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Thread: Abyssea Discussion     submit to reddit submit to twitter

  1. #1801
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    Quote Originally Posted by kemigumi View Post
    when someone enters your group later, you will notice that when they kill a mob and a chest spawns, it is much lower level than those who have been there longer, if a chest spawns at all. keep them from killshots until they have been there long enough.
    This.

    I was in a long-running abyssea exp group last night (was there for at least 7-8 hours) and after so many replacement players in the group, there were only a handful of us who had been there a long time, like I was. I noticed that when I got the magic kill-shots, that my chest drop rate was NEARLY 100% and every chest was top tier. Anyone else gets the kill, and the drop rate was less than 50% and they were lower to mid tier chests.

    Also, a friend and I in our alliance were trying to figure out what caused the mandies to give pearlescent light. At first, we noticed that our Rangers getting the killshot caused it the most often. Then we saw some of our melees causing pearlescent glow. What we noticed most often is that when the killing blow was a critical hit, it gave a pearlescent glow, but I'm not sure it was a 100% rate. Anyone figure this out yet? Often, the mandragoras can give NO glow after a kill from a melee. It's definitely 100% azure on a magic kill, though.

  2. #1802
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    Quote Originally Posted by Noneko View Post
    Also after 6 to 7ish !! triggers, we couldnt get it to work anymore, possibly some limit to it.

    Didnt drop anything special. Just the bow and 2 eggs.
    We're never going to figure out what these !!s do if people keep spamming them until they can't be triggered anymore.

    Quote Originally Posted by SE
    Striking at a foe's weakness may also cause the creature to yield additional treasures in defeat, but the probability will decrease if the same strategy is applied repeatedly.

  3. #1803
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    Quote Originally Posted by Kurgan View Post
    What we noticed most often is that when the killing blow was a critical hit, it gave a pearlescent glow, but I'm not sure it was a 100% rate. Anyone figure this out yet? Often, the mandragoras can give NO glow after a kill from a melee. It's definitely 100% azure on a magic kill, though.
    Offhand, I know that some of our kills that gave pearlescent glow were crit hits. I'd have to go back and double check my logs to see if it could be coincidence or correlation.

  4. #1804
    the whitest knight u' know
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    Does Abyssean fame carry over between the three zones?

  5. #1805
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    Quote Originally Posted by miokomioko View Post
    Does Abyssean fame carry over between the three zones?
    No, I do not believe it does.

  6. #1806
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    Fuck that noise. Looks like I'm waiting for an epic exp/cruor ally to leave me with 500 minutes on the clock before I bother fucking around with tahrongi fame.

  7. #1807
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    Critical non-ws melee kills were giving pearl light. Go thfs!

  8. #1808
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    Question about chests: If you are outside of an alliance (or a party) when it gets a chest to drop, does anyone know if you can join that alliance and have access to their chests?

    I'm asking because I'm trying to find a workaround for the 18person limit. The idea is to start with a full alliance and then split into 2 teams in order to accommodate more people showing up (thinking in terms of LS event). If you have a person collecting key items for EE or Kukulkan, but the other team gets a chest with one of those keys, can that collector switch to that ally and grab the key from the chest? Also if a person is running low on time, could they go to the other ally when they get a time chest to drop?

  9. #1809
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    Quote Originally Posted by Noneko View Post
    Not sure how much new info has been posted regarding the !! icons on the NMs but just wanted to note a couple things i noticed today incase any of it is new.

    Was low manning Chukwa in tahrongi and Drain was causing a green !!, happened 100% of the time for the first 3 casts. Told other people to start using drain and it didnt seem to work. Tried again on next recast and it worked again, which makes me believe there might be some kind of internal delay on how often you can trigger it.

    Also after 6 to 7ish !! triggers, we couldnt get it to work anymore, possibly some limit to it.

    Didnt drop anything special. Just the bow and 2 eggs.

    When you Find a !! trigger you DO NOT want to abuse it.

    Abusing it will reduce the effectiveness of the trigger and lower the chance of special item drops. What I would suggest is trying to kill it (if applicable) by said trigger.

  10. #1810
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    Quote Originally Posted by Kilik View Post
    Question about chests: If you are outside of an alliance (or a party) when it gets a chest to drop, does anyone know if you can join that alliance and have access to their chests?

    I'm asking because I'm trying to find a workaround for the 18person limit. The idea is to start with a full alliance and then split into 2 teams in order to accommodate more people showing up (thinking in terms of LS event). If you have a person collecting key items for EE or Kukulkan, but the other team gets a chest with one of those keys, can that collector switch to that ally and grab the key from the chest? Also if a person is running low on time, could they go to the other ally when they get a time chest to drop?
    I had the opportunity to test exactly this last night. We had a 16-man alliance killing Pachypodiums, and a friend of mine was in zone doing something else, and he wanted a time extension chest if it popped. A chest popped, I checked, it was a TE chest, and then I invited him to party. Once he was in party, I opened the chest, and he did *not* get the time extension.

    This also helps to explain why you can get chest buffs on your way back to the maw when you're exiting. I think when a chest drops it has stored on some internal list the character names that will get the bonus when it pops. This is good for several reasons; you can't have someone outside of the alliance touch your chests, as it checks that only someone who is allowed to open that chest can open that chest. It also makes it so that only people in that list get the benefits of the chest, be it cruor, xp, time extensions, money items, pop items, or lights.

  11. #1811
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    I have received pearlescent from non-crit kills. I am positive about this.

  12. #1812
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    I think I jacked a chest from a group the other day. It was blue, and close to a group (maybe 15-20 yalms?) that was leveling on mandys. Only yielded 250 XP, but that's irrelevant.

  13. #1813
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    Quote Originally Posted by fndragon View Post
    I had the opportunity to test exactly this last night. We had a 16-man alliance killing Pachypodiums, and a friend of mine was in zone doing something else, and he wanted a time extension chest if it popped. A chest popped, I checked, it was a TE chest, and then I invited him to party. Once he was in party, I opened the chest, and he did *not* get the time extension.
    To add to this--

    Last night after my exp party ended, I disbanded and on a chest that popped before I disbanded I was still able to see all actions on the chest in my log, even from across the zone (e.g. someone in the alliance attempting to pick the lock). He happened to fail, but it led me to the conclusion that I would have gotten the exp/cruor/time/temp.items/etc. if he had succeeded, even though I had already disbanded.

  14. #1814
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    Quote Originally Posted by krizz View Post
    I think I jacked a chest from a group the other day. It was blue, and close to a group (maybe 15-20 yalms?) that was leveling on mandys. Only yielded 250 XP, but that's irrelevant.
    Congrats, you found a random blue chest on the field. They pop every once in a while in certain spots (I remember seeing a 250 exp one not far from the jagged cliff for sunbeam quest that repopped every 15 minutes to half an hour) and lie in wait for anyone to claim and open them. They're blue chests, not gold ones, and as far as I've experienced none of the blue ones are mimics.

  15. #1815
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    Quote Originally Posted by fndragon View Post
    I had the opportunity to test exactly this last night. We had a 16-man alliance killing Pachypodiums, and a friend of mine was in zone doing something else, and he wanted a time extension chest if it popped. A chest popped, I checked, it was a TE chest, and then I invited him to party. Once he was in party, I opened the chest, and he did *not* get the time extension.

    This also helps to explain why you can get chest buffs on your way back to the maw when you're exiting. I think when a chest drops it has stored on some internal list the character names that will get the bonus when it pops. This is good for several reasons; you can't have someone outside of the alliance touch your chests, as it checks that only someone who is allowed to open that chest can open that chest. It also makes it so that only people in that list get the benefits of the chest, be it cruor, xp, time extensions, money items, pop items, or lights.
    How close was your friend? We tried something similar to this the other night but figured the distance was why it didnt work. One of our members only had 1 stone, so we had him wait outside until we started getting TEs. When our first TE dropped, we told him to come in. After making sure he received visitant status (he was still near the base camp), we popped the chest but he did NOT get timer.

    I wonder if the results would have changed if he either A) was closer or B) was the one to open the chest (if he was allowed to). My main concern is the key items in the gold chests. So if someone can join and be able to touch/use the chests, then swapping between 2 allies to build a pop set should work.

  16. #1816
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    you have to be in the alliance/party when the mob dies and chest spawns. you can be anywhere in the zone and receive the bonuses from chests.
    if you are invited after the chest has spawned, and someone opens it, you do not receive anything.
    if you are dead when a chest is opened, you do not receive anything.
    however, if you are in the group when the chest is spawned and leave before it is opened, you will gain the bonuses when it is opened.

  17. #1817
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    Quote Originally Posted by Kilik View Post
    How close was your friend? We tried something similar to this the other night but figured the distance was why it didnt work. One of our members only had 1 stone, so we had him wait outside until we started getting TEs. When our first TE dropped, we told him to come in. After making sure he received visitant status (he was still near the base camp), we popped the chest but he did NOT get timer.

    I wonder if the results would have changed if he either A) was closer or B) was the one to open the chest (if he was allowed to). My main concern is the key items in the gold chests. So if someone can join and be able to touch/use the chests, then swapping between 2 allies to build a pop set should work.
    I've been at base camp in La Theine and got XP/Cruor from chests opened by people in the alliance killing frogs at the opposite corner of the zone. (No XP or cruor for a kill itself, though -- just the standard "You are too far away" message.)

  18. #1818
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    Quote Originally Posted by kemigumi View Post
    you have to be in the alliance/party when the mob dies and chest spawns. you can be anywhere in the zone and receive the bonuses from chests.
    if you are invited after the chest has spawned, and someone opens it, you do not receive anything.
    if you are dead when a chest is opened, you do not receive anything.
    however, if you are in the group when the chest is spawned and leave before it is opened, you will gain the bonuses when it is opened.
    To simplify this:

    In order to gain any rewards from a chest, you have to:

    1) have been in the party/alliance that spawned it when it spawned
    2) be alive
    3) be in the zone

  19. #1819
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    Quote Originally Posted by Psion View Post
    Congrats, you found a random blue chest on the field. They pop every once in a while in certain spots (I remember seeing a 250 exp one not far from the jagged cliff for sunbeam quest that repopped every 15 minutes to half an hour) and lie in wait for anyone to claim and open them. They're blue chests, not gold ones, and as far as I've experienced none of the blue ones are mimics.
    I'm well aware of the random chests on the map. I've opened several of them. The reason I thought I jacked it was because of the close proximity to the XP group. They had other chests up as well closer. I didn't see them until I had already laid claim to the chest.

  20. #1820
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    Does getting one kind of light lower a different kind?

    A group I was with said that opening a red chest for gold light would get rid of the TEs? any truth to this?

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