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  1. #2681
    Bagel
    Join Date
    Feb 2009
    Posts
    1,324
    BG Level
    6
    FFXIV Character
    Carraway Author
    FFXIV Server
    Excalibur
    FFXI Server
    Odin

    Quote Originally Posted by Chen View Post
    482GA. base 8hit.

    10STP for 7.
    29STP for 6.
    54STP for 5.

    488GA base 8hit.

    9STP for 7.
    27STP for 6.
    52STP for 5.

    @above: i'm getting 488GA w/ 8STP giving 14.2/HIT =99.4TP.
    Oh yeah, I fucked up there. My bad.

  2. #2682
    We wear wine red on Wednesdays

    Join Date
    Sep 2006
    Posts
    2,241
    BG Level
    7
    FFXIV Character
    Marius Krieg
    FFXIV Server
    Balmung
    FFXI Server
    Fenrir

    Probably odd but, I've been playing PLD more often and I'm wondering if it would be beneficial wearing a buckler or a round shield in some instances where you're /NIN and burning through shadows faster? Just to help if you're in a situation where you need to recast Ichi or something.

    I've seen one or two people doing this, and I haven't really kept up on what's going on with PLD playstyles lately. Just curious to see if its some larger practice that I don't know about.

  3. #2683
    Hydra
    Join Date
    Jul 2010
    Posts
    129
    BG Level
    3
    FFXI Server
    Phoenix

    Can someone show me how they set up Parade Gorget rules in their PLD spellcast xml? What rules to write to unequip it after it doesn't meet the >HP85%.

  4. #2684
    Sea Torques
    Join Date
    Apr 2010
    Posts
    662
    BG Level
    5
    FFXI Server
    Bismarck

    What's a decent Pyrrich Kleos and a Evisceration set for DNC?

  5. #2685
    rog
    rog is offline
    Banned.

    Join Date
    Oct 2007
    Posts
    3,874
    BG Level
    7

    Quote Originally Posted by buddha_masta View Post
    Can someone show me how they set up Parade Gorget rules in their PLD spellcast xml? What rules to write to unequip it after it doesn't meet the >HP85%.
    Get creed.

  6. #2686
    Puppetmaster
    Join Date
    Jan 2009
    Posts
    70
    BG Level
    2
    FFXI Server
    Phoenix

    Does he haste cap apply to total delay reduction, or to haste specifically? I've seen people whose opinions I respect claim different things.

    To illustrate with some rough numbers:

    If the cap is on total delay reduction, a DNC using Auric/kila (201+190=391 total base delay), Charis necklace, and DW Mirke (43% dual wield total) would have a total delay after dual wield of 223. 20% of the original base delay would be 79. It would then only take 64.5% haste in order to reach a delay reduction cap of 80%. With 10% from haste samba and 43.75% from haste and double soul voice march, it would only take 12% haste gear in order to reach this cap in a zerg situation. If this is the case, it will drastically alter the way I gear myself for zergs.

  7. #2687
    Hydra
    Join Date
    Jul 2010
    Posts
    129
    BG Level
    3
    FFXI Server
    Phoenix

    I know I know, working on it. Rog, you're pretty well-versed in Spellcast and have been helpful in my knowledge seeking lately, do you mind posting your RDM xml for me to take a look at? Don't know if you have DD or a tank, but those'd be helpful too. I'm starting to config my xml's for DD's first since it's easiest, but RDM and PLD are gonna be giving me nightmares.

  8. #2688
    rog
    rog is offline
    Banned.

    Join Date
    Oct 2007
    Posts
    3,874
    BG Level
    7

    My rdm xml is so inefficient it isn't even worth posting.

  9. #2689
    Cerberus
    Join Date
    Feb 2006
    Posts
    456
    BG Level
    4

    Can try this one.

    http://pastebin.com/PNZfWXNX

    I hear Stanislav's on the windower forum is good, I've tried to keep simple

  10. #2690
    Bagel
    Join Date
    Oct 2007
    Posts
    1,255
    BG Level
    6
    FFXI Server
    Leviathan

    Quote Originally Posted by Kadaj View Post
    Probably odd but, I've been playing PLD more often and I'm wondering if it would be beneficial wearing a buckler or a round shield in some instances where you're /NIN and burning through shadows faster? Just to help if you're in a situation where you need to recast Ichi or something.

    I've seen one or two people doing this, and I haven't really kept up on what's going on with PLD playstyles lately. Just curious to see if its some larger practice that I don't know about.
    Is it atonement friendly? Sentinel shield. Is it not atonement friendly, hits fast like a truck, and you have shadows down more than 10% of the time? Terror. Not atonement friendly and the only time you are getting hit is on ichi? Buckler is fine there.

  11. #2691
    Hydra
    Join Date
    Jul 2010
    Posts
    129
    BG Level
    3
    FFXI Server
    Phoenix

    Quote Originally Posted by Shalafi View Post
    Can try this one.

    http://pastebin.com/PNZfWXNX

    I hear Stanislav's on the windower forum is good, I've tried to keep simple
    Thanks this should teach me a thing or two.

  12. #2692
    Xaru
    Guest

    Quote Originally Posted by rog View Post
    Does that show dead mobs, and is there any way to filter by name?
    Right-click --> Show hidden spawns

    Quote Originally Posted by arus2001 View Post
    Tinkering with this now. There a way to set it so it only shows a particular mob if it's alive and close?
    Right-click --> Edit Hunts

  13. #2693
    The Syrup To Waffles's Waffle
    Join Date
    Jun 2007
    Posts
    5,045
    BG Level
    8
    FFXIV Character
    Cair Bear
    FFXIV Server
    Excalibur
    FFXI Server
    Fenrir

    Prefer ApRadar by far.

  14. #2694
    Nidhogg
    Join Date
    Sep 2007
    Posts
    3,933
    BG Level
    7
    FFXIV Character
    Serefina Solfyre
    FFXIV Server
    Odin
    FFXI Server
    Bahamut

    Quote Originally Posted by buddha_masta View Post
    Can someone show me how they set up Parade Gorget rules in their PLD spellcast xml? What rules to write to unequip it after it doesn't meet the >HP85%.
    How I do it is I define a variable "IdleNeck" and in all sets where I would put Gorget, put it as <neck>$IdleNeck</neck>.

    Then you just need standard <if> conditions, like

    <if HPPGT="85">
    <action type="var" cmd="set IdleNeck Parade Gorget" />
    </if>
    <else>
    <action type="var" cmd="set IdleNeck Orochi Nodowa" />
    </else>

    for instance. Apparently Gorget ignores some slots when calculating max HP so another alternative (though less flexible) is to define a HP amount, or one which varies between subjobs. Then can use

    <if HPGT="$%SubJobHP"> ... with the same conditions (assuming you label the variables NINHP BLUHP etc). Easiest one is the first suggestion.

  15. #2695
    Nidhogg
    Join Date
    Sep 2007
    Posts
    3,933
    BG Level
    7
    FFXIV Character
    Serefina Solfyre
    FFXIV Server
    Odin
    FFXI Server
    Bahamut

    Okay, I have a question. It sounds obvious at the surface and I'm probably dumb and it's probably obvious at its extremities too.

    How is critical hit bonus damage calculated? Is the whole damage multiplied by it at the end, is the pdif boost of 1 multiplied by the modifier, orrr something else?

    (for reference, 3% crit damage mantle vs Forager's for SA/TA debating in my mind).

  16. #2696
    Hydra
    Join Date
    Jul 2010
    Posts
    129
    BG Level
    3
    FFXI Server
    Phoenix

    Thanks!

  17. #2697
    Sea Torques
    Join Date
    May 2010
    Posts
    718
    BG Level
    5
    FFXI Server
    Ragnarok

    Any one know the latent on Fatality Belt?

  18. #2698
    BG Content
    Join Date
    Jul 2007
    Posts
    22,412
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    Quote Originally Posted by Gun-it View Post
    Any one know the latent on Fatality Belt?
    There was an entire thread of puns made about this item, but I believe the answer to your question is "no."

  19. #2699
    Ridill
    Join Date
    Feb 2007
    Posts
    15,638
    BG Level
    9

    Quote Originally Posted by Xaru View Post
    Right-click --> Edit Hunts
    Still shows dead mobs, though. Mainly trying to use it for PH killing purposes, and some involve running around a lot so you get "ghost" images of the mob name outside of the 50 radius.

  20. #2700
    Hydra
    Join Date
    Jan 2009
    Posts
    101
    BG Level
    3
    FFXI Server
    Asura

    Quote Originally Posted by Byrthnoth View Post
    There was an entire thread of puns made about this item
    And in the end, isn't that what really matters?

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