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  1. #1021
    New Spam Forum
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    I'd love to but my comp probs can't run it either XD Can't even break 2.4k on low in benchmark, wouldn't mind trying though.

  2. #1022
    Smells like Onions
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    Lucky to be lurking atm. I'll take the account if it's really up for grabs..

  3. #1023
    Melee Summoner
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    Magtheridon

    Somebody has grabbed it already, flock of PMs :D

    Grats to Bori for the beta account, I hope you're going to use it productively and actually test stuff

    Guess I'll start working towards that new PC.

  4. #1024
    Pens win! Pens Win!!! PENS WIN!!!!!
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    Thank you so much, I sure will!

  5. #1025
    Relic Weapons
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    Quote Originally Posted by Darte View Post
    Have square acknowledged any sort of general feedback they are getting about mages in particular? I'm slightly concerned that if I play thaumaturge, I'll be tied to an aytherite crystal. Yes I know that there is that 30min mp recovery ability but i can only speculate that it won't be enough, especially when higher level spells need more mp. I don't have beta access so if someone can tell me otherwise, but do mages even have abilities that use TP? Seems like a waste of potential abilities...

    Now if they added something like single target spells that use TP, that might be good but as it is now, all spells being aoe and using precious MP, I dunno how you are able to maintain a cycle without blowing through all your MP.

    Again this is just my own mind wandering, I haven't played alpha or beta so I don't know how mage classes play in XIV at all.

    Actually, in regards to the thing about spirit dart sucking, consider that its an int/mattack based attack, how much more int/mattack you think mages will get by end, how many mdef reducing skills will they get? i had a friend playing thaum, wasnt have too much trouble doing as much dmg as my pug, also consider if you really want to you can jack other peoples tp attacks, and my guess is they will do mattack based dmg, when i did concussive blow on thaum it did more dmg than spirit dart.

    far as mp management, tp skil that gives mp, thats mp management spels that reduce spell costs, convert there are a decent amount of skills that seem to help you manage mp, the skill of the caster is maximizing thier mp with these skills.

    Sure you can level faster low level if you tether yourself to a crystal, but when you do, your basically doing weapon skill or higher dmg every attack, unlike a melee class, if they give you any more mp regen theyd have to gimp your spell dmg, because the balance for your power right now is knowing when and how to best use your magic, its also one of the main strategies of mage class, they said it long ago, they want mages to have to manage thier mp pools, your tools are crystals and abilities. healing is not one of the ways, and its for the best i believe

  6. #1026
    Melee Summoner
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    May 2010
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    @Panacea
    While I am - naturally - not happy that I didn't make it faster than bori, I have to admit I am impressed by your noble attitude!

  7. #1027
    Hydra
    Join Date
    Jun 2008
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    beta not back til wednesday >.>; and on a side note, i followed bori's link to guildwork and although i couldnt add characters from any game ¬.¬ the site looks veryyyy promising

  8. #1028
    Salvage Bans
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    Quote Originally Posted by Criosist View Post
    beta not back til wednesday >.>; and on a side note, i followed bori's link to guildwork and although i couldnt add characters from any game ¬.¬ the site looks veryyyy promising
    I saw that you tried to add Aion characters, did you make sure to look @ your character's new name due to server merges? That is probably why you were unable to add your character.

    EDIT: Found a small glitch with scraping Aion characters, however it should have not stopped you from adding one.

    Either way should be fine now =)

  9. #1029
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    Quote Originally Posted by omegaB View Post
    healing is not one of the ways, and its for the best i believe
    I don't believe you can fight high levels mobs without someone healing, especially when they can hit up and beyond 600 points of dmg.

    If SE expect GLD to sub healing abilities then the game has basically become a single player experience where everyone attacks the same enemy, very little cooperation there at all.

    I still say they need a healing class, or make conjurer a viable healing class, some people quite enjoy healing myself being one of them.

  10. #1030
    New Odin
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    Quote Originally Posted by Jinko View Post
    If SE expect GLD to sub healing abilities then the game has basically become a single player experience where everyone attacks the same enemy, very little cooperation there at all.
    Making him *gasp* like Paladin?

  11. #1031
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    Quote Originally Posted by Hyan View Post
    Making him *gasp* like Paladin?
    Does seem that way :S

  12. #1032
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    Fenrir

    SO the chest that Ive seen pop all over randomly, I cant even access them, is that because its not mine, someone else looted it, if so why is it still up. They usually pop around me when I kill stuff, one popped after I finished a leve, but I just couldnt open it. Where do I get the keys

    Am I the only one that thinks its pretty awesome that PUG get thief skills, Mug OR Steal I forget which.

  13. #1033
    Cerberus
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    Quote Originally Posted by Jinko View Post
    I still say they need a healing class, or make conjurer a viable healing class, some people quite enjoy healing myself being one of them.
    Word. This is one of my biggest concerns with the game right now.

    We know they're trying to make all the classes self-sustainable for soloing... I'm just hoping that subbing skills will allow people to "specialize" in DDing, tanking, healing, buffing, etc. for those of us who DO like partying.

  14. #1034
    Melee Summoner
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    Quote Originally Posted by Jinko View Post
    I still say they need a healing class, or make conjurer a viable healing class, some people quite enjoy healing myself being one of them.
    I haven't read much into the classes in FFXIV, I was under the impression it'd be pretty much the same as FFXI, I am a healer too and I played White Mage in FFXI.

  15. #1035
    Hydra
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    Quote Originally Posted by blythe View Post
    Word. This is one of my biggest concerns with the game right now.

    We know they're trying to make all the classes self-sustainable for soloing... I'm just hoping that subbing skills will allow people to "specialize" in DDing, tanking, healing, buffing, etc. for those of us who DO like partying.
    Agreed. Though I'm pretty confident SE will deliver that in some way or form.

    EDIT @ Panacea: At the moment, there's no class for healing. Conjurer learns Cure, but I think that's the limit of what we know so far. So there's no White Mage class/build here. Atleast not yet.

  16. #1036
    Melee Summoner
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    Quote Originally Posted by GameDragon View Post
    Agreed. Though I'm pretty confident SE will deliver that in some way or form.

    EDIT @ Panacea: At the moment, there's no class for healing. Conjurer learns Cure, but I think that's the limit of what we know so far. So there's no White Mage class/build here. Atleast not yet.
    Ah ok, hopefully that'll change in the near future.

  17. #1037
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    Quote Originally Posted by Edgie View Post
    SO the chest that Ive seen pop all over randomly, I cant even access them, is that because its not mine, someone else looted it, if so why is it still up. They usually pop around me when I kill stuff, one popped after I finished a leve, but I just couldnt open it. Where do I get the keys
    Took me a while to figure it out also, open menu and click the applicable option.

  18. #1038
    F5 Like A Boss.
    Join Date
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    FFXIV Character
    Kuroki Kaze
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    Sargatanas
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    Twisting Nether

    Doesn't using Cure on Gladiator pop you out from behind your shield? I don't think that'll work when you're tanking stuff that matters.

  19. #1039
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    Fenrir

    stupid menu making things complicated, j/k im just suprised i cant mouse over or access it like an npc. menue is fine NOW that i know.

  20. #1040
    New Odin
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    Quote Originally Posted by blythe View Post
    Word. This is one of my biggest concerns with the game right now.

    We know they're trying to make all the classes self-sustainable for soloing... I'm just hoping that subbing skills will allow people to "specialize" in DDing, tanking, healing, buffing, etc. for those of us who DO like partying.
    Wait a sec... specializing would actually make partying much harder, not easier.

    Waiting for that tank/healer/buffer to show up is the exact opposite of fun.

    Of course its fun for the healer when he gets an invite after 2 seconds, but for everyone else it's pain in the ass.

    Hybrids are good if you want to party. No need to look for that specific class that can only do X or Y.

    As I would like to party most of my playtime, I am all up for sacrificing class specialization if it means more convenient partying all around.

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