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  1. #1101
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    Quote Originally Posted by Hitoshura View Post
    I say that because the darkspawn are the biggest threat in the DA universe, along with the archdemon. We really didn't get to see much of either in DA II, or Flemeth after the "smuggling". (hell they even made that DLC chapter that lets you play from a darkspawn point of view) So yeah, I think not including the darkspawn as much in the story is a huge deal and mistake on their part. I just hope the next dragon age has more of a DA:O feel and depth, but with DA II's combat for sure. I really liked that Hard/Nightmare actually feel damn near impossible difficult.
    Try reading some of those codex entries you get throughout the game. The main time the darkspawn are threats on the surface is during blights. Blights are not monthly occurrences. There is a crapload of time passing between the blights.

  2. #1102
    Ridill
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    Where is the "Sewer" located at? Guide for ingrediant locations says one is in the "sewers" and that it's not a quest area.

  3. #1103
    Han Cholo
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    I am gonna replay Origins, then II again as a mage probably, I feel I didn't get as much out of the game as I could have. I didn't even end up getting Isabella.

  4. #1104
    Yoshi P
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    Quote Originally Posted by Souj View Post
    Where is the "Sewer" located at? Guide for ingrediant locations says one is in the "sewers" and that it's not a quest area.
    Sewer is located during Anders final companion quest "Justice".

  5. #1105
    RNGesus
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    Sure I was hoping they'd expand a bit more than they did. But more doesn't necessarily mean darkspawn. I'm quite interested in the mage/templar story they've got started in this game.

  6. #1106
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    Quote Originally Posted by TacoTaru View Post
    Sewer is located during Anders final companion quest "Justice".
    sure there isn't another one somewhere?

    heres the list I was using.
    Spoiler: show

    Act 1
    Total Resources
    Potion Ingredients
    Elfroot - 6 (6/9)
    Spindleweed - 3 (3/6)
    Embrium - 1 (1/6)
    Ambrosia - 0 (0/1)

    Poison/Bomb Ingredients
    Deep Mushroom - 5 (5/9)
    Deathroot - 3 (3/6)
    Glitterdust - 1 (1/6)
    Felandaris - 0 (0/1)

    Rune Ingredients
    Lyrium -5 (5/9)
    Silverite - 4 (4/6)
    Orichalcum -1 (1/6)
    Dragon's Blood - 0 (0/1)

    Resources by Location
    Lowtown - 1 Spindleweed
    Darktown - 1 Deathroot
    Sewers - 1 Deathroot
    Sundermount - 2 Elfroot, 1 Deep Mushroom
    Wounded Coast - 2 Elfroot, 1 Spindleweed, 1 Glitterdust

    Resources by Quest
    "The Bone Pit" (Outside) - 1 Elfroot
    "The Bone Pit" (Mines) - 1 Deep Mushroom, 1 Lyrium
    "The Way it Should Be" (Sundermount Ambush Site) - 1 Elfroot
    "Long Way Home" (Sundermount Caverns) - 1 Silverite
    "Blackpowder Promise" (Dead Man's Pass) - 1 Embrium
    "Blackpowder Promise" (Tal-Vashoth Cavern) - 1 Lyrium , 1 Silverite
    "Wayward Son" (Slaver Caverns) - 1 Spindleweed, 1 Deep Mushroom
    "Shepherding Wolves" (Vimmark Mountain Pass) - 1 Silverite
    "Act of Mercy" (Runaway's Cavern) - 1 Lyrium
    "Enemies Among Us" (Sanctuary) - 1 Deathroot
    "Deep Roads Expedition" (Deep Roads) - 2 Lyrium, 2 Deep Mushroom, 1 Silverite
    "Deep Roads Expedition" (Primeval Ruins) - 1 Orichalcum


    Act 2
    Total Resources
    Potion Ingredients
    Elfroot - 2 (8/9)
    Spindleweed - 2 (5/6)
    Embrium - 4 (5/6)
    Ambrosia - 0 (0/1)

    Poison/Bomb Ingredients
    Deep Mushroom - 3 (8/9)
    Deathroot - 2 (5/6)
    Glitterdust - 4 (5/6)
    Felandaris - 0 (0/1)

    Rune Ingredients
    Lyrium - 3 (8/9)
    Silverite - 2 (6/6)
    Orichalcum - 4 (5/6)
    Dragon's Blood - 0 (0/1)

    Resources by Location
    Darktown - 1 Deathroot
    Lowtown - 1 Spindleweed
    Bone Pit - 1 Deathroot, 1 Glitterdust
    Bone Pit Cave - 1 Lyrium
    Sundermount - 1 Elfroot, 1 Embrium, 1 Glitterdust
    Sundermount Caverns - 1 Silverite, 2 Orichalcum
    Wounded Coast - 1 Elfroot, 2 Embrium
    Wounded Coast (Dank Cave) - 1 Lyrium

    Resources by Quest
    "Blackpowder Courtesy" (Smuggler's Cut) - 1 Silverite, 1 Deep Mushroom
    "Dissent" (Gallows Dungeon) - 1 Spindleweed, 1 Deep Mushroom
    "Mirror Image" (Varterral Hunting Ground) - 1 Orichalcum, 1 Glitterdust, 1 Deep Mushroom,
    "A Bitter Pill" (Holding Caves) - 1 Embrium, 1 Glitterdust
    "Cave Crawling" (Bone Pit Mines) - 1 Lyrium
    "All That Remains" (Killer's Lair) - 1 Orichalcum


    Act 3
    Total Resources
    Potion Ingredients
    Elfroot - 1 (9/9)
    Spindleweed - 1 (6/6)
    Embrium - 1 (6/6)
    Ambrosia - 1 (1/1)

    Poison/Bomb Ingredients
    Deep Mushroom - 1 (9/9)
    Deathroot - 1 (6/6)
    Glitterdust - 1 (6/6)
    Felandaris - 1 (1/1)

    Rune Ingredients
    Lyrium - 1 (9/9)
    Silverite - 0 (6/6)
    Orichalcum - 1 (6/6)
    Dragon's Blood - 1 (1/1)

    Resources by Location
    Lowtown - 1 Spindleweed
    Darktown - 1 Deathroot
    Sundermount - 1 Glitterdust
    Sundermount Caverns - 1 Lyrium, 1 Orichalcum
    Wounded Coast - 1 Elfroot, 1 Embrium

    Resources by Quest
    "A New Path" (Pride's End) - 1 Felandaris
    "No Rest For the Wicked" (Castillon's Landing) - 1 Ambrosia
    "Justice" (Drakestone Mines) - 1 Deep Mushroom
    "Mine Massacre" (Bone Pit) - 1 Dragon's Blood

  7. #1107
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    Hmm, I was just going by what Anders refers to specifically as the sewer but that's long after Act I. Only two things I can think of are A) They are using Sewers as a generic term for the "Darktown dungeon" or B)I notice they don't list the unused passage that's in the Docks West of the Quanri Compound that you get in through the manhole; maybe that's it?

    *Edit*
    I said East and meant West.

  8. #1108
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    yeah, was thinking that too, but that area's not unlocked yet. Guess I'll just poke around till I find it.

  9. #1109
    Ridill Ninja Lotter
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    Quote Originally Posted by TacoTaru View Post
    I'm sure you've already tried this (and there shouldn't be a quest marker regardless), but did you talk to Dog? Some people visit only to have CS with him.
    That brought up a CS w/ Aveline, but Isabela is still here w/ a fucking ! over her head.

  10. #1110
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    Quote Originally Posted by ZarakiKujata View Post
    That brought up a CS w/ Aveline, but Isabela is still here w/ a fucking ! over her head.
    Try going into the Hanged Man first. Maybe the quest is glitched. I know one of her companion quests starts with her in your house, facing the book. That's most likely the one.

  11. #1111
    E. Body
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    Just beat DA2

    Spoiler: show
    I can't believe they fucking killed off Bethany.. I hate the fact that you can lose your companions in this game; especially considering I picked her to be my mage buddy. I guess they wanted to take a new approach, but it just seems stupid that you can wind up with your original party and either kill the rest or scare them off. I got so damn paranoid that I thought I was going to lose Varric and my girl-tank in the Fade.

    Aside from losing the companions though I have to give it up to Varric...best companion evar; next to sergeant snuggles from DA:1.

    In terms of difficulty: I felt like the game was the same challenge for normal mobs. (No cone of win makes the game actually enjoyable though) The bosses were amazing, you actually had to move your characters and do certain things; for the dragons you had to get insane fire resist on your gear, or at least I had to. I did hate the constant disorienting going on though when you fought certain things cause it's pretty much over once you get chain stunned. The skills were much nicer, especially Assassinate and Twin Fang...so much deeps.

    They could have made more maps though, the sheer repetitiveness of the game made me want to stop playing at certain parts of the story.

    All in all, definitely a great RPG, I think I liked DA:1 better though.


    Also I've been meaning to ask, Can you avoid having the Vicount or Bethany killed? I hated that part where everyone was like "omg champion you must pick and govern the city" I just wanted to go on adventures with Varric and my crew and all these bitches wanna shackle me to the city..

  12. #1112
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    Spoiler: show
    Um, there's only 2 you lose. You can't lose anyone else under any circumstances.
    And yes, you can save your brother and/or sister. If you don't take them with you to the deeproads, they will live, BUT Bethany will be taken to the Circle, and Carver will become a Templar. You will see them again at the end of act 3. OR, take your brother/sister into the deeproad, but you must also take Anders. he/she will then become a Grey Warden and disappear for the rest of the game.

    The other person you can lose is Isabella, but only if you don't have her at 50% or more Rivalry or Friendship by the time you complete her act 2 companion quest.

  13. #1113
    RNGesus
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    Quote Originally Posted by Souj View Post
    Spoiler: show
    Um, there's only 2 you lose. You can't lose anyone else under any circumstances.
    And yes, you can save your brother and/or sister. If you don't take them with you to the deeproads, they will live, BUT Bethany will be taken to the Circle, and Carver will become a Templar. You will see them again at the end of act 3. OR, take your brother/sister into the deeproad, but you must also take Anders. he/she will then become a Grey Warden and disappear for the rest of the game.

    The other person you can lose is Isabella, but only if you don't have her at 50% or more Rivalry or Friendship by the time you complete her act 2 companion quest.
    Spoiler: show
    Yeah but then you lose either Anders or Sebastian as well. And possibly Fenris? I read something about that but didnt have that problem.

  14. #1114
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    Spoiler: show
    forgot about Anders. I didnt get the dlc, so I didn't have the problem. And no problems with Fenris for my 2 playthroughs either.

  15. #1115
    RNGesus
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    Quote Originally Posted by Souj View Post
    Spoiler: show
    forgot about Anders. I didnt get the dlc, so I didn't have the problem. And no problems with Fenris for my 2 playthroughs either.
    Spoiler: show
    Fenris can turn against you if you side with the mages if you don't have enough friendship/rivalry with him apparently. I haven't had this happen myself though.

  16. #1116
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    Quote Originally Posted by Souj View Post
    Spoiler: show
    Um, there's only 2 you lose. You can't lose anyone else under any circumstances.
    And yes, you can save your brother and/or sister. If you don't take them with you to the deeproads, they will live, BUT Bethany will be taken to the Circle, and Carver will become a Templar. You will see them again at the end of act 3. OR, take your brother/sister into the deeproad, but you must also take Anders. he/she will then become a Grey Warden and disappear for the rest of the game.

    The other person you can lose is Isabella, but only if you don't have her at 50% or more Rivalry or Friendship by the time you complete her act 2 companion quest.
    Spoiler: show
    I lost 3: Isabella, Anders and Bethany.

  17. #1117
    Ridill Ninja Lotter
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    Quote Originally Posted by Souj View Post
    Try going into the Hanged Man first. Maybe the quest is glitched. I know one of her companion quests starts with her in your house, facing the book. That's most likely the one.
    Doesn't work, and now I've found a gift for her and still won't let me give it... fuck this shit. Qalbert find me a patch.

    Also Rivero fix your fucking spoiler tags LOL

  18. #1118
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    Well, it's not like it's any different than Origins. Actually, it's better than Origins when it comes to losing people, imo.

  19. #1119
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    Quote Originally Posted by ZarakiKujata View Post
    Doesn't work, and now I've found a gift for her and still won't let me give it... fuck this shit. Qalbert find me a patch.

    Also Rivero fix your fucking spoiler tags LOL
    They appear spoilered for me. o_O

  20. #1120
    Ridill Ninja Lotter
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    Quote Originally Posted by Rivero View Post
    They appear spoilered for me. o_O
    Your first one about beating the game. you put [spoilers] instead of [spoiler]

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