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Thread: New Exp Camps.     submit to reddit submit to twitter

  1. #201
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    Quote Originally Posted by TheCaptain View Post
    My Penta's were also destroying my Gekko's at Vulture camp, and i've got full GKT merits and Justice torque, so it wasn't b/c of lack of combat skills.. Only problem I had with PA was accuracy b/c of no brd/cor in party, so I had to switch to Pizza, even then I was under the acc cap..
    Guess I was with all the bad sams/nin at 75 doing only 300 penta-thrust damage oh well ur mileage may vary. Hagun GKT was out parsing polearm except for the drg who was rocking it. We had no bard no cor so who knows I know the parse didn't lie.

  2. #202
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    The day polearm is no longer viable, sam is hnm onry job

  3. #203
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    What would be the suggestedSub job for Pld in Promy Areas? /war or /nin? i'm assuming /nin but not 2 sure

  4. #204
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    Quote Originally Posted by Neosutra View Post
    Is this a joke? They are still piercing weak. Eat sushi, rock Penta, keep your 5 hit + Penta spam. I was using Polearm and tearing shit up on birds. No way Great Katana would come close to that.
    Did u have bard and or cor at 75 at 77 the polearm was doing well again at 75 I partied with about 10 different sams level capped 75 with out bard or Cor and all changed back to GKT cause of sucky damage. Parsed every fight and yep Hagun GKT > polearm in those cases it wasn't close.

    4 sams in party with rdm + whm lol using GKT at 75 cleared chain 22 easily using GKT so guess it didnt matter much not one used polearm and chain stopped only because of lack of mobs... I always carry my polearm but if penta isn't breaking 1k+ I switch back to old faithful.

  5. #205
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    Best lv 80 skill training spot ??
    anyone ?

  6. #206
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    training spot?

  7. #207
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    Quote Originally Posted by eva00r View Post
    Best lv 80 skill training spot ??
    anyone ?
    I'm tempted to say walk of echoes, but if you're solo the best you can do is kill one monster before you get swarmed by a shitton of links.

    Honestly I'd stick to besieged for now, seems to work fine up to 80, though the skill comes in pretty slow.

  8. #208
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    like lv 75 even match steel shell at boyahda .. a safety place that you can cap your combat and magic skills.

  9. #209
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    FoV in Cape Terrigan on manticores (THey're ~79) will get you capped for of course, 79. After that Besieged.

    Can also use Wiki's Bestiary page to find a nice, easy mob family and look for mobs in the range of 79~82 which should be easy for you to solo.

    Oh and i know im going to get mauled for this one, Greater Colibri are level 81/82, at level 80 with a support healer you should be able to take them easily and cap your skills.

    Catoblepas are 76~80

  10. #210
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    Wamoura Princes (79-81) arn't too bad I think, depends on your job. Though, you need to either wait out blaze spikes or have some form of dispel.

    Some Orcs in La Vaule and Jugner [S] go up to like, level 82 I think. Then again, you might be safer fighting quadavs.

  11. #211
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    Om Phuabo = 79~81.
    Eo'Aerns = i forget, 79~80+ though.

    Goblins in Bibiki are ~78.

    Thats all i can dig up for now =(

  12. #212
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    Quote Originally Posted by eva00r View Post
    like lv 75 even match steel shell at boyahda .. a safety place that you can cap your combat and magic skills.
    Wow steel shells still give skill up at 80 very cool

  13. #213
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    Quote Originally Posted by kenshyn View Post
    Wow steel shells still give skill up at 80 very cool
    He wasn't saying they did, he's saying "He wants a place like Steelshells to skill up on, Safe and easy".

    He was mentioning Steelshells is where everyone skilled up at 75, and asking for a place like it.

  14. #214
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    Quote Originally Posted by Karbuncle View Post
    He wasn't saying they did, he's saying "He wants a place like Steelshells to skill up on, Safe and easy".

    He was mentioning Steelshells is where everyone skilled up at 75, and asking for a place like it.
    Thanks read that totally wrong lol.

    How about the Zvahl Fortalice in CBK[S] anyone know what they cap at?

  15. #215
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    The weapons in sky/high level weapons in Ro'Meave are around 80 as well if I recall correctly.

    Reports I've heard said Zvahl Fortalices are level 75, so no dice on that one.

  16. #216
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    I'm personally unsure why skilling up isn't a bigger concern for everyone... With the minimal to nonexistant stat boosts we get from 75-80, I'd say the bulk of our power increase comes from the higher skill levels. Magic is easy enough in besieged, but for weapons you simply need more time... I personally have no idea how to efficiently go about this, but I'd really like to find a surefire way because keeping my weapons capped is almost as important to me as the leveling itself. In an hour in Abyssea I managed to get 1.5 GAxe skill (although the entire hour was not devoted to skilling). This isn't a realistic way of skilling up however because of the always-in-effect time limit...

  17. #217
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    Quote Originally Posted by kenshyn View Post
    Did u have bard and or cor at 75 at 77 the polearm was doing well again at 75 I partied with about 10 different sams level capped 75 with out bard or Cor and all changed back to GKT cause of sucky damage. Parsed every fight and yep Hagun GKT > polearm in those cases it wasn't close.
    All this tells me is that your samurai probably had shitty polearm builds, and didn't eat the right food for it.

  18. #218
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    Quote Originally Posted by Banigayru View Post
    Not really exaggerating. The only time the runs took over 18-19 minutes where when the rdm fucked up and didn't sleep right or one resisted etc. When we got 15 minute runs it was due to double pulls, in fact the double pulls are great because you get higher chains, and more exp. Also i'd say about 90% the the time the pugils died just fine with round of thundagas from 4 blms without a sch. Maybe morrigans and novio didn't calculate into your calculations, or something. Also i've noticed that sch isn't always as consistant on gravities and sleeps as a rdm is. Maybe our sch was a slob i'll have to try it out to double check. Anyways the real thing that makes this maze worth it at this moment is that the beta maze uses Ruhotz and not Everbloom so when 100 assholes are spaming to do alpha maze for 7k exp, theat most it takes us 1-5 minutes of just trying to get to the menu.
    No one in our group has Morrigan's: I am the only one in the group that can do enough damage without day/weather helping out to kill the Pugils because I have Novio/Sorc Ring. Not everyone is rich or lucky enough to have those items. Leveling a subjob and getting 2 obis is a lot more reasonable to do for a lot of people.

    Quote Originally Posted by Panthera View Post
    I tried the Voucher 02 MMM Manaburn Exp Maze. Black Magex5 + Corsair (me). Not all the Blms had Obis or /sch, so a Scholar main was out the door. Nevertheless, Crabs and Pugils went down very easily. Mantas took two volleys of nukes with one Blm sitting out of the first volley to sleep everything. The resistance to sleepga on Mantas from the website was exaggerated; non-elemental sealed Sleepga landed just fine, or between 5 blms one of them landed anyway. Generally cleared the maze in just about 20 minutes. It's difficult to pull should two familes pop at once, but ga-ing them all down was doable. Occasional deaths but a great deal more exp gained than lost.
    The guide isn't written only for BG, where people have real standards for gear. Unfortunately, there are people who run around thinking a Dark Staff and Wizard's Coat is enough to classify as an "enfeebling set" and that doesn't cut it here. Most of our group has what you would typically expect for an enfeeble set (JSE head/legs, AF body, Pluto's), 3 of our BLMs and our SCH (+relic hands) have full enfeeble merits. Our 4th BLM is missing the head and enfeeble merits, but since he pulls, he doesn't always get his sleep off. We commonly get half resists on the Sea Monks (which is why we now ES+Sleepga II those). Our standby SCH is less consistent and gets full/half resist gravities (only 4 enfeeble merits, no relic hands).

  19. #219
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    Quote Originally Posted by Dooom View Post
    All this tells me is that your samurai probably had shitty polearm builds, and didn't eat the right food for it.
    Most samurai "polearm build" is switching to a polearm.

  20. #220
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    I was in a pt earlier with a sam using a polearm and Kirin's Osode. now that was awesome.

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