
Originally Posted by
Thorny
3100 gekko every cast with 400 heal tping between casts = 2700 net damage
2x rdm/nin = 550 water4, 480 thunder3, 440 fire3 each per cast.. 1480*2 = 2960 net damage
both sam and rdm should cap hitrate, meleeing it requires at least a BRD and a RDM to be safe.. if you add a 3rd RDM to equal it out(SAM RDM BRD vs RDMx3), you're looking at 4440 net damage to compete with per cast. With 4 or more, melee are better, but less than that is pretty much always going to favor the RDM setup. That aside, RDMs die less and it's more useful for other NMs in the zone as well. RDM RDM can do miclantecuhtli, chukwa, cuelebre, and minhocao in <30 min each, <20 with chainspell. Cuelebre and micl can be pushed near the 10 mark. Before some idiot mentions MP, set of cruor meds + convert and martello gets you more mp than it takes to 100%->dead it with 2 RDMs.