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  1. #141
    Hydra
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    Quote Originally Posted by michaeldue View Post
    Any good advice on how to low man Chukwa??

    PT setup / minimum required memebers?
    I've been soloing Chukwa on SCH as a 78SCH/RDM for Chukwa's Eggs. Haven't seen a Creed Collar drop, but have seen a couple of Siege Bows.

    When you first aggro Chukwa, he goes into his shell and doesn't move. During this period, I used Parsimony+Blizz4, Cryohelices and Bio2s to bring him down. He has some auto-Regen, but it is trivial compared to Aspid. Bio2 pretty much takes care of the Regen. On 2 of my 3 attempts, Chukwa had a huge magic def bonus when in this "initial aggro shell" phase, and Blizz4s were doing ~130, Cryohelices for ~20. On 1 of the 3 attempts, however, he had no discernible magic def during his "initial aggro shell" phase, and Blizz4s were hitting for ~650, Cryohelices for ~100. For future attempts I am just going to assume the "initial aggro shell" phase gives him huge magic def, and this affects kill time significantly, but it's more of an issue solo than in a group.

    Once he hits ~85% HP, he uses Mighty Strikes and comes out of his shell and chases you down. During this out-of-shell Mighty Strikes phase, you can continue to nuke him while he's chasing you. His Mighty Strikes+Tortoise Stomp can oneshot you through Stoneskin/Protect4 (did 1200+ dmg), and he seems to be able to Tortoise Stomp regardless of TP. He runs slow, and I never saw the need for Gravity/Bind and didn't bother to test. Once Mighty Strikes wears off, he goes back into his shell and now gains huge magic def, and if you're within casting range, he will start casting WatergaIV/StonegaIV/FloodII/QuakeII which are fairly easy to run away from. 28" is not far enough to avoid the spells, presumably because of his model size, but I found 31" to work; could be less, could be more. While in his shell, you can rest MP (I did it about 33" away to be safe). He will then use Mighty Strikes after some time(~1min+) and chase you again, at which point his huge magic def wears off again and you can nuke him. The bulk of the fight is about getting in as many nukes as possible during his Mighty Strikes phases (when he's susceptible to magic damage). In my experience, I only had enough time for an Alacrity+Blizzard4 and Alacrity+Cryohelix and the occasional Drain/Aspir and kept Bio2 on fulltime. Occasionally I'd have to skip either Blizz4 or Cryohelix because Stratagems don't recharge quickly enough to use 2 every Mighty Strikes phase. With a group, I imagine you'd be able to zerg him with nukes during Mighty Strikes.

    There's also the issue of deaggroing him while kiting him. If you're the only group/person going for him, deaggroing him works in your favour because in his deaggroed state, he does not have huge magic def and it's like a free opportunity for doing a full dmg Blizz4. However, if you have competition for him, do watch out for deaggro because it happens quite often, to such a degree that I could exploit the deaggro mechanic to have more chances at doing full dmg Blizz4s to cut down the time required for the kill.

  2. #142
    the whitest knight u' know
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    I'm assuming the Thalassinons don't link to him? I'd like to attempt this on PUP, as long as I don't get destroyed by his nukes.

  3. #143
    Hydra
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    Quote Originally Posted by miokomioko View Post
    I'm assuming the Thalassinons don't link to him? I'd like to attempt this on PUP, as long as I don't get destroyed by his nukes.
    Nope, they don't aggro and don't link either.

  4. #144
    Hydra
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    Quote Originally Posted by miokomioko View Post
    Be ready to swap in an earth resist/magic defense set, or gamble it and hope he doesn't use Stone IV. If he doesn't use it, he's like solo'ing a DC standard mob. If he does use it, you dead.

    edit: it did repeated 1126 dmg to me, so you could survive it if you kept your HP pretty much capped throughout the fight.
    For 50 Cruor you can get a 20% HP boost from the Cruor Surveyor NPC. Lasts as long as you are in the zone (in my experience so far, up to 90 min) and doesn't wear off if you die.

  5. #145
    Hydra
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    Naul found it! lol......
    http://minus-k.com/nejitsu/loader/up55465.jpg
    Miniwyrm.

  6. #146
    The Once and Future Wamoura
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    what the fucking fuck

    that just leaves Lamenters unfound for "normal" mobs in Tahrongi, given the name I figure they drop moaning vestige. I believe there's a short supply of them (5? iirc) and they should be near the beginning of the zone. (I'd imagine near the vestige ???)

    well, clearly this confirms HNM magic for Blue Mage next update, right?

  7. #147
    New Odin
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    I hope it's Spike Flail is unnerfed.

  8. #148
    Puppetmaster
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    Whoa o_O How the hell...

  9. #149
    Relic Horn
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    Quote Originally Posted by gilgam View Post
    Naul found it! lol......
    http://minus-k.com/nejitsu/loader/up55465.jpg
    Miniwyrm.
    Aw how precious...

  10. #150
    KoD
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    Quote Originally Posted by gilgam View Post
    Naul found it! lol......
    http://minus-k.com/nejitsu/loader/up55465.jpg
    Miniwyrm.
    LOL thats so freaking awesome :D

  11. #151
    Limecat
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    Quote Originally Posted by Genrye View Post
    thank you for posting this. I took a 12 man group there murdering corses for an hour, didnt see him pop. any more info on how to pop?
    I have no idea how to get it to pop. After my group killed Chukwa we had like 8~ mins left so I ran up to see if there were Corse mobs there and he was just up and chilling.

  12. #152
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    Quote Originally Posted by gilgam View Post
    Naul found it! lol......
    http://minus-k.com/nejitsu/loader/up55465.jpg
    Miniwyrm.
    pos?
    edit: west of Western Encampment / Conflux #3.. E8 / E9... they're so CUTE!

    The NM in Naul family should be an Ouryu-skin...

    probably Cuelebre since its one of the NMs that havent appeared..

    the other ones are Glavoid, Lachrymater, Quetzalli and Myrmecoleon (which is an antlion)

    edit2: as for the Lamenter's, they're likely Empty mobs. Weepers probably (lament = cry = weep). In the other 2 zones, the Empty only appear as Demilune VNM, but they follow the progression of common Empty -> crag-specific Empty. With Tahrongi, the T1 VNM is already a Craver.. so perhaps this is their way of deciding to use Weeper in a different way...

    as a side note.. Tahrongi is the most different / unique of all 3 Abyssea zones

  13. #153
    E. Body
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    http://wiki.ffxiclopedia.org/wiki/Bhumi

    Bumped into this on wiki, my 1st thought was that it was an NM, but after reading the notes underneath, I'm not sure if it's an NM or just a type of mob in Abyssea.

    Going by the notes underneath these might make really good EXP for BLM if it's actually a group of Abyssea mobs. Can anyone confirm one way or the other?

  14. #154
    Relic Shield
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    It's an NM that roams the zone.

  15. #155
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    Its a minor NM that roams the zone. There are 5 of them in the dats so its probably something insignificant or like a tier 1 that leads to something greater. La Theine and Konschtat both have 'equivalents' in the dats (conjecture based on the set of elementals from the same mythology) but those haven't been found yet...

    ....

    also I've been trying to play catch up in understanding Tahrongi and its fascinating how different Tahrongi is from the other 2. It's the most unconventional of the 3.. whereas La Theine is probably the simplest..

    Posted a chart. Still lacks some details but you can check it here: Abyssea - Tahrongi
    or just from my sig..

    btw Cair, some errors in OP

    Tefenet drops smooth whisker. you put it wrongly as shocking, which pops him.
    under the 3rd key item pop, luxuriant manticore mane has an extra gory..
    Olphanim should be Ophanim
    and Hedetat -> Hedetet

  16. #156
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    Quote Originally Posted by Massimo View Post
    It's an NM that roams the zone.
    Bleh, so much for that idea. /sigh

  17. #157
    The Syrup To Waffles's Waffle
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    Thanks. I tend to update these just before going to bed or just after waking up so there are some very strange copy paste errors on my part some times (everything is the same format, I copy a fragment and edit it). Of course, some of the errors are due to the fact that some of the info I pull from here is misspelled too! :3

  18. #158
    New Spam Forum
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    Quote Originally Posted by Sodalitas View Post
    I've been soloing Chukwa on SCH as a 78SCH/RDM for Chukwa's Eggs. Haven't seen a Creed Collar drop, but have seen a couple of Siege Bows.
    Anyone know if Chukwa's magic: Stonega IV and Waterga IV can be stunned?

    If Chukwa can be bound?

    If Chukwa can be gravityed?

    Paralyzed and/or silenced? (doubtfull hehe).

    I got the possibilty of trying to 3 man it with:
    RDM/DRK for stun.
    + BLM/NIN or BLM/RDM
    + a 3rd person that can come PLD,THF, RDM or COR.

  19. #159
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    Quote Originally Posted by michaeldue View Post
    Anyone know if Chukwa's magic: Stonega IV and Waterga IV can be stunned?

    If Chukwa can be bound?

    If Chukwa can be gravityed?

    Paralyzed and/or silenced? (doubtfull hehe).

    I got the possibilty of trying to 3 man it with:
    RDM/DRK for stun.
    + BLM/NIN or BLM/RDM
    + a 3rd person that can come PLD,THF, RDM or COR.
    not stunnable, bind/grav didn't stick the couple times my rdm tried, very very easy to kite between his slow movement and the rocky terrain around him.

  20. #160
    Banned.

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    Quote Originally Posted by Spira View Post
    Its a minor NM that roams the zone. There are 5 of them in the dats so its probably something insignificant or like a tier 1 that leads to something greater. La Theine and Konschtat both have 'equivalents' in the dats (conjecture based on the set of elementals from the same mythology) but those haven't been found yet...

    ....

    also I've been trying to play catch up in understanding Tahrongi and its fascinating how different Tahrongi is from the other 2. It's the most unconventional of the 3.. whereas La Theine is probably the simplest..

    Posted a chart. Still lacks some details but you can check it here: Abyssea - Tahrongi
    or just from my sig..

    btw Cair, some errors in OP

    Tefenet drops smooth whisker. you put it wrongly as shocking, which pops him.
    under the 3rd key item pop, luxuriant manticore mane has an extra gory..
    Olphanim should be Ophanim
    and Hedetat -> Hedetet
    Nice pics. Are you going to keep updating this (I assume so), going to link some of my friends to them. Great work.

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