WHM Group 1 merits
Currently 5/5 for Cure cast time, 5/5 regen best or is putting in bar potency worthwhile?
WHM Group 1 merits
Currently 5/5 for Cure cast time, 5/5 regen best or is putting in bar potency worthwhile?
I bought myself a Peacemaker for COR for skilling up my marksmanship... I am DAMN pleased with the result. 35 skillups in just under 3 hours!
Anyways, I was wondering. After I cap my skill, should I just sell this gun? I've heard it's great for quick draw and pulling, but also Leaden Salute. I wondered if Leaden Salute is even worth a damn without some expensive MAB gear.
QD is based on damage, and mab, so it's about the worst possible gun you could use for QD. Only real use is pulling, but not sure why you'd be doing that on cor.
*Seems* to increase the cap on drains and aspirs - beat my max aspir by 2 points 3 days after getting it, with no other gear changes or levels.
Can't say if it raises the potential cap or just adds Xmany points to each aspir/drain, but given than +skill only adds acc if you have any dark build, beats dark earring for sure.
Barspell merits really depend if you're using elemental barspells on a regular basis. I get a fair amount of mileage out of them, but I'm mostly bringing my White Mage to things like Jailer of Faith or something else with very predictable elemental damage. If you find yourself almost never using barspells, Cure casttime and Regen are your best bets otherwise. It's really all a function of how you play the job and where.
If you are in a position to use barspells often, though, the merits do a lot.
Similar to what Radec mentioned, I've noticed that aspir no longer caps at 138 with pluto's staff and instead, the highest I've seen is 141 (outside of day/weather influence). This might suggest it's about 6/256 (2.3%) increase on the return from drain/aspir, but I couldn't say that's how it works for certain.
I already had my mind set on doing bar, but sorta wanted to be reassured of it. ty~
borrowed vivid strap from the ls bank. anyway i can easily test the fast cast on this? wiki doesnt have info.
Reraise with varying amounts of haste/fc is probably your best bet. Shouldn't be too hard to nail down.
Leaden Salute and Sanguine Blade are, in my experience, two of the best WS's to use to grab Amber lights off of Abyssea mobs so it's definitely worth unlocking in that case. The thing with Peacemaker vs Martial on Salute is Leaden Salute does have increasing fTP values with TP, so Martial Gun is pretty much always going to increase your damage more than Peacemaker does.
That said, I keep Peacemaker around for pulling because there are always going to be idiots out there that think anything with a ranged can/should pull. 9 times out of 10 I just walk away from these groups, but if there's some other reason I'm stuck staying and there's no other alternative to pull, it's the best gun out there for the job; and the Agi+5 is always handy for light shot.
Has anyone done any Vivid strap testing? I just played around a bit with one and I can't get it to make any difference on recast time. I am keeping it equipped the entire time using blm/whm & reraise cast, the recast is 1minute. If I remove strap, and try Loq. earring it's 59seconds, if I remove earring and equip R pumps the recast is 59 seconds.
If I stack Loq + R pumps the recast is 58 seconds, but stacking vivid + either of those items gives me 59 second recast.
I tried using 10% haste + vivid strap and get 54s recast compared to 10% haste + loq. earring and get 53s recast.
As for cast time, I can't eyeball if it is making a difference on the % at which the spell is being cast even using a long spell like RR. Maybe I can try ancient magic I tomorrow or something.
I've never done a single MMM run before. What steps do I need to take in order to do the Revitalization voucher thing?
Pray someone on your server is hosting a tabula on Duplidoc - in the gob shop.
Ideal melee-main rune setup would be
Tabula 02
029(Resonated)
036(Resonated)
037
079
094 - Probably, haven't seen anyone not using this
and the rest is filled with random 30-35, or 71-78 runes.
Manaburn:
Tabula 03
033 (Reso)
036
037 (Reso)
075
094
To buy all these runes yourself is in the range of ~3000 marbles(for both mazes), solo would take you about 50-60 days to farm em all, with the best farming maze (another 1000ish? marbles)
These are the most important ones for each, you can get away without all of them, but 036 and 037 are pretty key.
Any way to check weather for boyahda tree?
is there any food that gives INT MND and CHR in a good or reasonable amount of each?