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  1. #1481
    Nidhogg
    Join Date
    Mar 2008
    Posts
    3,793
    BG Level
    7

    Quote Originally Posted by Byrthnoth View Post
    I still like the 8 hour windows idea. Anyone have an experience that would be contradicted if we shifted everything 1 game hour? 7->15->23?
    Not 100% certain, but we've popped a lot of stuff almost instantly as it switched to 22:01-22:02 and procced blues. I can go look and try to mess with my clock to confirm in a bit.

    That being said, another possibility is if there's actually overlapping windows (say 10hrs):

    Blunt 21-7
    Piercing 5-15
    Slashing 13-23

    Would make any of our 8hr windows (22-6) have the first and last hr of it have 2x the possibilities of which WS procs it, while still allowing the stated type to be correct, making it seem wrong some of the time?

  2. #1482
    Nidhogg
    Join Date
    Mar 2008
    Posts
    3,793
    BG Level
    7

    Quote Originally Posted by FailureMidgard View Post
    Not 100% certain, but we've popped a lot of stuff almost instantly as it switched to 22:01-22:02 and procced blues. I can go look and try to mess with my clock to confirm in a bit.

    That being said, another possibility is if there's actually overlapping windows (say 10hrs):

    Blunt 21-7
    Piercing 5-15
    Slashing 13-23

    Would make any of our 8hr windows (22-6) have the first and last hr of it have 2x the possibilities of which WS procs it, while still allowing the stated type to be correct, making it seem wrong some of the time?
    10-22-2010, CST
    [20:28:52]Lost key item: Overgrown mandragora flower.
    [20:28:52]Lost key item: Chipped sandworm tooth.
    [20:38:51]Laron readies Asuran Fists.
    [20:38:51]Your attack staggers the fiend!
    [20:44:29]Chita defeats the Lacovie.

    Windsday began at 19:36:00 and ended at 20:33:36
    Full day is 1hr minus 2minutes and 24 seconds (144 seconds), or 3600-144 sec=3456 sec.
    Each hour is 3456/24=144 seconds.
    22:00 was thus 144*22=288sec (4min48sec) before 20:33:36, or 20:28:48.

    So yea, seems that was popped within seconds of 22:00.

  3. #1483
    Relic Horn
    Join Date
    Mar 2009
    Posts
    3,183
    BG Level
    7
    FFXI Server
    Ramuh

    Ramuh server had no Myrmecoleon for a long time so I fought it today first time didnt know what to expect. Duo box WHM+BRD and me as MNK. Brd died at pull, then I needed to kill lamenter aggro. I wasnt expecting dmg from this lightning move (its % based I think) and stripga. Bind is pretty silly too on sandpit when you need to face to mobs (for counters) and cant move XD. It was most funny fight ever in abyssea 1/1 Tactical Mantle for my friend (22/50 cirein for Masamune).

  4. #1484
    Pens win! Pens Win!!! PENS WIN!!!!!
    Join Date
    Mar 2008
    Posts
    9,710
    BG Level
    8

    What does Bind have to do with facing the mob?

  5. #1485
    Relic Horn
    Join Date
    Mar 2009
    Posts
    3,183
    BG Level
    7
    FFXI Server
    Ramuh

    Quote Originally Posted by Jornna View Post
    What does Bind have to do with facing the mob?
    It binds you and summon add that attack you with pit ambush and its "on you" (stand in exactly same spot as you and you need to move to be able to attack it). You can still stand face to face to Myrm but add will be hitting you.

  6. #1486
    D. Ring
    Join Date
    Sep 2008
    Posts
    4,752
    BG Level
    7
    FFXI Server
    Sylph

    Quote Originally Posted by Atoreis View Post
    It binds you and summon add that attack you with pit ambush and its "on you" (stand in exactly same spot as you and you need to move to be able to attack it). You can still stand face to face to Myrm but add will be hitting you.
    errr take auto lock off? stun yeah can't move bind can still pivot 360 degree's

  7. #1487
    Relic Horn
    Join Date
    Mar 2009
    Posts
    3,183
    BG Level
    7
    FFXI Server
    Ramuh

    Quote Originally Posted by Odin'sLaw View Post
    errr take auto lock off? stun yeah can't move bind can still pivot 360 degree's
    I think you not get it.

    I face to Myrm he do sandpit and add do pit ambush at me and its directly at me ( like "in me" ). I could probably try to turn to try to hit the add somehow but i would then stay back to myrm and he hits for 300-500 and pretty fast since slow not working.

  8. #1488
    Sea Torques
    Join Date
    Oct 2006
    Posts
    506
    BG Level
    5

    You can blink a few times to inch back so you're facing both, not that you asked or that it was an issue. Just a general suggestion.

  9. #1489
    Relic Horn
    Join Date
    Mar 2009
    Posts
    3,183
    BG Level
    7
    FFXI Server
    Ramuh

    Quote Originally Posted by Amok View Post
    You can blink a few times to inch back so you're facing both, not that you asked or that it was an issue. Just a general suggestion.
    Idk if moving by blink is fast enough to take mobs off you. the situation what im talking sometimes happen if you fight to many mobs and they jump on you like that

    http://img148.imageshack.us/img148/9083/przykladh.png

    If you move slow it will follow and still be "in you". Only way to be free from it is run one direction, so idk if blink move would be enough. Anyway I'm not planing to fight it again since we needed mantle :D

  10. #1490
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
    Posts
    37,884
    BG Level
    10
    FFXI Server
    Gilgamesh

    he means if you're bound, if you blink your gear while holding a movement key down, you can move.

  11. #1491
    Sea Torques
    Join Date
    Jun 2007
    Posts
    716
    BG Level
    5
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by Tsuko_Asura View Post
    May have missed something, but perhaps VNM weaknesses are based on when the mob becomes poppable?
    Just to add:

    JUST tried this, the mob went from "No monsters in the area" to "No monsters in the immediate vicinity" at 7:05 Game time; we pop and claimed at like 00:30, the trigger was Spinning Attack (Blunt, H2H)

    (Gots me mah Ocelot Trousers too! *happy dance*)

  12. #1492
    Sea Torques
    Join Date
    Jun 2007
    Posts
    716
    BG Level
    5
    FFXI Server
    Quetzalcoatl

    Also worth noting, Usurper's Impailment weapon skill isn't always the normal "Throat Stab" ability (Leaving you with 5%ish health); it one hit my Thief for 2,324 damage, which is over my HP, and one hit our mnk several times in upwards of 4,500 damage.

  13. #1493
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
    Posts
    37,884
    BG Level
    10
    FFXI Server
    Gilgamesh

    Who gave the information that Manannagal drops Avarice? I've killed it twice now, procing red both times, and my mules arent getting Avarice Abyssite. Incase its coming up as viable debate, first time I claimed it, second time I had a mule without the abyssite claim it, so thats not a problem. It did however drop destiny as expected.

  14. #1494
    Smells like Onions
    Join Date
    Dec 2009
    Posts
    6
    BG Level
    0

    An ls mate has definitely gotten Avarice off of Manananggal. Although he drops multiple abyssites, it appears he only drops one at a time. Did you get Destiny both times? If so, you may need to kill again to get it (and I'm not sure if/how this is complicated with abyssites going to alliance now).

  15. #1495
    Banned.

    Join Date
    Sep 2009
    Posts
    889
    BG Level
    5

    Yeah, I got my abyssite of avarice off Manananggal, too. But I already had the other two abyssites.

  16. #1496
    RIDE ARMOR
    Join Date
    Jan 2010
    Posts
    17
    BG Level
    1
    FFXI Server
    Ragnarok

    Attempted to get some Abyssites off of Ephemeral Limules and Clionids and off of Bhumi as update patch indicated, "Abyssite obtained from defeating NMs will be granted to all alliance members." No dice for neither Ephemerals nor Bhumi... It did however work for us in La Thiene when some of us killed Chasmic Hornet and others were fighting Crapaudies...

  17. #1497
    Old Merits
    Join Date
    Jan 2007
    Posts
    1,102
    BG Level
    6
    FFXI Server
    Phoenix

    Quote Originally Posted by Garota View Post
    Attempted to get some Abyssites off of Ephemeral Limules and Clionids and off of Bhumi as update patch indicated, "Abyssite obtained from defeating NMs will be granted to all alliance members." No dice for neither Ephemerals nor Bhumi... It did however work for us in La Thiene when some of us killed Chasmic Hornet and others were fighting Crapaudies...
    So you are saying that only one person got the abyssite from Bhumi or just that you didnt get a drop? They are not 100% drops.

  18. #1498
    I trusted Zet and this is what happened
    Eleven owes me $40 bucks

    Join Date
    Jun 2007
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    21,209
    BG Level
    10
    FFXIV Character
    Kaslo Essyx
    FFXIV Server
    Famfrit
    FFXI Server
    Carbuncle

    Quote Originally Posted by Hanyoko View Post
    So you are saying that only one person got the abyssite from Bhumi or just that you didnt get a drop? They are not 100% drops.
    From my testing those are still, if it drops only drops to puller. And the Abyssite to all alliance members is just for actual NMs.

  19. #1499
    House Azazael
    Join Date
    Mar 2007
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    1,641
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    6
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    Fenrir

    Quote Originally Posted by Kaslo View Post
    From my testing those are still, if it drops only drops to puller. And the Abyssite to all alliance members is just for actual NMs.
    I would agree with this. After trying to kill Bhumi's the other night and only having the abyssite go the puller we just decided to go red the corse and save some time.

  20. #1500
    House Azazael
    Join Date
    Mar 2007
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    1,641
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    6
    FFXI Server
    Fenrir

    Over the weekend we kept looking for Quetzalli, and saw him alive, just not popped the whole night. Did his spawn conditions (whatever they are) not get changed? did anyone ever figure out what his spawn conditions actually were?

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