Well if you assume dINT is such that you get the 1:1 magic accuracy benefit from INT, teal is 4 macc over genie. I know adding a given amount of MAB increases damage less if you already have a larger MAB (so +10 when you have 0 increases damage more than when you have 100) and presumably there's a point where the +3 MAB is beaten by the +6 INT.
Can't do the number crunching for you though =(
XI Wiki



