This so much. It's really pathetic. Development is vital, and the cost of paying for alpha or beta testers would be insane. I really don't understand how some of these people get the privileged mentality.
Contributing:
http://i32.tinypic.com/16aa7nb.jpg
Well you can use either one, mouse or those keys but shit is still annoying.
TBH I don't completely disagree with that person saying there isn't much content to do. That sounds fairly accurate, its extremely boring and if the purpose is to test content there isn't much to do outside grinding exp and some crafting?
I don't think we are there to test content (exclusively), that's always been something the in-house team has done. The guildleves as they are seem to be quite polished and "ready", and so on.
What we're testing are the game mechanics. What we find annoying, unintuitive, not explained well enough and so on.
They don't let us test their Nyzul Isle's and whatever they have prepared for retail because they don't need feedback about them.
Yeah sure it can get boring, but I doubt S-E cares if you're having fun or not at this point. It's not a fucking demo.
I completely agree with this guy, especially with the bolded sentence.Hi I have an archer currently in Beta and I think this very excess the price of the arrows when they should be free or a much lower price eg 99x1 nivels gild.A first failure and the cost is much inmesurado.Y tmbien is the subject of quiver that when the 99 arrows AcAV not automatically change seems to me something very original and if you have to kill a boss in an instance and need more than 99 arrow and you'll have to change it to damage.
The ability is a bit blind unnecessarily because it takes a hit at least would have to endure a few bumps and only one.
A healthy and thanks for this great game I liked to try
That sounds babelfish'd
I think he's worried that having to change quivers during a boss fight means he's going to get hit at least once.
He's already so awesome he's soloing bosses guys.
I have been enjoying these posts! Thanks.![]()
Aka: We like having the most subs in the market, and thus, bringing in the most money, so we'll keep doing what has worked so far.
Seriously, there's better things to rag on blizzard about than their policy for making shit-tons of cash, which, by way of Wada, SE actually wants a piece of.
I'm having a ton of fun in the beta, and I feel good being able to post my thoughts on what works and what doesn't. It's nice to feel like I'm being heard. To me the core of the game is ok, the concepts are pulled off quite well.
However I do think any beta testers who don't post their thoughts in the feedback forums within 48 hours of a test should be banned.
Actually, just ban anyone who posts in General.
Too bad this persons points are valid. I'm not fighting with 20 people over 1 mob, and the lack of repeatable leves is sad at best. I logged off frustrated that doing anything was a HUGE chore. Stop being a fanboy and get off your high horse. This is what feed back should be. The game is a boring grind fest with 500 people fighting for 60 mobs right now. That isn't fun now and won't be fun on release with 4 times the people.Plain and simple
itt: moving out of beard rock is hard
The game is boring because a heap of things are either disabled or on long cooldowns (leves).
The areas are crowded because there is only one area instead of 3 (which there will be at release)
People are stupid and need to move beyond the Bearded rock area. There are tons of mobs lowbies can kill elsewhere if they look. If they add more mobs to the Bearded Rock area, it will just encourage people to all gather in one spot and further lag the zone out.
I looked around but the further I got away from Beared Rock the higher level mobs I saw and there was still crowds. People go where the game points you to go. They got a quest saying go here and kill shit. Guess where they're going to hang until the game points them into a new location? People don't want to be playing guessing games.
I found at least 5 camps for EXPing, 3 of which were totally empty.
Lost Ewe by Moraby Bay were pretty epic. Pugilist 3 to 13 in a few hours.
Is it that hard to run away from the congested area and check what mobs con? Do you really need hand holding in the form of "Go level here till X rank"?
While the poster makes some valid arguments.. Theres still other things that can be tested. For most of the things that SE wants to test now - these region will suffice.
Lost Ewes were so badass.
Some of the lower coning stuff still killed me. Puk Hatchlings were light blue but still wrecked my face in. I stopped trusting their con system.