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  1. #2921
    RIDE ARMOR
    Join Date
    Oct 2006
    Posts
    23
    BG Level
    1
    FFXI Server
    Leviathan

    What about charmga? Anyway to stun it or should we just kite the mob until melee uncharm?

  2. #2922
    Relic Shield
    Join Date
    Sep 2007
    Posts
    1,825
    BG Level
    6
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by Neojin View Post
    Can anyone suggest a party setup and strategy for Raskovnik that doesn't involve rdm/nin or bsts? Trying to limit the amount of job changes for our ls event. Thanks.
    A decent DD/NIN and RDM/DRK should be fine for it. Add BRD, more DD/mages etc. to speed it up. Stun Soothing Aroma.

    Edit: Eh, left the page up a while. Yeah, you can stun it easily.

  3. #2923
    Hydra
    Join Date
    Apr 2009
    Posts
    143
    BG Level
    3

    Quote Originally Posted by Shalafi View Post
    at least
    1 Role Reversal
    1 Ventriloquy
    rest Fine-Tuning

    as for group 1, ur choice really, but melee is prolly best option as all frames melee
    Seconding this. 5/5 Magic, 5/5 Melee, 5/5 Optimization, 1/5 Ventriloquy, 1/5 Role Reversal, 3/5 Fine-Tuning. It'll never let you down.

    Sharpshot's melee/archery ratio is too heavily skewed in the melee side to make Archery something to consider, Repair is lol, and lowering Activate's recast isn't really worth it. Maybe if you could get it down to 5 or 10 minutes, but you can't.

    Role Reversal and Ventriloquy are too useful to ever give up. They're not something you need all the time, but I'd take them over 10 accuracy. Role Reversal is useful in saving your ass while soloing, restoring puppet HP to 100% after an AoE so you can ADD, procing a cure, etc etc. If nothing else it can function as a Cure V (assuming puppet recast is up, or you can Repair it to full afterwards).

  4. #2924
    Old Merits
    Join Date
    Oct 2005
    Posts
    1,053
    BG Level
    6
    FFXI Server
    Sylph

    How much MAB would you need on each dagger for a pair of Magian MAB daggers to outclass HQ staff for THF/COR QD? Does +16 MAB (the current max) do the trick, accuracy not withstanding?

  5. #2925
    Sea Torques
    Join Date
    Jul 2008
    Posts
    539
    BG Level
    5
    FFXI Server
    Siren

    OAT Claws or Ridill claws? OAT have +19 damage, +54 delay, seems like a lot of damage to give up for that third attack. I don't know how to do the math for the difference between the 2 for parsing purposes.

  6. #2926
    Hydra
    Join Date
    Apr 2009
    Posts
    143
    BG Level
    3

    Quote Originally Posted by Chojja View Post
    OAT Claws or Ridill claws? OAT have +19 damage, +54 delay, seems like a lot of damage to give up for that third attack. I don't know how to do the math for the difference between the 2 for parsing purposes.
    For who? PUP? MNK? Both?

    For MNK, the choice is OA2-3. Use them with Footwork and the DMG doesn't matter. For PUP, 2-3 are worthless and you're much better off with the fully upgraded OAT (or any fully upgraded Magian. Pretty sure any claw with DMG+22 beats the OA2-3). If you have both, then I'd go for OAT first. OAT is also better for MNK if you don't have footwork up, but that's only an issue if it gets Dispelled.

  7. #2927
    rog
    rog is offline
    Banned.

    Join Date
    Oct 2007
    Posts
    3,874
    BG Level
    7

    Quote Originally Posted by Shadida View Post
    How much MAB would you need on each dagger for a pair of Magian MAB daggers to outclass HQ staff for THF/COR QD? Does +16 MAB (the current max) do the trick, accuracy not withstanding?
    Not sure how you expect an answer without saying how much mab you have.

    Total damage increase from mab is 1.x/1.y. Ie if you have 30 mab adding 16 is 1.46/1.3=1.123

  8. #2928
    Old Merits
    Join Date
    Oct 2005
    Posts
    1,053
    BG Level
    6
    FFXI Server
    Sylph

    Ah - okay. So as long as that ratio beats 1.15, then it would win over HQ staff, correct? Thanks, I think I can take it from here.

  9. #2929
    Pens win! Pens Win!!! PENS WIN!!!!!
    Join Date
    Jun 2007
    Posts
    363
    BG Level
    4
    FFXI Server
    Bismarck

    Just wondering how other groups handle/deal with Fistule's adds?

  10. #2930
    rog
    rog is offline
    Banned.

    Join Date
    Oct 2007
    Posts
    3,874
    BG Level
    7

    Quote Originally Posted by Shadida View Post
    Ah - okay. So as long as that ratio beats 1.15, then it would win over HQ staff, correct? Thanks, I think I can take it from here.
    Assuming macc isn't an issue, yes.

  11. #2931
    Banned.

    Join Date
    Aug 2010
    Posts
    121
    BG Level
    3

    Quote Originally Posted by Zubuis View Post
    Just wondering how other groups handle/deal with Fistule's adds?
    Diaga -> Run away.

    They will lose aggro and despawn pretty fast.

  12. #2932
    Blue Magic is Best Magic
    Join Date
    Jul 2007
    Posts
    8,215
    BG Level
    8

    Quote Originally Posted by Neojin View Post
    What about charmga? Anyway to stun it or should we just kite the mob until melee uncharm?
    It runs pretty fast but sometimes it goes around the long way through bad pathing.

  13. #2933
    the whitest knight u' know
    Join Date
    May 2006
    Posts
    15,485
    BG Level
    9
    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    Quote Originally Posted by Shalafi View Post
    at least
    1 Role Reversal
    1 Ventriloquy
    rest Fine-Tuning

    as for group 1, ur choice really, but melee is prolly best option as all frames melee
    What he said,

    5 Magic Skill
    5 Melee Skill

    1 Role Reversal
    1 Ventriloquy
    3 Fine-Tuning
    5 Optimization

    This is your best potential as a PUP. (Which is based mostly on Spiritreaver nuking)

  14. #2934
    E. Body
    Join Date
    Nov 2007
    Posts
    2,436
    BG Level
    7
    FFXI Server
    Phoenix

    Any obvious improvements to my Mordent Rime set? Threw it together quickly from pieces I had kicking around. Dagger is an unfinished Dex Daikini, I need to be less lazy and kill Golems. Related question I suppose: should I just stick with Joytoy offhand, or is there a quick dagger I could do which would be an improvement for bard? And should I use OA2-3 dagger when I have completed it or Joytoy? Keep in mind this is just for basic stuff like city dynamis and maybe the odd party where I'm not pulling, so nothing too tough.

    http://img838.imageshack.us/img838/2672/mordent.jpg

  15. #2935
    xXNyteFyreXx420Sharingan
    Join Date
    May 2009
    Posts
    3,709
    BG Level
    7
    FFXI Server
    Fenrir

    STR ring would probably be better unless the DEX ring is augmented or you need acc. Tumbler Trunks also come to mind.

  16. #2936
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Pokemon Dats?

  17. #2937
    E. Body
    Join Date
    Nov 2007
    Posts
    2,436
    BG Level
    7
    FFXI Server
    Phoenix

    Forgot all about Tumbler Trunks; they're also much cheaper than I expected. Thank you!

    Also, re-post of earlier question from a few days ago, spots for Peistes for Dagger trial? J-5 at Grauberg has way too many beastmen around to be fun.

  18. #2938
    rog
    rog is offline
    Banned.

    Join Date
    Oct 2007
    Posts
    3,874
    BG Level
    7

    Quote Originally Posted by Yugl View Post
    Pokemon Dats?
    I've got most of them at http://www.filefront.com/17207006/pokemon.zip/ . Not sure if that's all of them, but most are there.

  19. #2939
    Old Merits
    Join Date
    Mar 2008
    Posts
    1,003
    BG Level
    6
    FFXI Server
    Ragnarok

    Is there a general consensus for RNG merits?

  20. #2940
    Sea Torques
    Join Date
    Jul 2009
    Posts
    608
    BG Level
    5

    Quote Originally Posted by Clerix View Post
    How do latent rings work with HP boosts in Abyssea? Do you have to alter your -hp setup for it to work with HP boost active?
    bump.

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