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  1. #1481
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    Haven't seen that in our logs lately, nor have I read that anywhere.. What are you basing that on?

  2. #1482
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    Quote Originally Posted by Neosutra View Post
    Dual wield 2 (15%) + Auric Dagger (5%) + Suppa (5%) + Higher main hand DPS + 1 more hit during WSs.

    In a fight where you'll have angon on for the first 30 seconds then Drg def down 2 hour for the 2nd 30 seconds, chaos roll, meat, SV Minuets, and Dia3.

    Not quite as clear cut as you're making it seem.
    Admittedly, my experiences are from the 75 cap, but we had a Bravura with 999+ Attack hit for 0... when AV was at high HP. His Defense is incredibly high. The best SA -> Steel Cyclone we saw was for... 1200 damage I think, and that's still the highest damage WS I've seen done to him.

    /WAR with Thief's Knife and Mandalic Stab (Attack Bonus) may outdo /NIN with Auric/TK.

  3. #1483
    D. Ring
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    I thought the main problem with holding av at low hp was the fact DOTs wore right away? I may be wrong, I just remember it being mentioned a lot in the past.

  4. #1484
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    Quote Originally Posted by Darkmagi View Post
    I thought the main problem with holding av at low hp was the fact DOTs wore right away? I may be wrong, I just remember it being mentioned a lot in the past.
    He sheds all DoT once hate is lost, not just in general.

    edit: Byrth, here is our War's parse from last AV:

    Warrior 1 (Dancer, Cor, Brd, using Vermeil):
    Total Dmg Damage % Melee Dmg Range Dmg Abil. Dmg WSkill Dmg Spell Dmg Other Dmg
    8196 21.49 % 2856 0 0 5340 0 0
    Melee Dmg Melee % Hit/Miss M.Acc % M.Low/Hi M.Avg #Crit C.Low/Hi C.Avg Crit%
    2856 34.85 % 20/0 100.00 % 45/97 69.00 15 113/235 167.40 75.00 %

    Warrior 2 (Just Brd, using Perdu):
    Total Dmg Damage % Melee Dmg Range Dmg Abil. Dmg WSkill Dmg Spell Dmg Other Dmg
    4154 10.89 % 1507 0 0 2647 0 0
    Melee Dmg Melee % Hit/Miss M.Acc % M.Low/Hi M.Avg #Crit C.Low/Hi C.Avg Crit%
    1507 36.28 % 21/0 100.00 % 22/100 49.53 6 91/198 127.33 28.57 %

    This was just a test on various damage types at 80, so there is a large discrepency between people/jobs, as I was testing various WSs/buffs/etc, and no Icarus wings or additional meds/etc.

    Our next setup will be:

    Party1:
    DD: (War)
    DD: (War)
    DD: (Drk)
    DNC:
    (Cor)
    Whm/brd

    Party2:
    DD: (War)
    DD: (War)
    DD: (Drk)
    COR: (Cor)
    DNC:
    Whm/Brd

    Party3:
    DD: (War)
    DD: (War)
    COR: (Cor)
    THF(TH/Feint):
    DRG(Angon):
    Rdm/BRD:

    With 3 smns outside for PD, and Brds doing SV rotation -> dropping for rdm/whms.

    We got it to about 40% with our initial test, and with the above revised alliance setup, we should be able to double/triple the damage we had for the last fight, depending on wildcard output. I'm just trying to squeeze out every ounce of damage I can, hence why I'm trying to ensure the Corsairs/Thfs/Drg are contributing as much damage as possible too.

  5. #1485
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    Oh I see, my bad then. GL on zerg anyways.

  6. #1486
    rog
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    Quote Originally Posted by Neosutra View Post
    I'm looking for feedback on how to bump up THF damage during zerg (AV in particular, so high lvl/def).

    I have a well geared thf with just about everything you could want for it, but as for Zerg, I'm a bit lost:

    Feint -> WS as fast/often as I can... end. Anything else I can do?

    I doubt I'll be able to really get good SA/TAs off based on it spinning/zerg fighting, but I'd like to not waste the spot on TH/Feint alone.

    Ideas?
    Drop party and get a real dd in, then switch back for next feint.

  7. #1487
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    Is there any use for Senshin Hachimaki (G.Axe skill head piece). Did a couple of Eve's with LS and all 3 dropped em.

  8. #1488
    rog
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    ...if you're trying to hit a mob with liek 800 eva, and have no haste buffs...? I doubt it. Maybe low acc ws?

  9. #1489
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    Quote Originally Posted by Mazmaz View Post
    Is there any use for Senshin Hachimaki (G.Axe skill head piece). Did a couple of Eve's with LS and all 3 dropped em.
    Save them up for "forcing" your character to learn a ws they dont have the skill to learn whenever a lv cap comes up. It's the main reason i'm actually starting to give a damn about sea torques despite them otherwise being useless imo.

  10. #1490
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    Anyone have FFXI installed on an SSD? Does it make a significant difference?

  11. #1491
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    What would be the best set up to make a 5 hit Reckoning (the +7 store tp one) without having aurum/askar bodies or goading belt.

  12. #1492
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    Posted this in the Abyssea-Konschtat thread but no luck, figured I would get more responses here.
    Attempting Kukulkan with a 12-ish group tonight. Besides kiting him around the trees, not facing him with gaze move on, and keeping people out of petrify/para range(What is the range on calcifying mist?), is there anything else I should know? Plan to use rng and blms as main dmg, any major resistance? Does it have movement +? If so, how much approximately?

  13. #1493
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    Quote Originally Posted by Slynkee View Post
    What would be the best set up to make a 5 hit Reckoning (the +7 store tp one) without having aurum/askar bodies or goading belt.
    not viable without carbonara

  14. #1494
    jmc
    jmc is offline
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    BOSTON'S FINEST

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    Doing trials, and looking for beetles w/earth weather in zone.

    Everyone i've asked said its only possible if i level sync to 55........ and that just doesn't seem right.

    Will be doing the beetles on Rdm(80) or Pld(78---)

  15. #1495
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    Quote Originally Posted by Thorny View Post
    not viable without carbonara
    well i was doing some playing around with numbers, scythe (7) rose grip (4) white tath (2) Attila's Earring (1) brutal (1) Rajas (5) Fourth Mantle (2) would be 19.7 tp per hit. Would I just need to land the first hit and a 2nd hit of guillotine to 5 hit?

  16. #1496
    Ridill
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    Quote Originally Posted by jmcgarrell View Post
    Doing trials, and looking for beetles w/earth weather in zone.

    Everyone i've asked said its only possible if i level sync to 55........ and that just doesn't seem right.

    Will be doing the beetles on Rdm(80) or Pld(78---)
    Chamber beetles in citadel or helm in quicksands, some of the ones in quicksands will be TW but it's probably easier to get weather there.

  17. #1497
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    Quote Originally Posted by Slynkee View Post
    well i was doing some playing around with numbers, scythe (7) rose grip (4) white tath (2) Attila's Earring (1) brutal (1) Rajas (5) Fourth Mantle (2) would be 19.7 tp per hit. Would I just need to land the first hit and a 2nd hit of guillotine to 5 hit?
    but then you need to ws in most/all that junk too? not to mention dropping 20acc or 30atk in the tp phase

  18. #1498
    rog
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    Quote Originally Posted by Slynkee View Post
    well i was doing some playing around with numbers, scythe (7) rose grip (4) white tath (2) Attila's Earring (1) brutal (1) Rajas (5) Fourth Mantle (2) would be 19.7 tp per hit. Would I just need to land the first hit and a 2nd hit of guillotine to 5 hit?
    You'd need 21.2 tp from ws for a pseudo 5hit with 19.7 tp/hit. Unless you get base tp up to 20.2 with more stp, you'd need to land a third hit as well. Doesn't seem worth it.

  19. #1499
    Chram
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    What's the current hierarchy of MNK H2H and TP Bodies (PW items included for both)?

  20. #1500
    Chram
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    Quote Originally Posted by Thalandor46 View Post
    Anyone have FFXI installed on an SSD? Does it make a significant difference?
    Yes, and not particularly. FFXI is heavily CPU-bound, not much storage-bound.

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