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Thread: New Elemental Staves     submit to reddit submit to twitter

  1. #61
    Lostbane
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    The cure potency teiwaz upgrade

    1700: turn in 15 bottle pixies
    1701: Kill 150 elementals whilst equipped during light day/weather

  2. #62
    CoP Dynamis
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    It looks like some of the elemental paths aren't finished yet.

    Each elemental path has Shareeravadi as a possible end-state that looks unfinished, but interesting in some cases. The Earth Shareeravadi has pdt-10 and vit+6; the Water Shareeravadi has mnd+6 and mdb+something; and the Dark Shareeravadi has mp+75 and M.acc+something.

    Guess we can hold out hope that further trials will turn these Shareeravadi into idle/macro pieces that will allow us to do away with Terra's/Neptune's and maybe even Alkalurops.

    Anyway, Cure Potency for Light and Magic Dmg for Lightning/Ice seem to be a given.

  3. #63
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    Quote Originally Posted by Khamsin View Post
    If you were really anxious to save space, from a RDMs point of view, you could keep HQ earth/wind/ice/thunder and get magian ice/thunder if you also have BLM. Then just get rid of HQ fire and water to make up the inv space from magian staves.
    I wouldnt drop HQ water yet because of Water V and IV

  4. #64
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    Finished my staff just now.

    http://i2.photobucket.com/albums/y29...dras_staff.png

    BTW, the +4 potency is indeed 25% or 1.25. Otherwise naked, same mob, thunder II did 334 w/staff, 267 w/nothing.

  5. #65
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    <_< so these new staves are made of pure win for M.acc and MAB?! yay time to sell my apollo's and terra's

  6. #66
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    Quote Originally Posted by ringthree View Post
    Sadly, I think it is going to be the case of actually having to now carry two sets of staffs instead of just one. HQ staffs for high resists, magians for regular.
    SE 3 months ago: We are considering ways to save inventory space by merging elemental staves together and merging bard instruments together.

    SE now: Here are 8 new staves. Oh and you have to keep the old ones too.

  7. #67
    Drunken Red Mage
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    Quote Originally Posted by Gergall View Post
    SE 3 months ago: We are considering ways to save inventory space by merging elemental staves together and merging bard instruments together.

    SE now: Here are 8 new staves. Oh and you have to keep the old ones too.
    Who is to say the September update won't further upgrade the staves or combine them?

  8. #68
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    Wow, that is a huge ass jump.

    NQ: 1.1
    HQ: 1.15
    New: 1.25

    Obviously getting the Thunder and Ice staffs once I ding 80; Probably Fire too. Not too worried about the others. Granted the other 3 might be more damaging at the moment, but meh; From what ive heard Stone and Water 5 arent too efficient? I havent bothered to get them yet since no one has found them farming wise yet.

  9. #69
    Cerberus
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    I'm guessing it's going to work, but can someone test to see if these new staves work with Quick Draw?

    Edit: dumbass, COR can't use, still a use for HQ staves!

  10. #70
    Fake Numbers
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    Quote Originally Posted by SephYuyX View Post
    From what ive heard Stone and Water 5 arent too efficient? I havent bothered to get them yet since no one has found them farming wise yet.
    We found water V in a chest in la thiene {a} that dropped from a gigas, also had a light ore in it, but chest depopped before anyone could grab them

  11. #71
    Salvage Bans
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    Quote Originally Posted by SephYuyX View Post
    Wow, that is a huge ass jump.

    NQ: 1.1
    HQ: 1.15
    New: 1.25
    You are forgetting the (level 75) version that has been around since magian trials first came out, this is just upgrading it further. So it isn't quite as huge of a jump as you're implying:

    NQ: 1.10
    HQ: 1.15
    old: 1.20
    new: 1.25

  12. #72
    #Despair
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    I may have overlooked it if it was mentioned, but are all of the [currently] final upgrades named "Indra's Staff?" If so, that's gonna be hell on the macros.

  13. #73
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    They are not all named Indra's Staff. Indra is a god of lightning, thus it is the Lightning/Thunder (whatever) potency staff. The other staves have similarly-themed but very different names.

  14. #74
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    Yes, I believe the Cure Potency one is called Surya Staff.

  15. #75
    #Despair
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    Quote Originally Posted by Onorgul View Post
    They are not all named Indra's Staff. Indra is a god of lightning, thus it is the Lightning/Thunder (whatever) potency staff. The other staves have similarly-themed but very different names.
    Ah, well that's a relief then.

  16. #76
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    I hate this I have to do this majority solo on BRD lol, D: god damn it.

  17. #77
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    Staves are named based on their element. The (acc/dmg) +1/+4 and +4/+1 thunder staves are both named Indra's Staff (avatar perpetuation as well, I would guess, though I haven't verified it), while the staves of other elements get their own names.

  18. #78
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    Quote Originally Posted by Shenrien View Post
    I hate this I have to do this majority solo on BRD lol, D: god damn it.
    my options are WHM and BLM, lol.

  19. #79
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    at least with BLM you can nuke the shit out of them and still get credit right? lol

  20. #80
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    Yep, still quite annoying waiting for weather though.

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