
Originally Posted by
Gadritan
lewl. I felt the same way. I was pointing out that it was a contradiction for you to want it to be more "tactical," and "robust," by adding a "set it and forget," option. This would eliminate variables such as timing etc, thus making it less tactical.
I pointed out that what you're asking for in regards to abilities is already implemented...in FFXI...much less XIV. They give you numerous abilities that have innate traits that require you to decide when the most tactical time to use them are. These also interact with abilities of other players. From a logistics standpoint, it'd be a nightmare trying to allow for the customization of these. As you progress, you'll have far more abilities, and it will become exponentially more complicated. Something tells me you're one of those people that would just use a bot to do it for you anyway.
The spells...were you fucking serious? Honestly, have you played FF games before? You really think all spells will have the same mp/recast/distance etc.
You're correct. This is simple shit. Simple shit that you couldn't comprehend.
Here's hoping that you find this game so horrible that you can't bring yourself to play it.