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  1. FFXIV Reset Timers
    Last daily reset was 14 hours, 8 minutes ago / Next daily reset is in 9 hours, 52 minutes
    Last weekly reset was 1 days, 7 hours, 8 minutes ago / Next weekly reset is in 5 days, 2 hours, 52 minutes
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Results 2021 to 2040 of 2956
  1. #2021
    Relic Weapons
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    Oct 2009
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    FFXIV Character
    Boye Fran
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    Leviathan

    Quote Originally Posted by Kerk View Post
    If this has been asked before disregard it but have beta invites been sent out for ps3 users or no?
    Don't expect that shit til after the PC release.

  2. #2022
    Fake Numbers
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    Jan 2010
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    2
    FFXI Server
    Ramuh

    alright thanks guys.

  3. #2023
    aru
    aru is offline
    Old Merits
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    Dec 2006
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    Quote Originally Posted by meonline View Post
    Technically Glad, Archer and PUG wear the "lighter" armour, but even some of their stuff has metal components like metal plating on gloves or chain shoulders on a body piece.
    Wait, Gladiators wear lighter armor? Seriously? I thought they were supposed to be the heavy tanks?


    ^That's light? WTF is heavy?

  4. #2024
    F5 Like A Boss.
    Join Date
    Sep 2005
    Posts
    7,396
    BG Level
    8
    FFXIV Character
    Kuroki Kaze
    FFXIV Server
    Sargatanas
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Twisting Nether

    Yeah that ain't light armor. Their starter gear is light armor...

  5. #2025
    Salvage Bans
    Join Date
    Jul 2006
    Posts
    843
    BG Level
    5
    FFXI Server
    Fenrir

    Quote Originally Posted by Chakra View Post
    Don't expect that shit til after the PC release.
    Im just wondering who in their right mind would go PS3 beta when they can be playing on PC. (Other than people who are waiting on ps3 onry)

  6. #2026
    Yoshi P
    Join Date
    Oct 2006
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    8

    Are there recipes that SE dint release? I was hoping to make a bronze spatha and cant find bronze spatha blade or w/e

  7. #2027
    Puppetmaster
    Join Date
    Dec 2009
    Posts
    67
    BG Level
    2
    FFXI Server
    Asura

    "Originally Posted by Kurokikaze View Post
    If theres 4 towns thats still 625 retainers per ward... I don't even think I saw 75 Bazaars in Rolanberry at any one time."

    Quote Originally Posted by BlackheartX View Post
    It can't be this stupid it just can't be I won't believe it. >.<

    The lag would be horrendous, I see were people are coming from with this complaint. But not everyone is going to be at the market at a given time. 90% of us will be out adventuring and doing other things. So that would ease up on 8 sectioned wards.
    Since its interaction between our personal character and all the retainers in that zone maybe it will be even more instance, as in, you might see 50 others end-users running around looking for stuff but you don't see all the other end-users. You would see all the retainers though since those are npc's that don't take up bandwidth but you would't see every interaction between retainer and owner.

    I keep thinking ragnorok online and how everyone had their carts setup in this city(didn't play that long) and the lag was horrible and it was a simple game to run when out side that city and when I passed that field of lag, inside the city. I'm picturing it looking the same way for 14, except all those carts in that game(ragonline) were end-users taking bandwidth(causing lag)gpu/cpu stress. Our retainers will be npc based no lag to worry about just cpu/gpu usage.

    Having our own private hub(MH ffxi) which would be lag free. Our retainer could be there and we could buy through them there. The interface would be like the AH in ffxi but listing each retainer name is "said" category and we browse to our hearts content. If we were to walk to the ward our retainer would be there before we got there, with cart setup and all, we would be able to give things to them to sell.

  8. #2028
    New Spam Forum
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    Oct 2007
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    Quote Originally Posted by aru View Post
    ^That's light? WTF is heavy?
    http://casualtygamer.com/wp-content/.../big-daddy.jpg

  9. #2029
    New Spam Forum
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    Apr 2010
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    Quote Originally Posted by Kawfee View Post
    Incoming theorycrafting post:
    I know some people may not like this particular example's economic system (because players, to a certain extent, can manipulate it if enough work together or you are filthy, disgustingly rich), but I really like EVE Online's economy and think it would work well in FFXIV.
    Not really keen on the specifics of EVE, but someone mentioned that it was similar to EVE, the thing that I saw.

    During one of my wait-arounds for HP to recover, I was running through the Inventory menu, and choosing an item gave a option called "Offer". Now, I wanted to post about this before, but I couldn't remember if it was meant to be for setting a bazaar price offer.

    I have since found a photo of it though, and there is clearly a "Seek item" next to a "Sell item" button, and there is a place to put in a gil offer, or an item offer. I have to wonder if this does the searching through retainers for you (automated WTB listings, so to speak). Only stipulation of course is you have to own the item in order to get to this part of the menu.

  10. #2030
    Relic Weapons
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    Apr 2006
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    Quote Originally Posted by Cichy View Post
    Are there recipes that SE dint release? I was hoping to make a bronze spatha and cant find bronze spatha blade or w/e
    They only released examples of what's in the game already.

  11. #2031
    Unique and/or Creative Phrase
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    Aug 2006
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    FFXI Server
    Shiva

    SE ninja edited the message they posted yesterday. It used to say this:

    We are happy to announce that we now have a rough idea of what is causing these issues and we are currently in the process of making the proper adjustments on the server structure, along with performing internal stress tests. Our current plans are to have the test prepared after July 24.
    and now it says this:
    Since that time, we have made progress in narrowing down the causes of these problems, and are carrying out server restructuring and internal stress tests to improve the situation. Our current aim is to have scheduled beta tests taking place again as normal beginning on July 24.

  12. #2032
    New Odin
    Join Date
    Jun 2007
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    The whole post has changed, what the heck lol.

  13. #2033
    Relic Weapons
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    Apr 2006
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    Seem like they changed more than just that, but I guess it's the next beta test we all really care about.

    In this post we would like to elaborate on the reasons why it was necessary to cut short the beta test of July 21, and also introduce to testers the plans in place for the upcoming beta tests.

    During the beta test of July 21, the game servers were functioning in relatively good order. However, due to the increase in the number of testers since July 15, server loads rose significantly as well, causing troubles when players attempted to log in or change zones in-game. Ultimately, this resulted in an inability for us to provide a satisfactory testing environment, and so the beta test was ended prematurely.

    Since that time, we have made progress in narrowing down the causes of these problems, and are carrying out server restructuring and internal stress tests to improve the situation. Our current aim is to have scheduled beta tests taking place again as normal beginning on July 24.

    We deeply apologize for any inconvenience this issue may have caused testers, and thank you for your patience and understanding.

  14. #2034
    Unique and/or Creative Phrase
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    Aug 2006
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    Shiva

    Yea they pretty much just reworded everything else, which is why I left it out and got to the juicy part.

  15. #2035
    Relic Weapons
    Join Date
    Oct 2009
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    323
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    FFXIV Character
    Boye Fran
    FFXIV Server
    Leviathan

    I like how there is a 5+ page thread dedicated to SE's wording in that post before they changed it.

    "WHAT DOES IT ALL MEAN!?"

  16. #2036
    New Odin
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    Jun 2007
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    I'm kinda skeptical that they can fix it in just a few days. Well, good if true!

  17. #2037
    Puppetmaster
    Join Date
    Jul 2010
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    Hope so, one test a week is pretty bad at this point so lets hope things are getting back on the rails.

  18. #2038
    Relic Weapons
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    Apr 2006
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    I wouldn't be too worried about them sorting out this problem. There's always a risk for another popping up instead though.

  19. #2039
    New Spam Forum
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    Quote Originally Posted by Hyan View Post
    I'm kinda skeptical that they can fix it in just a few days. Well, good if true!
    This kind of stability is usually fixable in a pinch by throwing more money at it. The 'desync' that meonline posted from last Thursday's test is much more serious by comparison.

  20. #2040
    New Odin
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    Quote Originally Posted by brand View Post
    This kind of stability is usually fixable in a pinch by throwing more money at it. The 'desync' that meonline posted from last Thursday's test is much more serious by comparison.
    Oh, what was that about?

    I remember hearing about desync in Mortal Online and that it's a bitch to get rid of, they basically couldn't fix it properly in like 4 months or something. LolMO though.

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