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  1. #1461
    Hydra
    Join Date
    Sep 2007
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    114
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    3

    Quote Originally Posted by Scritch View Post
    Around 0/20 on Chasmic Hornet, but I think we've only !!'d him once. So a couple questions:

    1. Can anyone confirm a Lancer's Torque drop without making him !!?

    2. Does anyone have a list of things that can make him !!? Assuming that each NM draws from a pool of possible weaknesses (which I may be entirely wrong assuming) it'd be nice to know what possibilities there are.
    Never seen the JSE acc drop off of Hornet but I have seen many other JSE acc drop off of other nms without ever getting !! to pop on the nm. I don't think others would drop it without !! and this one would be any different but then again it is SE. JSEs just seem to be a really shitty drop rate. I'm about 1/10 in seeing them drop in general.

  2. #1462
    Relic Shield
    Join Date
    Dec 2005
    Posts
    1,970
    BG Level
    6
    FFXI Server
    Shiva

    In what order is HP calculated?

    Assume 1500 HP without food or enhancement effects:

    Adding carbonara would give 175 HP (the cap), for a total of 1675 HP.

    Now, if you add in the 30% HP Boost for Abyssea, would it be...

    a) (1500 + 175) * 1.3 = 2177

    or

    b) (1500 * 1.3) + 175 = 2125

    Also, what about in the case of MNK relic armor?

    If I stack on HP gear, I hit 2103 without food. Carbonara would bring that up to 2278.

    Would the 30% HP bonus bring me to 2961, or am I calculating it in the wrong order?

    Edit: Also, on a piece of gear that says HP +3% - would that be 30/1024?

  3. #1463
    Ridill
    Join Date
    Apr 2007
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    13,293
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    9

    Quote Originally Posted by LordTrey2 View Post
    lear and rear work without the periods, which makes them just a short as ear1 and ear2. I find l+r to be slightly easier to keep straight when rewriting xmls.
    lear and rear don't work with macros, only spellcast. Macros need the periods.

    Likewise ear1/2 don't work in spellcast.

  4. #1464
    Drunken Red Mage
    Join Date
    Sep 2006
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    2,907
    BG Level
    7
    FFXIV Character
    Auspice Lasserott
    FFXIV Server
    Hyperion
    FFXI Server
    Cerberus

    Where is the best place to break a LuShang's rod? Trying to skill up WWing the cheapest way possible. I've heard trying to land Liks in Lufaise is the best but I don't have Serpent Rumors. Is there anywhere other than the Mhaura<->Selbina boat? I'd rather not risk losing the rod docking while I'm repairing.

  5. #1465
    rog
    rog is offline
    Banned.

    Join Date
    Oct 2007
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    3,874
    BG Level
    7

    You could just keep track of how long is left before the boat arrives if you don't want to lose it. Seriously if you lose a lu because of that, you deserve to lose it.

  6. #1466
    RIDE ARMOR
    Join Date
    Nov 2007
    Posts
    16
    BG Level
    1

    If I complete the 250 WS points for the nyzul weapon before I reach floor 100, then later clear floor 100, will my trial weapon already be completed? Or do I have to be on floor 100 before I can start the 250 points?

  7. #1467
    Drunken Red Mage
    Join Date
    Sep 2006
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    2,907
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    7
    FFXIV Character
    Auspice Lasserott
    FFXIV Server
    Hyperion
    FFXI Server
    Cerberus

    Quote Originally Posted by rog View Post
    You could just keep track of how long is left before the boat arrives if you don't want to lose it. Seriously if you lose a lu because of that, you deserve to lose it.
    Touche I suppose, I guess I won't synth when it says they're docking soon. Is it easy to break? I've never tried before. :O

  8. #1468
    Cerberus
    Join Date
    Feb 2006
    Posts
    456
    BG Level
    4

    Quote Originally Posted by Marianna View Post
    If I complete the 250 WS points for the nyzul weapon before I reach floor 100, then later clear floor 100, will my trial weapon already be completed? Or do I have to be on floor 100 before I can start the 250 points?
    It will be completed.

  9. #1469
    Ridill
    Join Date
    Apr 2007
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    13,293
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    9

    Quote Originally Posted by Auspice View Post
    Where is the best place to break a LuShang's rod? Trying to skill up WWing the cheapest way possible. I've heard trying to land Liks in Lufaise is the best but I don't have Serpent Rumors. Is there anywhere other than the Mhaura<->Selbina boat? I'd rather not risk losing the rod docking while I'm repairing.
    If you use zonetimer the ship lands at 14:54, give or take a second.

    If you don't the "we are nearing" message is 60s before docking.

  10. #1470
    E. Body
    Join Date
    Nov 2007
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    2,436
    BG Level
    7
    FFXI Server
    Phoenix

    You can do the 250 ahead of time, assuming you have the quest active.

    edit - orz, missed a page

  11. #1471
    Fishing Guru
    Join Date
    Jan 2007
    Posts
    4,722
    BG Level
    7

    Quote Originally Posted by Auspice View Post
    Where is the best place to break a LuShang's rod? Trying to skill up WWing the cheapest way possible. I've heard trying to land Liks in Lufaise is the best but I don't have Serpent Rumors. Is there anywhere other than the Mhaura<->Selbina boat? I'd rather not risk losing the rod docking while I'm repairing.
    I thought they fixed that "glitch." But as long as you don't synth after the nearing land message you should be fine.

  12. #1472
    Banned.

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    I'm looking for feedback on how to bump up THF damage during zerg (AV in particular, so high lvl/def).

    I have a well geared thf with just about everything you could want for it, but as for Zerg, I'm a bit lost:

    Feint -> WS as fast/often as I can... end. Anything else I can do?

    I doubt I'll be able to really get good SA/TAs off based on it spinning/zerg fighting, but I'd like to not waste the spot on TH/Feint alone.

    Ideas?

  13. #1473
    Eli Manning is my Lord and Savior
    Join Date
    Dec 2007
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    6,097
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    8
    FFXI Server
    Cerberus
    WoW Realm
    Greymane

    Got a Soboro yesterday, my SAM is 60 and since apparently having extra Double Attack isn't great to use with Soboro cause of the proc rate(from what I've read, correct me if I'm wrong), which grip should I use instead of Pole grip when wielding Soboro? Mythril grip +1?

  14. #1474
    BG Content
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    Lakshmi
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    Quote Originally Posted by Neosutra View Post
    I'm looking for feedback on how to bump up THF damage during zerg (AV in particular, so high lvl/def).

    I have a well geared thf with just about everything you could want for it, but as for Zerg, I'm a bit lost:

    Feint -> WS as fast/often as I can... end. Anything else I can do?

    I doubt I'll be able to really get good SA/TAs off based on it spinning/zerg fighting, but I'd like to not waste the spot on TH/Feint alone.

    Ideas?
    You can TA from any angle with Assassin, eh? So you can get at least one WS off that isn't a total joke. It isn't like zerging DRKs really move around. Subjob should be WAR (main hand TK) or maybe DRK with an M.kris if you have healers to burn.

    TBQH, you'll be better off using your TA to make sure Feint lands 100% at the start of an AV zerg than trying to zerg DD on THF. You can keep Accomplice ready if you see a DD getting its face eaten. AV is non-agro, if you have your guys circle up around it engaged and backwards, you can set a time and "pull" him with a Feinted Sneak Attack if your timing is good enough. Don't circle up until you're done sacking him though. SAM, BLM, or RDM 2-hour can kill the melees even if they're out of the alliance of the sacker.

  15. #1475
    D. Ring
    Join Date
    Jul 2008
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    Phoenix

    Quote Originally Posted by Neosutra View Post
    I'm looking for feedback on how to bump up THF damage during zerg (AV in particular, so high lvl/def).

    I have a well geared thf with just about everything you could want for it, but as for Zerg, I'm a bit lost:

    Feint -> WS as fast/often as I can... end. Anything else I can do?

    I doubt I'll be able to really get good SA/TAs off based on it spinning/zerg fighting, but I'd like to not waste the spot on TH/Feint alone.

    Ideas?
    max out haste/atk/str gear/food (maybe not complete disregard for acc if no madrigal) and just spam ws, can stand behind a DD so TA shouldn't be a problem. Although this is AV, wear a pseudo-HP set so meteors don't oneshot you?lol.

  16. #1476
    Banned.

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    I'll have feint up for the first bit and my spellcast swaps between full haste/att (no acc) during feint back to my normal haste TP set as feint wears. I can line up behind a melee easy enough to at least make one WS not suck, but I dont want to do 50 damage DEs for the rest of the fight...

    I'm a bit afraid to eat meat with this being AV, but with double SV Madrigals and feint up half the fight it should be fine. As for sub... Wouldnt /nin yield me better DPS (the /war really just boosting that one WS?).

    Was thinking:

    Thf/Nin -> STP at start -> Feint -> TA + WS as soon as we start -> have double SV marches so should be back to 100TP in about 8 seconds -> WS again (unstacked ) -> Wildcard should go off about that time so WS or TA+WS again -> Pop icarus wing.

  17. #1477
    BG Content
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    Lakshmi
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    Quote Originally Posted by Neosutra View Post
    I'll have feint up for the first bit and my spellcast swaps between full haste/att (no acc) during feint back to my normal haste TP set as feint wears. I can line up behind a melee easy enough to at least make one WS not suck, but I dont want to do 50 damage DEs for the rest of the fight...

    I'm a bit afraid to eat meat with this being AV, but with double SV Madrigals and feint up half the fight it should be fine. As for sub... Wouldnt /nin yield me better DPS (the /war really just boosting that one WS?).
    /WAR gives:
    * 25% Attack - Important, you have shit for attack on Thief and AV has pretty high Defense.
    * 10% DA - It's cool, hoorays. Almost a 10% increase in DPS.
    * lolWarcry - Who cares, but you could use it before the zerg if you wanted.

    /NIN gives:
    * A better mainhand than Thief's Knife
    * Increased DPS - Nevermind, hitting for 0 doesn't count as DPS. Even if it did, most of your DPS increase would come from not main-handing Thief's Knife.

    /WAR wins!


    That list will probably work. Just to be sure, you're aware that AV gains damage resistance as his HP goes down, right? Current strategies revolve around bothering him down to the point where he essentially becomes damage immune, then blowing your souleater resistance cred to try and kill him before he depops. Obviously hasn't worked yet or we'd have heard.

  18. #1478
    D. Ring
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    Phoenix

    He's going to have SV minuets and atk food if that matters, no idea what AV's def is like though lol.

  19. #1479
    Banned.

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    Quote Originally Posted by Byrthnoth View Post
    /WAR gives:
    * 25% Attack - Important, you have shit for attack on Thief and AV has pretty high Defense.
    * 10% DA - It's cool, hoorays. Almost a 10% increase in DPS.
    * lolWarcry - Who cares, but you could use it before the zerg if you wanted.

    /NIN gives:
    * A better mainhand than Thief's Knife
    * Increased DPS - Nevermind, hitting for 0 doesn't count as DPS. Even if it did, most of your DPS increase would come from not main-handing Thief's Knife.

    /WAR wins!
    Dual wield 2 (15%) + Auric Dagger (5%) + Suppa (5%) + Higher main hand DPS + 1 more hit during WSs.

    In a fight where you'll have angon on for the first 30 seconds then Drg def down 2 hour for the 2nd 30 seconds, chaos roll, meat, SV Minuets, and Dia3.

    Not quite as clear cut as you're making it seem.

  20. #1480
    D. Ring
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    Pretty sure dia doesn't stick, lands then wears off right away.

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