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  1. #2521
    Hydra
    Join Date
    Jul 2010
    Posts
    129
    BG Level
    3
    FFXI Server
    Phoenix

    I use blinkmenot. I also TP in dusk.

    So, when disengaged and swapping to non-Decrease Movement hands, Dusk is still visible. Does this mean I'm still running at slow speed or does the equip change take effect even though Blinkmenot hasn't recognized it yet?

  2. #2522
    rog
    rog is offline
    Banned.

    Join Date
    Oct 2007
    Posts
    3,874
    BG Level
    7

    Why would blinkmenot effect your move speed...

  3. #2523
    MOOSE VOUCHER
    Join Date
    Dec 2009
    Posts
    1,271
    BG Level
    6
    FFXI Server
    Fenrir
    WoW Realm
    Tichondrius

    Quote Originally Posted by rog View Post
    Why would blinkmenot effect your move speed...
    This

    It's also pretty easy to just check yourself.

  4. #2524
    Banned.

    Join Date
    Jan 2006
    Posts
    6,859
    BG Level
    8

    Where's the best place for low lvl aquans for the 800 WSs needed for 5 hit Keitonotachi?

  5. #2525
    Pens win! Pens Win!!! PENS WIN!!!!!
    Join Date
    Mar 2008
    Posts
    9,710
    BG Level
    8

    I did mine in Vunkler around the tower. Pugs and Crabs.

  6. #2526
    Radsourceful

    Join Date
    Jul 2007
    Posts
    1,964
    BG Level
    6
    FFXI Server
    Bismarck

    Quote Originally Posted by Neosutra View Post
    Where's the best place for low lvl aquans for the 800 WSs needed for 5 hit Keitonotachi?
    First thought is vunkerl, but probably too crowded. Try Crabs in Pash_S, near the Luremarsh, I/J-7. 7 pops, but a couple of the south ones roam fairly far west. Occasionally you'll get a Gob Toxophilite passing though, but should be able to dodge, and he's weak anyway - can tp on it and target WS on a nearby crab.

  7. #2527
    Pens win! Pens Win!!! PENS WIN!!!!!
    Join Date
    Mar 2008
    Posts
    9,710
    BG Level
    8

    If you actually go to the left as soon you port in. There is like 2 crabs and 2 pugils there that most people dont seem to touch as the go around the other way.

  8. #2528
    Old Merits
    Join Date
    Jun 2008
    Posts
    1,027
    BG Level
    6

    Am I missing something with VNMs? I have killed Feuerunke at least 12 times, probably closer to 15, and have not gotten a Purple Abyssite.

  9. #2529
    Dragoon Enthusiast
    Join Date
    Jun 2008
    Posts
    1,106
    BG Level
    6
    FFXIV Character
    Dathus Tomar
    FFXIV Server
    Diabolos
    FFXI Server
    Siren

    Quote Originally Posted by Onorgul View Post
    Am I missing something with VNMs? I have killed Feuerunke at least 12 times, probably closer to 15, and have not gotten a Purple Abyssite.
    Just bad luck.

  10. #2530
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Quote Originally Posted by Neosutra View Post
    Where's the best place for low lvl aquans for the 800 WSs needed for 5 hit Keitonotachi?
    Steelshells with signet. You need WSs rather than kills.

  11. #2531
    Sea Torques
    Join Date
    May 2010
    Posts
    718
    BG Level
    5
    FFXI Server
    Ragnarok

    Trial 1461: Amorph - Any Polearm weaponskill x800
    Whats a decent place to go for a DRG/RDM
    was thinking somewhere i can get refresh or when we have kupo refresh.

  12. #2532

    Join Date
    Oct 2006
    Posts
    1,068
    BG Level
    6

    I've started leveling monk and I'm just wondering what I should be focused on at 80. For TP I'm assuming Haste, Acc, Att. For WS I'm assuming Acc and Att. For now I'm going to stick with Asuran until I unlock the multi hit and use Foot Work. Are my assumptions right? For Ws would I swap in Kirin Osode and Str rings? Usu legs over haidate? Assume my acc will be around 410ish in all situations because that is what I will be shooting for

  13. #2533
    Relic Shield
    Join Date
    Jun 2005
    Posts
    1,906
    BG Level
    6
    FFXI Server
    Asura

    Quote Originally Posted by Hayguyz View Post
    What's the bare minimum you could kill Manananggal with? And what sort of jobs would be best to use?
    I typically fought it with PLD/NIN DD/NIN WHM/??? RDM/??? as the minimum. PLD functions moreso as a safety net if something goes wrong such as a very high damage spinal cleave. I was MNK/NIN for the DD slot.

    Stun is nice to have for after a spinal cleave or if some other issue comes up. DD/NIN could be DRK for that purpose or have the RDM sub DRK.

    I assume in theory the bare minimum would be a DD/NIN with HP boost(s) (atma and/or abyssite enhanced cruor HP boost) and a healer with lots of meds. The DD may preferably be SAM to take advantage of third eye when it puts away weapon or MNK to counter when it's in that state. Duo is likely risky though.

  14. #2534
    Puppetmaster
    Join Date
    May 2010
    Posts
    66
    BG Level
    2
    FFXI Server
    Bismarck

    Can anyone recommend a decent spot for Trial 1505?
    - Weapon skill: Vorpal Scythe 300 times.
    - Enemy: Vermin-type.

  15. #2535
    Banned.

    Join Date
    Oct 2007
    Posts
    5,674
    BG Level
    8

    Quote Originally Posted by gnat View Post
    Can anyone recommend a decent spot for Trial 1505?
    - Weapon skill: Vorpal Scythe 300 times.
    - Enemy: Vermin-type.
    pephredo in wajaom, 4 pops per hive on 5 min respawn is more or less unlimited engage time solo

  16. #2536
    D. Ring
    Join Date
    Jul 2008
    Posts
    4,529
    BG Level
    7
    FFXI Server
    Phoenix

    Attohwa Chasm Scorps/Flys/Antlions was easy for me, just avoid Sargas.

  17. #2537
    BG Content
    Join Date
    Jul 2007
    Posts
    22,413
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    Quote Originally Posted by gnat View Post
    Can anyone recommend a decent spot for Trial 1505?
    - Weapon skill: Vorpal Scythe 300 times.
    - Enemy: Vermin-type.
    I'm a fan of Crawler's Nest for this. Plenty of normal vermin to kill on the second "upstairs" map, and if you pop Demonic Tiphia then you never have to change targets and can just spam Vorpal Scythe until your trial completes.

  18. #2538
    Smells like Onions
    Join Date
    Aug 2010
    Posts
    2
    BG Level
    0
    FFXI Server
    Quetzalcoatl

    For a Bst with fully-merited axe, what would be the ideal Rampage setup for anything outside of HNMs? I know it'll vary a bit with the evasiveness of the various types of mobs you fight.

    In the same vein, what about Primal Rend?

    Here's a handy template for replies!!

    Main:
    Sub:
    Ammo:
    Head:
    Neck:
    Ear1:
    Ear2:
    Body:
    Hands:
    Ring1:
    Ring2:
    Back:
    Waist:
    Legs:
    Feet:

    All suggestions are much appreciated ^^

  19. #2539
    RIDE ARMOR
    Join Date
    Jun 2010
    Posts
    13
    BG Level
    1
    FFXI Server
    Bismarck

    Quote Originally Posted by Hank View Post
    I've started leveling monk and I'm just wondering what I should be focused on at 80. For TP I'm assuming Haste, Acc, Att. For WS I'm assuming Acc and Att. For now I'm going to stick with Asuran until I unlock the multi hit and use Foot Work. Are my assumptions right? For Ws would I swap in Kirin Osode and Str rings? Usu legs over haidate? Assume my acc will be around 410ish in all situations because that is what I will be shooting for
    Most of what you're assuming is completely right. Tornado Kick is 3 hit though so you're second and third hit will suffer if you go balls out STR. I use Usu Legs over Haidate but I personally don't use a second STR ring. You could probably get away with it with Kyoshu Kyahan but I assume you have/are going for Poise Shoes.

    Also keep in mind, with the impending update, the somewhat broken Footwork build could fall behind unless they release new shoes again.

  20. #2540
    The Syrup To Waffles's Waffle
    Join Date
    Jun 2007
    Posts
    5,045
    BG Level
    8
    FFXIV Character
    Cair Bear
    FFXIV Server
    Excalibur
    FFXI Server
    Fenrir

    Here's my question: When will people stop calling the footwork build broken when it's only slightly better than the other easy to get possibilities?

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