BULLWHIP IT EXIST OMGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG GGGGGGGGGGGGGGGGGGGGGGGGGGG
hope my low man group get 1 before we hit 100 kills
BULLWHIP IT EXIST OMGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG GGGGGGGGGGGGGGGGGGGGGGGGGGG
hope my low man group get 1 before we hit 100 kills
Does anyone have a good strategy for the behemoth? (lowman 6-10 people if possible) My bad if one has been posted, search is failing me.
Thank you all for the input about Briarus.
Does anyone have a good strategy for carabosse? I've been looking but not seen much info other than the moves it uses. Look to try to low man it primarily with up to 12 people.
DD/nin tanks, preferably with the 2 abyssites of merit, rdm brd cor and whm can take it down, wise to have one of the mages sub /drk and stun ga (although this probably isn't a requirement).
His moves aren't particularly dangerous and I don't remember tanks ending up in yellow very often, just not a very fast fight due to damage reduction gained after benediction. Add in more DDs/support to make it faster.
Does anyone know what type of shield Seigneur Shield is, the one that drops off of Piasa?
Lowman strats for bee/bunny? I got 4 abyssites left and it's really gay that only the puller gets those two (and they don't drop from anything else).
I know the rabbit you can easily pin around the fence and nuke/range attack down. Just have a stunner for Wild Carrot to make it easier.
Bee you can kinda pin too, but I havent really tasted it to well. Moves fast.
I soloed bunny on Rdm/Nin first try. No W.Legs, pretty average gear, maxed Convert merits. Pulled with Chainspell- Utsu: Ni (forgot my flee boots) to a wall that was close by- don't remember the position, but there were two walls and a tree that overlooked the gigas. Took about 100 min or so with a lucid ether and an elixir I had left over from an exp run. You can take off about 20% between Wild Carrots with Bio II + Poison II, and Bliz IIIs every once in a while. I'd be willing to say that a Blu or a Blm/Nin could solo it in the same manor. My Blu isn't finished otherwise I'd try it myself![]()
For the Bee MNK/NIN and RDM duo, have the MNK and RDM stand on top of each other, straight tank with counterstance.
Frenzy pollen is the only thing you have to worry about, standing on top of each other makes it easier for the MNK to get hate back after hate reset.
Basically just store TP until it uses Fenzy pollen, and weaponskill few seconds right after it uses it. If the MNK go too early the RDM is going to die.
Don't have mnk or rdm on either character. >_>
Level them. They are the two most useful jobs in the game.
I did both solo as SCH/NIN, no trouble really whatsoever. Drag them to a fence, pin them, etc etc. The only obnoxious thing is the bunny curing himself, I won't do it any longer without someone there to stun it. I'm sure any job that can nuke or dot can solo both, as well as other mobs like Piasa and Brooder.
100 min...? It should take around 20min, 30 tops. Only nuke/bio when it's in range, especially under 25% when you know exactly when it will TP. This will decrease the chances of a carrot undoing your work and have it do a less annoying TP move. Beyond that imo Bio isn't worth the TP feed.
If you're going to pin and nuke the rabbit, take SCH/RDM. Pre-charge Sublimation, get full meds/buffs, fulltime Ebullience on Helices and your best nuke, and use Tabula Rasa to reset your Strategems once they're all gone. it dies within 10 minutes and 2 TP moves, as long as you stick to your strongest nukes and the appropriate Helix. As noted above, Bio, Drain etc. are NOT worth giving it TP, and of course, don't let it hit you. /NIN is completely unnecessary as long as you know what you're doing at the pin, and pulling it is laughably easy, just full buff and run near fences and trees; you can gain distance even without movespeed on anything in the zone. Brooder dies just as fast, and you can kill Ruminator in about 20-25. Chasmic Hornet takes longer, since it runs so fast and it's much harder to get big nukes off, but it's pretty easy to just deaggro it > nuke, as long as nobody's lurking nearby to steal.
SCH > RDM by a very long mile when it comes to pinning in Abyssea.
Enlighten me as to how RDM solos Marvin in 10 minutes, then ?
I've seen a RDM take Marvin down pretty quick with the use of Meds + Vert + 2 hours and what not, but it had to be within 10-15mins. I was busy with VNM, and while 10 minutes is a stretch, it is not highly unlikely. It comes down to whether the rabbit feels like spamming carrots or not. Again, I don't play RDM or really witnessed SCH solo much of anything, so take my personal observation with a grain of salt.