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  1. #81
    Kaeko
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    Quote Originally Posted by Kirschy View Post
    Pretti much what was expected since it mirrors the DRK ability. Thanks for the confirmation though. And nice to know it's calculated separately from enmity+. If it stacks /w Sentinel like it seems it will, that'll be hot~ It's too bad the recast is so high ;

    One thing I'd like to know is if it will be more useful to use this with Banish II/Holy since dealing damage usually works out for the best CE gain? I just finished PLD to 80, but I haven't tested how well the increased accuracy works~
    You would need to beat 136 damage on your typical lvl 88 mob to get more CE from a damage spell like banish than flash. Depending on the accuracy that seems doable.

    Because the recast is so high I don't see this being that useful, but it is a nice opener, especially if it stacks with sentinel.

  2. #82
    Dragoon Enthusiast
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    Dathus Tomar
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    Quote Originally Posted by Kirschy View Post
    I missed this~ Dread Spikes would give you a more accurate count on the fastcast, but I'll use your numbers:
    [Note: This is all recast due to fast cast. It's estimated that the faster casting is about 2x the recast effect~]

    1 - 35-51/1024 (3.4%-5%)
    2 - 86-102/1024 (8.4%-10%)
    3 - 35-51/1024 (3.5%-5%)
    4 - 52-68/1024 (5%-6.5%)
    5 - 52-68/1024 (5%-6.5%)
    6 - 52-68/1024 (5%-6.5%)
    7 - 35-51/1024 (3.4%-5%)
    8 - 52-68/1024 (5%-6.5%)
    9 - 69-85/1024 (6.7%-8.3%)
    10 - 69-85/1024 (6.7%-8.3%)
    11 - 103-119/1024 (10%-11.6%)
    I'll find a DRK friend and test the FCast potency with Dread Spikes just for you!

  3. #83
    TSwiftie
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    Fenrir

    Quote Originally Posted by Kaeko View Post
    You would need to beat 136 damage on your typical lvl 88 mob to get more CE from a damage spell like banish than flash. Depending on the accuracy that seems doable.

    Because the recast is so high I don't see this being that useful, but it is a nice opener, especially if it stacks with sentinel.
    186 seems like it should be easy to do with Holy as long as the magic acc increase is decent~ But yea like you said, sounds like a great way to open or get hate back after a reset!

    Dathus - Would love to give you more accurate fast cast effect on recast timers /w Dread Spike numbers! Should be accurate to within half a percent!

  4. #84
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

    Join Date
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    Quote Originally Posted by SnickySnacks View Post
    Niiro, I disagree with your conjecture. Having leveled MNK to 80 and solod all my skillups since then, I'm almost 100% sure that your natural counter is not checked during p.counter, rather as I have said, p.counter counters 1-3 attacks, with attacks that bypass p.counter counting as an attack.

    In addition, even using counterstance I've yet to see more than 3 attacks countered and still see the normal 1-3 counters from p.counter. While I have no idea if counterstance affects hits that bypass p.counter, given that I'm still seeing a normal distribution of 1-3 counters (I'm not seeing more triple counters with counterstance) I don't believe counterstance or natural counter affects p.counter at all.

    Test it yourself. Mobs that you rarely counter you will now counter around 95% between using p.counter and having p.counter wear. Rarely, a mob's swing will bypass p.counter. Even more rarely, a mob's swing will cause p.counter to wear.

    At no point is your "natural counter" or "counterstance" checked.
    Could be both? lol

  5. #85
    Chram
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    Think I found out something else about Perfect Counter.

    Was doing a Magian trial today, trying to proc the additional effect of the Def Down Cat's Claws, and fighting doomed. Ended up in the Mire fighting the 72-74 doomed, and thus got hit plenty (~50% evasion rate; was mnk/dnc for healing). As such I was making liberal use of Perfect Counter.

    Along the way I noticed that the crit rate of my counters was rather high, something like 3/4 (couldn't count at the time, just a guess). A bit of pondering and observation and I realized that *every* counter performed while under the effect of Perfect Counter was a crit. I've kept watch on this for a while, and so far haven't seen an exception.

    So at this point it seems part of the 'perfect' in Perfect Counter is a guaranteed crit on the counter.

  6. #86
    D. Ring
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    Phoenix

    I thought I was noticing that also but just chalked it up to be random luck. That's pretty cool if so.

  7. #87
    D. Ring
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    Just did some small testing. 10 out of 10 counters with perfect counter on were crits. (had some rare 2x counters on perfect counter before wearing, was crit too.)
    Edit: Just tested 20 more procs and all were crit damage. Pretty nifty.

  8. #88
    RIDE ARMOR
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    Quetzalcoatl

    Quote Originally Posted by miokomioko View Post
    Stout Servant (BST/PUP) grants an approximate ~17% damage reduction for pets.

    500 down to 414 (whatever you math wizards want to say that is)
    If you tested that with Valor/Harle, most of that is probably the native damage reduction that they got in the previous update. Did the same test as you and got the same 414 with Valor, but with full Stormwaker, the damage was only reduced to 476. That'd be what...? 4.8%?

  9. #89
    Relic Shield
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    Shiva

    After hitting 79 and getting Perfect Counter, I can say this with confidence:

    It'd be 100 times more useful if I had the recast plugin. I forgot to get it after the last time it broke... but yeah, this ability would be pretty awesome with it.

  10. #90
    Murder machine with a motor in her nose
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    Carbuncle

    Quote Originally Posted by Mexichu View Post
    Could be both? lol
    It could be, but it's not.

  11. #91
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

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    Quote Originally Posted by Francisco View Post
    After hitting 79 and getting Perfect Counter, I can say this with confidence:

    It'd be 100 times more useful if I had the recast plugin. I forgot to get it after the last time it broke... but yeah, this ability would be pretty awesome with it.
    Why not get it now?

  12. #92
    the whitest knight u' know
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    Quote Originally Posted by Edgeworth View Post
    If you tested that with Valor/Harle, most of that is probably the native damage reduction that they got in the previous update. Did the same test as you and got the same 414 with Valor, but with full Stormwaker, the damage was only reduced to 476. That'd be what...? 4.8%?
    What the shit? Where was I when they gave it native damage reduction? :/

  13. #93
    Chram
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    The last update that gave us B+ H2H.

  14. #94
    Relic Shield
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    Shiva

    Quote Originally Posted by Mexichu View Post
    Why not get it now?
    Oh, I'm obviously going too.

    Up until now, I haven't missed it, because I could just hit my "Ni" macro, and if I didn't cast, move on to "Ichi" - not as effective with Perfect Counter.

  15. #95
    the whitest knight u' know
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    Wow, I totally missed that then...

    Anyways, I'll play with it more later. I was fuckin' around with a bunch of Fomor last night and my automaton was definitely consistantly taking 50% or 75% less magic damage than me from Firage/Aeroga/etc. IIs. I'm not sure what kind of MDB that suggests, as our INT were almost exactly the same, though she had about 10 more MND.

  16. #96
    Dragoon Enthusiast
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    Dathus Tomar
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    Kirs, here's with Dread Spikes.
    1 253
    2 246
    3 252
    4 251
    5 251
    6 250
    7 247
    8 250
    9 248
    10 248
    11 241

    Also busted one on myself and did Reraise. Recast was 1:02

  17. #97
    TSwiftie
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    Fenrir

    Quote Originally Posted by Dathus View Post
    Kirs, here's with Dread Spikes.
    1 253
    2 246
    3 252
    4 251
    5 251
    6 250
    7 247
    8 250
    9 248
    10 248
    11 241

    Also busted one on myself and did Reraise. Recast was 1:02
    1 - 35-39 (~3.5%)
    2 - 74-79 (~7.5%)
    3 - 40-45 (~4.0%)
    4 - 46-51 (~4.75%)
    5 - 46-51 (~4.75%)
    6 - 52-56 (~5.25%)
    7 - 69-73 (~7.0%)
    8 - 52-56 (~5.5%)
    9 - 63-68 (~6.5%)
    10 - 63-68 (~6.5%)
    11 - 103-108 (~10%)

    Bust - 35-51 (~3.5-5%)

  18. #98
    TSwiftie
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    Fenrir

    First off, I messed up on the Bust. I realize now it was done /w RR, not Dread Spikes which makes a bust equal to 35-51 slow. Also looking back at the old data, I'm noticing some discrepancies...

    1 - 35-51/1024 (3.4%-5%)
    *2 - 86-102/1024 (8.4%-10%)
    3 - 35-51/1024 (3.5%-5%)
    *4 - 52-68/1024 (5%-6.5%)
    *5 - 52-68/1024 (5%-6.5%)
    6 - 52-68/1024 (5%-6.5%)
    *7 - 35-51/1024 (3.4%-5%)
    8 - 52-68/1024 (5%-6.5%)
    *9 - 69-85/1024 (6.7%-8.3%)
    *10 - 69-85/1024 (6.7%-8.3%)

    11 - 103-119/1024 (10%-11.6%)

    1 - 35-39 (~3.5%)
    *2 - 74-79 (~7.5%)
    3 - 40-45 (~4.0%)
    *4 - 46-51 (~4.75%)
    *5 - 46-51 (~4.75%)

    6 - 52-56 (~5.25%)
    *7 - 69-73 (~7.0%)
    8 - 52-56 (~5.5%)
    *9 - 63-68 (~6.5%)
    *10 - 63-68 (~6.5%)

    11 - 103-108 (~10%)

    Was any other form of haste used in the testing? Also were you using AF2 hat, is it possible a bonus roll proc'd somehow? I can't seem to explain why there's a variation between the two tests.

  19. #99
    Dragoon Enthusiast
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    No AFv2 hat was used(kept it in my satchel), DRK/DNC for Dread Spikes, WHM/BLM for RR, self RR I was COR/WHM naked

  20. #100
    TSwiftie
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    Fenrir

    Quote Originally Posted by Dathus View Post
    No AFv2 hat was used(kept it in my satchel), DRK/DNC for Dread Spikes, WHM/BLM for RR, self RR I was COR/WHM naked
    I don't realli have a way of testing it myself, but I'll try and give it some thought to figure out why there's a difference in the fast cast amounts. Just to double check though, the dread spikes amount such as 253 means 2:53 right?

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