Item Search
     
BG-Wiki Search
Page 78 of 150 FirstFirst ... 28 68 76 77 78 79 80 88 128 ... LastLast
Results 1541 to 1560 of 2987
  1. #1541
    Cerberus
    Join Date
    Aug 2008
    Posts
    435
    BG Level
    4
    FFXI Server
    Sylph

    Quote Originally Posted by Greatguardian View Post
    Second question: In that case, is Tantra Necklace worth shooting for over something like PCC, since Tiercel is no longer an option with a proper BB/FW build?

    Hypothetical gearset:
    Ursine Claws/X/X/Tiphia Sting
    Brisk Mask (Aurore Beret till it puts out)/Tantra Necklace/acc or attack earring/Brutal
    Shura or K Osode/Acc or attack hands/acc or str ring/Rajas
    Sharpeye or Foragers/Black Belt/Byakko's Haidate/Poise Shoes

    The "Or"s are more Mob/Focus/Buffs/etc dependant pieces that change fairly often. Only things I'm missing in the set are the Mask, Poise shoes, and Tantra neck. Lugarhoo hasn't been putting out, but I'm not done with the trials yet so I'm not in a huge rush.
    You need Rajas/brutal and 6 other stp for 6-hitting footwork, so you'll have to use usu body/cobra body OR get brisk mask and find 2 stp in other slots. Keeping in mind having proper STP values on ws as well.

  2. #1542
    E. Body
    Join Date
    Dec 2008
    Posts
    2,408
    BG Level
    7
    FFXI Server
    Quetzalcoatl

    I could've sworn I posted this but I guess it failed, wierd

    Ok so I just finished getting my Moldy earring for my Aeolian Edge build and am looking at taking it serious, however I don't know what I should be focusing on. I know it's apprantly modded by Int and Matt however how much each?

    Is it just the fact that its magical thus int increases matt thus the damage goes up, or is Int an actual modifier to base damage?

    More importantly, how do I calculate int vs matt, is it 2 int = 1 matt? This is what I've been told by a black mage friend but I'd like to verify.

    Along with this, now that I have moldy earring I may as well test this for myself if no one answers, but because I don't have the slightest clue how it works, if someone gave me exactly what I should do to test it, I could go do that and come back with the numbers to be crunched.

    Anyone? I'm thinking I'd just want to compare Aeolian Edge naked with +10 int vs naked +5 matt, right?

    If int is actually a weaponskill mod then I should get a bigger bonus with +10 int because not only is it modding the wepaonskill but I'm getting 5 matt on top of it, right?

    If they're the same then its just modded by matt?

    I have no idea how this stuf worrrkksss <(@_@)>;

  3. #1543
    Cerberus
    Join Date
    Aug 2008
    Posts
    435
    BG Level
    4
    FFXI Server
    Sylph

    You did post it, it was just in the other thread.

    http://www.bluegartr.com/forum/showp...postcount=1234

  4. #1544
    Chram
    Join Date
    Sep 2007
    Posts
    2,526
    BG Level
    7
    FFXI Server
    Fenrir

    Quote Originally Posted by Darkmagi
    Do DMG 22 mantis always beat destroyers(just using if FW gets dispeled or isn't up for w/e reason)?
    d22/delay 61 Taipan Fangs (no mods) beat Destroyers, so d22/delay 55 Mantis would as well.

    Quote Originally Posted by Greatguardian
    Does having 5/5 Kick merits reduce my overall damage when using an OA3 weapon in Footwork?
    No. As mentioned, Footwork can only attack 2 times at most, so KA merits apply along with that. It's just that the gain from 5 KA merits is incredibly small when using OA2-3+Footwork.

    Quote Originally Posted by Greatguardian
    Assuming 26% Haste, and the gear/food to support a decent Attack/Accuracy advantage over mobs with either a 60:40 or a 70:30 TP:WS ratio.
    TP:WS ratio while using OA2-3+Footwork will be closer to 40:60 or 45:55.

    Quote Originally Posted by Greatguardian
    Superfluous question, is MNK Footwork Delay affected by Martial Arts? Or is it a standard 480?
    Footwork delay is not affected by Martial Arts, and is always a flat 480.

    Quote Originally Posted by Greatguardian
    Second question: In that case, is Tantra Necklace worth shooting for over something like PCC, since Tiercel is no longer an option with a proper BB/FW build?
    Tantra is crap. 0.9% more TP, 0.4% more damage in standard mode, 0.3% more TP, 0.2% more damage for OA2-3+Footwork, aside from the base 5 accuracy. It's debatable whether it even beats a Chivalrous Chain. If accuracy wasn't a concern, I'd probably take a Tiercel over a Tantra (though I'm using 5%+3% haste on head/legs [usu+byakko or turban+usu] rather than 5%/4%), and several other options over either.

  5. #1545
    New Spam Forum
    Join Date
    Mar 2006
    Posts
    150
    BG Level
    3

    I'm sorry please excuse my ignorance.

    @ 18% haste and haste spell applied, is the 1% haste from Tiercel necklace going to be good?

    I do have capped acc for almost all the things I participate in, so currently using Fort torque. I'm fairly certain that 1% haste @ 18% already is going to beat out the 6 attack or w/e is coming from fort, but is it worth it if it starts making me shuffle around some gear (ie foragers > sharpeye). or is it one of those things where its only going to be adding a fraction of 1%.

    Thanks

  6. #1546
    D. Ring
    Join Date
    Jul 2008
    Posts
    4,529
    BG Level
    7
    FFXI Server
    Phoenix

    You get the full benefit of any haste unless you have 25%. That being said, assuming capped acc 1% haste >6atk easily. Don't swap around too much to make it possible if you can't use it without sacrifice though. I assume this is for blu? Acc food/pizza or old content you should have no problem using it I would imagine.

  7. #1547
    rog
    rog is offline
    Banned.

    Join Date
    Oct 2007
    Posts
    3,874
    BG Level
    7

    1% haste is a 1.51% damage increase with 33% haste. You'd have to have insanely low atk for 6 atk to beat that.

  8. #1548
    New Spam Forum
    Join Date
    Mar 2006
    Posts
    150
    BG Level
    3

    Yes for blu, thanks.

    Speaking of newer content, for colibri I aimed for around 410 acc on melee jobs/blu, what number should I be aiming for if I'm going to take on the most evasive of the common abyssea xp mobs (ie. mandie/bird/frogs/couerl etc).

    Thanks again

  9. #1549
    New Spam Forum
    Join Date
    Mar 2006
    Posts
    150
    BG Level
    3

    Quote Originally Posted by rog View Post
    1% haste is a 1.51% damage increase with 33% haste. You'd have to have insanely low atk for 6 atk to beat that.
    Well I'm more thinking if it requires me to shuffle my gear at somepoint, Likely candidate would be foragers/fort swapped to sharpeye/tiercel loosing 21 att and 3 STR. Although judging by the posts, I'm thinking yes its worth it.

    Thanks everyone

  10. #1550
    rog
    rog is offline
    Banned.

    Join Date
    Oct 2007
    Posts
    3,874
    BG Level
    7

    Quote Originally Posted by Ddboner View Post
    Well I'm more thinking if it requires me to shuffle my gear at somepoint, Likely candidate would be foragers/fort swapped to sharpeye/tiercel loosing 21 att and 3 STR. Although judging by the posts, I'm thinking yes its worth it.

    Thanks everyone
    What's your tp:ws split, and your atk? 22 atk alone can increases tp damage by 5%, and if 3 str increases fstr, it'd be closer to 6.5~7% with swords.

  11. #1551
    Melee Mage
    Join Date
    Jul 2009
    Posts
    286
    BG Level
    4
    FFXIV Character
    Nermie Boy
    FFXIV Server
    Excalibur
    FFXI Server
    Ragnarok

    Quote Originally Posted by Thalandor46 View Post
    Anyone have FFXI installed on an SSD? Does it make a significant difference?
    I do. No noticeable difference in game speed - only in loading POL and loading windower plugins. I'd only recommend getting SSD for your FFXI machine if you multitask or use your PC for other applications.

  12. #1552
    New Spam Forum
    Join Date
    Mar 2006
    Posts
    150
    BG Level
    3

    Quote Originally Posted by rog View Post
    What's your tp:ws split, and your atk? 22 atk alone can increases tp damage by 5%, and if 3 str increases fstr, it'd be closer to 6.5~7% with swords.
    Like I said please excuse my ignorance, I don't really have a good idea how to determine TP to WS split

    My Attack currently is around 407 in most cases, with 10% double attack trait set. (edit My str is somewhere around 66+25 during tp but thats a guess as I am at work(taru with 5 str merits))

    BLU/NIN. Wearing suppa and brutal. I have the 2-3 Khanda but for this I'd assume I'm using some sort of combo of STR magian sword + Kogglemander. I also have access to DEX magian sword, but I already know the acc boost there is going to make using tiercel a lock.

    TP gear:

    turban/brutal/suppa/tiphia
    AF2/homam/ulthalams/rajass
    foragers/swift/homam/homam

    Not sure if you can determine anything from this but ya that's it really. I'm pretty aggressive with my spell casting as 1000 mp on taru and all that refresh I can usually spam pretty hard. I have full CA merits and usually drop it every time its up.

  13. #1553
    Melee Mage
    Join Date
    Jul 2009
    Posts
    286
    BG Level
    4
    FFXIV Character
    Nermie Boy
    FFXIV Server
    Excalibur
    FFXI Server
    Ragnarok

    Is Store TP augment possible from Fields of Valor Notorious Monsters?

  14. #1554
    rog
    rog is offline
    Banned.

    Join Date
    Oct 2007
    Posts
    3,874
    BG Level
    7

    Quote Originally Posted by Ddboner View Post
    Like I said please excuse my ignorance, I don't really have a good idea how to determine TP to WS split
    Parse it. Without the fstr+1, you'd be getting ~5.4% more tp damage, so you'd need to be doing doing 4-5x more ws damage than melee damage, which is slightly insane.

    If you need to drop forager's to keep acc up, then keep torque on, otherwise use tiercel.

  15. #1555
    New Spam Forum
    Join Date
    Mar 2006
    Posts
    150
    BG Level
    3

    Ok thank you

  16. #1556
    Salvage Bans
    Join Date
    Apr 2008
    Posts
    740
    BG Level
    5
    FFXI Server
    Caitsith

    Quote Originally Posted by Nermie View Post
    Is Store TP augment possible from Fields of Valor Notorious Monsters?
    Sadly, no.

  17. #1557
    A. Body
    Join Date
    Jun 2007
    Posts
    4,446
    BG Level
    7
    FFXIV Character
    Sir Taint
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus

    I need 10 Baby Blobs for my Magian weapon. T1s are a joke but any good solo,duo,trio strats for Shoggoth or Lamprey Lord? Whats a good low man setup for Blob himself? Never fought him, LS always spammed Vamp,Krab and Yig.

  18. #1558
    rog
    rog is offline
    Banned.

    Join Date
    Oct 2007
    Posts
    3,874
    BG Level
    7

    lamprey is a joke to solo, see kaeko's lj for pin spots.

    Blob you want something like tank x2, rdm, blm x3.

  19. #1559
    RIDE ARMOR
    Join Date
    Jun 2010
    Posts
    13
    BG Level
    1
    FFXI Server
    Bismarck

    Shoggoth is an easy kite fight. All he does is cast. I killed him 6 times for my Mantis duoing Mnk + Rdm. We just had whoever had hate run away while the other punched/nuked. Popped a poison pot during chainspell and ran until it wore. Any DD/Nin + Rdm/Nin would work. Or just 2 Rdm/Nin of course.

  20. #1560
    #Despair
    Join Date
    Apr 2008
    Posts
    3,949
    BG Level
    7
    FFXIV Character
    Mitsukai Shimakaze
    FFXIV Server
    Midgardsormr
    FFXI Server
    Cerberus

    Peiste-related questions,

    Can you be Stona'd during the countdown timer of Calcifying Mist, or do you have to wait for the petrification to take full effect before it can be removed?

    Also, otherwiki states that Grim Glower can be dispelled with Blind; any truth to that?

Page 78 of 150 FirstFirst ... 28 68 76 77 78 79 80 88 128 ... LastLast

Similar Threads

  1. Randomer Question Thread
    By aurik in forum FFXI: Everything
    Replies: 8518
    Last Post: 2009-07-06, 14:22
  2. Random Question Thread
    By Rocl in forum FFXI: Everything
    Replies: 2934
    Last Post: 2008-01-17, 13:43
  3. [WoTG] Random question thread
    By Koyangi in forum FFXI: Everything
    Replies: 165
    Last Post: 2008-01-02, 21:30