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Thread: Abyssea Discussion     submit to reddit submit to twitter

  1. #1941
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    Ive been reading through and we are in mid run right now, about 7 TE so far maybe 45 mins in, lots of blu chests only like one red so far but just about everykill is magic so, but xp is still kinda low. Reading that gold makes the base xp go up, but I mustve missed how to get gold light. Tips?

  2. #1942
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    Quote Originally Posted by Massimo View Post
    Well, getting pretty mixed signals here, unless just suck at reading. Just came out of a party where we were unable to get Amber and Ruby lights from killshots (mandies).

    What exactly is needed to get these? We tried like everything.
    New theory is that certain family of mobs omit a light source or 2 and/or maybe have different KS light sources. It is pretty well know that mandies do not produce ruby light no matter what the KS. A melee regular hit KS will produce no light.

    I thought it was zone based but some have claimed to received ruby from other mobs in tahrongi.

    Toads in La'Thein give ruby light for WS kill where as Mandies give Pearlescent for WS kill.

  3. #1943
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    Quote Originally Posted by miokomioko View Post
    I didn't see it mentioned, but people leaving an alliance will decrease the light auras. Ally was getting 1500 exp/1000 cruor from blue chests and after about 3~4 people left, it dropped down to 1250 exp from a blue chest.
    I thought 1250 exp was the max? I've never seen a 1500 exp chest.

  4. #1944
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    Quote Originally Posted by tsaroth816 View Post
    I thought 1250 exp was the max? I've never seen a 1500 exp chest.
    In our last run we got 29 1250 chests and not a single 1.5k.

  5. #1945
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    Quote Originally Posted by Novax View Post
    Anyone try blu phys and magic spells?
    wow why are we discussing this on page 65....i thought everything discussed here are already proven in page 50ish..............

  6. #1946
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    Quote Originally Posted by Kilik View Post
    Starting with this page (63 for me) I went back to page 35 looking for this proof. Most of the talk is about amber light coming from chests.

    Page 50 talks about a guy getting a single amber light in his entire run and it was from a chest.

    Page 46 is you saying amber comes from magic ws.
    Page 47 is you saying you proved amber comes from magic ws.
    Page 38 has a post with a few screenshots of lights. One ss shows amber light coming from a chest.

    If you have any ss of amber coming from a mob please post. If you use windowers log program, post from your log where you got amber light. On my LS's good run on Sunday, we were getting amber light and I thought it was from the BSTs pet getting killshot. When I went back and looked at each amber we got in my log, I noticed it was from a chest that was opened that I didn't notice during the chat log spam.

    I want you to be right so it is easier to get amber, but I have yet to see any proof.
    the very day since we found out that azure = magic killshot = more chance of blue, i have been urging everyone to test what color light will magical WS give, because i was hoping it is azure as well....well no one tested that time, so i went in and test myself with my BST friend(Anli)

    We did not know what color we will get, but we are hoping its azure. We was thinking it may also be ruby because it is a WS afterall, but to our surprise it is amber, which is why i posted way back that magical WS = amber

    Like i said dont quote me on that. I did not say its 100% but i only mention that it has been proven that some magical WS(namely almost all ninja elemental WS and Primend Rend cos we tested it 30 mins, hoping some elemental WS gives azure XD) and it gives amber always. This is done on bugards in konstact.

    ever since, idk how much people been testing so i cannot tell if theres a catch to amber lights but please do feel free to share and it can crack the mysteries ^^

  7. #1947
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    Quote Originally Posted by Enygma55 View Post
    New theory is that certain family of mobs omit a light source or 2 and/or maybe have different KS light sources. It is pretty well know that mandies do not produce ruby light no matter what the KS. A melee regular hit KS will produce no light.

    I thought it was zone based but some have claimed to received ruby from other mobs in tahrongi.

    Toads in La'Thein give ruby light for WS kill where as Mandies give Pearlescent for WS kill.
    I feel like this is completely different than my experience.

    Gonna go with miokomioko on this one. Mandies give pearlescent light for melee kill. WS kills yield red chests which yield gold or silver light.

    Also vouch for 1250 exp being max from chest.

  8. #1948
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    Crapaudy's are giving Amber light when killed with Shadow of Death. Haven't tested others yet. They appear to be pretty magic damage resistant, so magical WS are doing very little damage.

    Where can I find a list of WS that are definitively magical damage?

  9. #1949
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    Quote Originally Posted by Atoreis View Post
    ok it was supose to be a joke but if you take this serious..

    6 mnk/wars with 70 haste and chaos,fighter and minuets.. maybe if Blm will start casting at 100%hp he would end casting just to make a killshot.
    Get some SCHs.

  10. #1950
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    Quote Originally Posted by Enygma55 View Post
    New theory is that certain family of mobs omit a light source or 2 and/or maybe have different KS light sources. It is pretty well know that mandies do not produce ruby light no matter what the KS. A melee regular hit KS will produce no light.

    I thought it was zone based but some have claimed to received ruby from other mobs in tahrongi.

    Toads in La'Thein give ruby light for WS kill where as Mandies give Pearlescent for WS kill.
    While I'm not going to argue the zone-specific stuff with you, I'm 100% certain that both melee hits and physical weaponskills gave Pearlescent, crit or no crit. Magical weaponskills gave no light at all, in about 20~ kill shots.

    It's an interesting theory that some mobs can't give certain lights, but it needs a lot more testing.

  11. #1951
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    Quote Originally Posted by Enygma55 View Post
    Toads in La'Thein give ruby light for WS kill where as Mandies give Pearlescent for WS kill.
    I believe this information is incorrect. If you are going to post counter-factual information please include evidence when you do so.

  12. #1952
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    Quote Originally Posted by ringthree View Post
    I believe this information is incorrect. If you are going to post counter-factual information please include evidence when you do so.
    We were getting pearl light from bats on WS too as well.

  13. #1953
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    Quote Originally Posted by tsaroth816 View Post
    I thought 1250 exp was the max? I've never seen a 1500 exp chest.
    Perhaps they were using Scarlet Abyssite of Kismet (The bearer will experience greater fortune with blue treasure caskets in Abyssea.) from the La Theine quest line? I havn't really seen any tests about what exactly this abyssite does, unless I missed it. Perhaps it unlocks another tier of chests? Would explain why it would go back to 1250 from 1500 if one of those people who left was getting magic killshots and had this abyssite.

  14. #1954
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    If thats the case would the abyssite for red chests increase the potency of the lights? Interesting...

  15. #1955
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    Pearlescent does not come from weaponskill-kills. The inconsistencies of this report are most likely from the invisible melee hits that can come during the tail end of a weaponskill's animation and actually get the killshot (they will show up in the log though).

    Just because Dudeguy got a killshot and the last thing you saw before the mob dies was his long-ass Raging Rush animation and then he blinked with a "Dudeguy defeats the Crappy Frog" doesn't mean it was a weaponskill kill.


    Also, 1500 is exp cap for blue chests without any abyssites whatsoever. I have received it repeatedly and all I have are sojourn and confluence (+10% time and cheaper conflux teleports).

  16. #1956
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    Quote Originally Posted by grevenilvec75 View Post
    Get some SCHs.
    I agree with this. SCH is superior to BLM in Abyssea because you only need a magic kill shot. Thus, BLM's stronghold (Damage per nukes) is unimportant. On the other hand, SCH's MP conservation allows them to keep up with the speed of melee kills. After azure's benefits have been attained (Passive voice!), SCHs can change to healing duty since they can Curaga outside of the PT and provide Haste with WHM sub.

  17. #1957
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    Quote Originally Posted by miokomioko View Post
    Also, 1500 is exp cap for blue chests without any abyssites whatsoever. I have received it repeatedly and all I have are sojourn and confluence (+10% time and cheaper conflux teleports).
    1500? What mobs? I have done 4-8 hour abyssea PT's every night this week and never once have I seen a 1500 chest...

  18. #1958
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    Quote Originally Posted by Belkin View Post
    1500? What mobs? I have done 4-8 hour abyssea PT's every night this week and never once have I seen a 1500 chest...
    I'll add to this

    I've done 8~hr long, Capped out at 1250exp (6 Guesses) and 1000 Cruor (6 Guesses).

  19. #1959
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    Quote Originally Posted by Rooney View Post
    Bit late on the amber light discussion.

    Fighting crapaudy in La Theine:

    Physical WS were giving ruby light (slugshot, detonator)
    Magical WS were giving amber light (leaden salute)

    I am beginning to believe (like others) that mob types may have one type of light excluded each (mandies being ruby, lizards amber)

    Well maybe not different light sources from same KS but it does seem to be omitting per mob. I'll concede that melee hits produce pearlescent and mandy not producing anything from WS is because mandies omit ruby light.

  20. #1960
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    No, it's almost everyone agreeing that melee kills always grant pearlescent and weaponskill kills always grant ruby. Then, a few people float in claiming they eyeballed it and magically their weaponskill kills were contradicting everyone else's.

    Blood Bats, Crapaudies, Geiers, Pachypodiums, Bog Bodies, Thalassinons, Gully Clionids, Gulch Limules, Bhumi, and any other mobs I've done runs on or solo'd repeatedly have all been the same.

    It's always pearlescent on melee strike kills, always ruby on physical weaponskill kills.

    I'm convinced it's either:

    a) people seeing someone else's weaponskill animation when the mob is dead and assuming that's what killed it

    or

    b) people not realizing their own WS was followed by a few melee hits, and it all gets pushed off the log and they see they got the killshot.

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