My feet only have +6 MND![]()
My feet only have +6 MND![]()
I shall grant thee pardon (this time only).
Pretty simple really. Do a couple Cure VI's with different stats, note MND, VIT, Healing Magic Skill and the amount of HP healed. Then run the formula and see if: calculated H = actual H, or calculated H =/= actual H. Note both -> post.
If you don't understand the formula or are just to lazy to do the maths, just post your MND, VIT, Healing Magic Skill and the amount of HP healed with the respective stats here, and I'll do the maths.
Avoid Cure Potency+ please, and especially cures in a maxMND set would be helpful. Trials >900HP are greatly appreciated, to see if the formula above sc1 stands. Also trials from 850ish to 950ish, especially close to/exactly 900HP are welcomed, to see if the estimated Soft Cap1 is correct.
Thanks in advance. ^^
Sorry about the delay, was a bit from level but an Abyssea pt got me 80 and capped out (plus merits and capped out SMN lol)
Heres a few tests I did
WHM/RDM -- Healed until I got as low MP possible for Convert, Cure VI, then went to Mog House to reset
Initial Gear Worn: Goliard Body, Yigit Legs, Walahra Turban, Lieutenant's Cape for HP+
Naked Base Test
244 Healing Skill -- 74 MND -- 65 VIT
Healed 785 HP
MND Tests:
244 Healing Skill -- 78 MND -- 65 VIT (Sapphire Ring +4 MND)
Healed 791 HP
244 Healing Skill -- 83 MND -- 65 VIT (Sapphire, Promise Badge +9 MND)
Healed 799 HP (tested twice by accident, got same number obviously)
244 Healing Skill -- 88 MND -- 65 VIT (Sapphire, Promise Badge, Cleric's Feet +14 MND)
Healed 806 HP
244 Healing Skill -- 118 MND -- 65 VIT (Sapphire, Promise Badge, Cleric's Feet, Yigit Head, Tamas Ring, Blessed Pants, Pent. Belt, Rainbow Cape {lol}, Blessed Hands +44 MND)
Healed 851 HP (didn't wear Errant in case the -vit would mess up the test)
Healing Magic Test:
259 Healing Skill -- 81 MND -- 65 VIT (Healer's Mitts +1, +15 Healing Magic and +7 MND)
Healed 800 HP
VIT Tests:
244 Healing Skill -- 74 MND -- 69 VIT (Earth Staff +4 Vit)
Healed 787 HP
244 Healing Skill -- 74 MND -- 69 VIT (Earth Staff, Cleric's Cap +8 Vit)
Healed 789 HP
Mix Test:
244 Healing Skill -- 133 MND -- 53 VIT (Water Staff, Yigit Head, Promise Badge, Errant Body, Blessed Hands, Sapphire Ring, Tamas Ring, Rainbow Cape, Pent. Rope, Errant Legs, Cleric's Feet +59 MND and -12 VIT)
Healed 868 HP
Main thing I noticed was that each 2 VIT healed for 1 HP. I couldn't figure out the MND by eyeing it
MND ratio from those tests is about 0.66... MND per 1 HP cured
VIT ratio is 2 VIT per 1HP cured.
Healing skill still seems it's 2.5 Skill per 1 HP cured. At least by eyeing from the first MND test: the +2 MND would give +3 HP and the 15 Skill gives +6.
Seems like the sc1 is still higher than 851 as nothing much has changed. The tests do seem similar to Cure V thus far. This also means that the heirarchy for cure efficiency remains:
Potency+/day bonus > MND > VIT > Skill.
Need moar mnd gear, at least for the purposes of science :D
Quick post, 'cause I don't have much time. Thanks a lot for your testing Meian. I'll show the math later when I have more time, but can already tell the formula fits all those values fine. What we'd need now is some tests around 660PW i.e. 900HP to see if the estimated Soft Cap 1 is correct. I personally don't doubt the formula, but verification is needed, since we only have one test above 900HP so far.
Oh, and I don't care if anyone cares, but my bro got finally outta jail today. Fuck yeah!!
When you say you want around 900 HP cured you mean in just gear like MND and VIT but not Cure Potency to see this cap right? Not sure if I have the gear to push that far but I'll gave it a go after maintenance
Oof well haven't heavily started trying to skill Healing Skill yet... finished Enfeebling and am about 6 away for Enhancing (yea I know about /SCH but I like blue...)
Guess I'll start Healing Skill after that's done. This means I can't test this cap with my current Healing Skill unless I somehow find a lot of MND somewhere right?
Ahh may not have enough MND gear (gimpy me in that regard) but done with Enhancing so I started Healing Magic Skill, going up pretty quick thus far from 244 to 252 already. Prolly in a few days I can give you a better idea unless someone else jumps aboard.
What do you still need testing?
Got a PM with some testing today.
In Healing Power that is:Originally Posted by kingawesome
Test #1: 455PW
Test #2: 706PW
Test #3: 698PW
Test #4: 689PW
Test #5: 697PW
Running the formula:
Test #1:
H = floor(455 / 2) + 570
H = floor(227.5) + 570
H = 797
797 = 797
Test #2:
Since PW > 660, we need to use x = (10/3) and y = 702 here.
H = floor(706 / (10/3)) + 702
H = floor(211.8) + 702
H = 913
913 =/= 923
Something doesn't work out here. However, using x = 2 and y = 570 again, it seems to work.
H = floor(706 / 2) + 570
H = 353 + 570
H = 923
923 = 923
This is the same for Tests #3 - Tests #5. So, unless I'm being trolled, the caps are incorrect, and x = 2, y = 570 still holds true for PW > 660.
She's definitely not trolling you, she told me that she tested it last night and sent it to someone on BG.
If you need any more values testing then let me know and I'll go test it with her tonight.
(And yeah it's a she despite then username)
Yeah, I didn't really think I'm being trolled, but there was the possibility, and I'm a cautious person.
Currently the lowest recorded Cure VI is 785HP, and the highest 923. Both are under the same cap, since x and y don't change.
I still believe that c = 240 is true, so if we find one cap, we should able to determine the other caps. Hence every testing below 785HP or above 923HP would be helpful to find at least one cap. I can see min being somewhere around 700HP, and getting your stats low enough seems pretty damn hard. But if min is around 700HP, and c = 240, sc1 should be around 940HP. So raising your MND with idk MND Potions or w/e to get samples around 940HP seems to be your best bet.
MND Etudes could also work
We should be able to box a BRD for etudes. Not sure if the SCH we can box has Stormsurge or not.
Goblin Mushpot is another MND+10, and /DRK for Absorb-MND would be another option I guess.