atma just to track all the different triggers to NMs and what color !! you notice
    If it isn't somehow related to "what you get" by using the weakness, I'm wondering if the color codes are a means of suggesting how many more times you could use it before you lose the bonus. Like Green > Blue > Red.

  12. #1732
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    Quote Originally Posted by arus2001 View Post
    If it isn't somehow related to "what you get" by using the weakness, I'm wondering if the color codes are a means of suggesting how many more times you could use it before you lose the bonus. Like Green > Blue > Red.
    one color is for magic, one is for WS, and is for magic based WS.

    Tachi Jinpu has wind effect on it and triggered a magic ws "!!!". Gekko has add effect silence so not sure what catagory that falls under maybe just regular WS. On days like that you should try guilliotine to see if there is pattern.

    As for the magic ones, it could be chi blast, elemental nukes, ninjitsu, possibly quick draw, etc. Might go by tiers as well making it harder to find the actual atma. Example is how Blizzard IV triggered the "!!!" on megamaw mikey but Blizzard 1, did not.

    SE Probably made the mega bosses a little easy so people can hold them and try to get "!!!" to go off. They might even make it so that the mega bosses purposely drop crap items like those -10 store TP legs and only drop the better gear when you trigger atma weakness. But I hope not.

    Not sure if this has been said but triggering certain "!!!" can stop a NM from using a certain TP move or even eliminate their spell list. In our case, megamaw mikey was banned from casting any magic for the rest of the fight.

  13. #1733
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    got the green !! to proc on lathiene fly nm, it stopped using venom spray and theres no atma

    did i miss something

    edit: so theres many !s and colors before we can find the "total weakness"....moar WS/magic spamming i guess

  14. #1734
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    I have a strange feeling that each NM has a trigger list that gets chosen from. Friend of mine said he was fighting Minocao, and in two seperate fights the following:
    1-Empyral Arrow triggered blue !! & Holy triggered another !!, thinks it was green, and timelining vana time back shows it was quite possibly claimed on lightsday, or even done on lightsday.
    2-Empyral Arrow triggered blue !! again

    While its a shit sample size, maybe it may be worthwhile to keep track of what triggers !!'s on NM's?

  15. #1735
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    Neh, I'll try and add a table or something to wiki's lists. It'll be a pain in the neck but I'll try...

  16. #1736
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    Killed Khalamari today, Gekko was making it Blue-!!, only the first time and it didn't hinder it at all, and it still used that Ink with blind move and piercing mantle (1 shot our tank for 1.8k lol) helm droped. Also fought the NM wivre-- paralyze made it blue-!! once, Darkness SC made it blue-!! once and dispel made it blue-!! once during the same fight, but a second attempt of paralyze/Darkness/dispel did not make it !! consecutively, also worth nothing, it still used boiling blood and that AoE shit-on-your-face move (Meaning it the blue !!s didn't stop it from doing the bad TP moves ) I'm thinking the "trigger" was dark-affinity magic (Paralyze/Darkness SC/Dispel) to make it !! and by pure luck we cycled through them?. Ring droped and that's 2 NMs with blue-!! and their "worthwhile" drop.

  17. #1737
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    http://wiki.ffxiclopedia.org/wiki/Category:Abyssea

    Bottom of the page, made the table. For now I just need to add some info then I'll start skimming through all this topic and start filling in the few blanks we know.

  18. #1738
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    Speaking of Atma, has anyone gotten any and confirmed how it works?


    Also;

    1) What the hell does Amber Light do?

    2) For the abyssite that drop from NMs, is it only for the person who 1st aggrod/took action on the NM? Because that's really, really lame (myself and several friends want the EXP one from Chasm Hornet and the 4th Traverser Stone)

  19. #1739
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    Quote Originally Posted by Malacite View Post
    1) What the hell does Amber Light do?
    I think Amber is related to gold chests. I think it goes like this.

    Azure = Tier of Blue Chests
    Ruby = Tier of Red Chests
    Golden = Exp Cap
    Silver = Cruor Cap
    Ebon = Exp and Cruor, but it seems to be not as powerful as silver or gold.
    Amber = Tier of Gold Chests
    Pearlescent = Rate of Chests

    But I'm not sure on that. :\

    Also have we figured out what causes Ruby Light? Could only get it from chests yesterday but we had more time extensions then we would have ever needed (Hit 400+ minutes remaining) and still kept getting them.

  20. #1740
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    Quote Originally Posted by fereydoon View Post
    I think Amber is related to gold chests. I think it goes like this.

    Azure = Tier of Blue Chests
    Ruby = Tier of Red Chests
    Golden = Exp Cap
    Silver = Cruor Cap
    Ebon = Exp and Cruor, but it seems to be not as powerful as silver or gold.
    Amber = Tier of Gold Chests
    Pearlescent = Rate of Chests

    This is pretty much exactly how I've noticed it too. Killrate in general seems to increase chest rate but Pearlescent boosts it faster.

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