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  1. #961
    Hydra
    Join Date
    Dec 2008
    Posts
    117
    BG Level
    3
    FFXI Server
    Siren
    WoW Realm
    Azuremyst

    The content may be artificially extended, but if you want to look deeply into it, so is every expansion, it's keeping us entertained, it's doing its job. No reason to insult them for their choices, they're keeping us playing and (for the most part) happy with the content.

  2. #962
    Cerberus
    Join Date
    Nov 2009
    Posts
    436
    BG Level
    4

    Nope, most definitely don't want another AV which again SE has basically insisted is a gimmick fight (it must be due to meteor, just nobody struck lucky and figured it out). I'm also consious of the fact the game doesn't have as many people playing it anymore so doing stuff with less people is also important.

    All that said, this is just a yorva that can 2hr which spawns freely, the only thing special about it is it couldn't be aggroed for 2 months after the update.

    I would love another Einherjar or Salvage (I don't mean it has to be anything like einherjar or salvage, but both provided a challenge to many linkshells for a while and provided an alternative to certain older content (kings in the case of einherjar). This doesn't fully apply anymore since lots of gear will become obsolete each update.

    Abyssea has been a great expansion (despite people having a few gripes about the time limits and respawns), I just found this random 2 month delay very anti-climatic for some really sought after drops.

  3. #963
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Just to be clear, I meant the old Einherjar (Needing lots of players and feathers for each of them). Six man events aren't a terrible idea when you consider the impact of FFXIV, the long-term duration of FFXI, and the fact that we're only at the LV80 cap. The last point heavily weighs in this discussion because if trial of the magians is the wave of the future for both armor and gear, I would hope that the initial requirements (Hint: Having the gear) would be an easy task. Just imagine if you had to fight an NM with 18 people just to get a weapon to start the current magian trials.

  4. #964
    Cerberus
    Join Date
    Nov 2009
    Posts
    436
    BG Level
    4

    Even after the Einherjar patch many linkshells required a lot of players to win t3 wings, but the better linkshells were able to consistently do it with noticeably less. Whilst it also benefitted players with a higher degree of efficiency/skill/gear/whatever it also gave the average player the oppurnity to recieve desirable drops that previously required them to join a HNM ls and at the very least subject them to botting.

  5. #965
    E. Body
    Join Date
    Feb 2005
    Posts
    2,147
    BG Level
    7
    FFXI Server
    Bahamut

  6. #966
    The Once and Future Wamoura
    Join Date
    Aug 2005
    Posts
    18,133
    BG Level
    9
    FFXIV Character
    Rocl Montaigne
    FFXIV Server
    Excalibur
    FFXI Server
    Bahamut
    WoW Realm
    Quel'Thalas

    lame

  7. #967
    Relic Shield
    Join Date
    Sep 2007
    Posts
    1,825
    BG Level
    6
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by Fottiti View Post
    You're a moron. They hid one of most desirable items in the entire expansion (for the non-mnk melee jobs that can use it) not on some remotely challenging NM which requires any effort or skill to kill, but on a yorva that can use invincible and has more hp/no regen. It would be great if the depth of the expansion had lasted this long but this is just a gimmick.
    Except that it wasn't even found out that Bullwhip drops off Ovni at the time I made my post, I was expecting it to be from Iratham.

    Either way, I'm enjoying the way they've been doing it so far, gradually popping new mobs, so there's always something new to find out and do. If that makes me a moron, I guess I am.
    Waiting with revealing a few of the best things doesn't necessarily have to be a bad thing. They'll be available closer to 90, where they hopefully won't be made obsolete.


    Quote Originally Posted by Fottiti View Post
    I wasn't QQing over it, I was asking the question since I returned to the game around the time the expansion was released and missed stuff trying to get caught up.
    That was at the general post (and I suppose the first part of this one too), not the last question, I suppose I should've made that clear.

  8. #968
    Black Belt
    Join Date
    Oct 2006
    Posts
    5,668
    BG Level
    8
    FFXIV Character
    Arthars Menethil
    FFXIV Server
    Chocobo
    FFXI Server
    Odin

    yep so abyssea is a SE's plan to keep everyone playing for the entire timespan till next VU

    smart move actually and working XD

    now...to the next abysseas!!!

  9. #969
    Absolute Messenger of Promathia
    Join Date
    Jan 2008
    Posts
    13,215
    BG Level
    9
    FFXIV Character
    Blaise Destin
    FFXIV Server
    Sargatanas
    FFXI Server
    Asura

    Any more info on Turul? Possible low-man strats yet? General difficulty?

    I know a few things, high level Black magic, a Degree of Fast Cast, Tank from the wings.

    fiending for that Loki =x

  10. #970
    E. Body
    Join Date
    Feb 2005
    Posts
    2,147
    BG Level
    7
    FFXI Server
    Bahamut

    We started off with a half assed alliance of 4 RNG's and 3 SMN's. Tanks started to die early and often. Feral Peck or whatever is Throat Stab that CAN kill you. It will do like 90% of your max HP in damage, regardless of how much HP you have at the time. Poorly time Feral Peck into an instant cast -aga spell is pretty brutal. Other than tanking, it's pretty damn easy. Since we had problems with tanks dying and such, we pussy-footed around with it for more than 45 minutes, at which point it began to rage. Was hitting PLD's for 600-700 damage normal hits, RNG's shot for 0-5 damage, and it was casting Thunder V on itself (heals itself this way) faster than SMN's could do damage. It was strange to note that SMN's still did full damage when it was raged, they just couldn't do it fast enough to even keep up with the rate it was healing itself.

    So we tried again, came back with like 8-9 SMN's and it died in 20 minutes. Go figure.

    It's really easy to kite around the mountain where Conflux 5 is, but you will undoubtedly rage it whilst low-manning and it will become a pain.

  11. #971
    New Merits
    Join Date
    May 2006
    Posts
    214
    BG Level
    4

    Turul is fuxed... it follows you across the entire zone, conflux 8 -> 0 turul in base in camp lol

    ~~ might be because of alliance aggro as well

  12. #972
    Melee Summoner
    Join Date
    Oct 2007
    Posts
    25
    BG Level
    1

    Following Belkin's post, this thing has some odd resistance to stun. On our first run, I was able to stun it regularly till it was around 70%ish~(RDM/DRK), but after that it resisted it every time, even before it raged. On our second round, held off stun till it was around 25%. Tried it as many times in the like, 5 minutes it took for our SMN's to thrash it from there, but yea, didn't land at all.

  13. #973
    Old Merits
    Join Date
    Feb 2008
    Posts
    1,033
    BG Level
    6
    FFXI Server
    Phoenix

    got it to about 80% DRK DRK WHM RDM BRD, then died due to silly camp (near the sperms, links, deaths)

    retried DRK DRK WHM RDM and onry got it to about 90%. need songs for recast post-ga

    can see it being easily tanked with drk/drk/brd/whm/rdm + throwing w/e DD you like at it.

    i read on wiki it gets tougher at lower %'s so maybe best to just use PLds if you have the #'s

  14. #974
    Old Merits
    Join Date
    Oct 2005
    Posts
    1,053
    BG Level
    6
    FFXI Server
    Sylph

    Sounds like a Zirnitra that casts elemental magic. Probably way easier cuz it doesn't draw in the whole alliance followed by Feral Peck like an asshole.

  15. #975
    CoP Dynamis
    Join Date
    Jun 2007
    Posts
    290
    BG Level
    4
    FFXI Server
    Leviathan

    Belkin, or anyone for that matter, does it take reduced magic dmg or havent tryed ?

  16. #976
    E. Body
    Join Date
    Feb 2005
    Posts
    2,147
    BG Level
    7
    FFXI Server
    Bahamut

    Takes about half damage from magic.

  17. #977
    Salvage Bans
    Join Date
    Jun 2007
    Posts
    771
    BG Level
    5

    So is Turul still completely missing his pop specifics?

  18. #978
    E. Body
    Join Date
    Feb 2005
    Posts
    2,147
    BG Level
    7
    FFXI Server
    Bahamut

    Quote Originally Posted by frodnonnag View Post
    So is Turul still completely missing his pop specifics?
    I don't understand. What is your question?

  19. #979
    Ridill
    Join Date
    Dec 2007
    Posts
    11,006
    BG Level
    9
    FFXI Server
    Shiva
    WoW Realm
    Azuremyst

    there is no specifics. he was a gated nm. he started aggroing when SE wanted him to, and it's a 40 min respawn someone had mentioned.

  20. #980
    Bagel
    Join Date
    Feb 2009
    Posts
    1,324
    BG Level
    6
    FFXIV Character
    Carraway Author
    FFXIV Server
    Excalibur
    FFXI Server
    Odin

    Quote Originally Posted by Uubu View Post
    Turul is fuxed... it follows you across the entire zone, conflux 8 -> 0 turul in base in camp lol

    ~~ might be because of alliance aggro as well
    All Abyssea mobs follow these aggro mechanics.

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