Did you just get an invite, or was it from last week?
Did you just get an invite, or was it from last week?
Hm... do all abilities have the same animation? (so far saw GLD's voke and something an Archer did, both looked like a stance a DBZ character would do) I'm hoping moves get a decent number of animations for them this time around.
Is there a test tomorrow? I thought the next one was Thursday?
Next test starts tomorrow at 10:00 PM EST.
Maybe this has been discussed already, but are there any generic "exp" spots to level up at? I know I've seen a lot of people doing the sewer moles/rats outside limsa. Has anyone found any good places 10+ to level, or are we still just running around and killing random stuff?
A secret you obviously want to tell. Loose lips sink ships.
Eh not really what I meant, just sometimes you can run around for quite a while and see only 1-2 killable mobs but sometimes you can find lots in groups together. Certain areas/mobs unarguably easier to level against than others I feel.
Maybe, but I don't think the goal for many testers is to get 30 quickly then go afk in limsa so people can drool at them. Maybe it's just my opinion, but I think that the faster people can level up the more content they can test.Originally Posted by Gadritan
At level 10 I just ran around and killed Sea Pukks around the second leve camp. I think at around 14 people have been heading way NE to the blood-something camp and killing the moles there.
Pugilist was like that in alpha. All the skills looked like a variation of Concussive, except instead of black, it was a different color. Seismic Shock looked like a circle aoe before despite being a (fairly thin) conal attack.
Most of the Pug TP skills got revamped though, in terms of looks. Seismic now looks awesome. Haymaker and Jarring Strike got unique animations. Even Chakra feels more flourishy than alpha, but I might be making that up. I have yet to see if Victimize has changed.
i'm starting to think that crafters will *not* be self-sufficient... it looks like all crafts need stuff from all other crafters after a certain level
i'm only lvl 7 blacksmith but i can't make weapons without several materials from other crafts - you can't buy the stuff on merchants
and it seems the blacksmith has a few recipes that others need as well so unless you are lvling almost all crafts and both miner and botonist you probably are going to rely on other people to some extent
i can also say that even if you do try to do it all yourself you will probably still have to rely on dow/dom people for crystals and clusters because after 11 lvls of mining i don't recall receiving a single fire crystal or cluster - only shards
lol i totally forgot about crafting guildleves also... i guess it depends on their timers then as to how self-sufficient they are
also i have been grinding out on some mobs with gld (lvl 13) and i also don't want to give up the location but the mobs were dropping some items that vendored for ~250g each, were relatively easy to kill at lvl 11 when i found them, and i had more than 2 stacks of the good sellable inthose 2 lvls, but the xp just seems awful slow already and not sure if that is just design or i'm killing stuff too low
i think on tuesday i will get lnc high enough for the drain ability and pug high enough for their heal, then go back to gld killing maybe try something harder
What level is the Pug heal?