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  1. #2461
    Ridill
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    Or maybe you just have bad Internet ;o play me sometime

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    Quote Originally Posted by Shinebox View Post
    Three buttons no meter. 100% braindead. Same patterns auto pilot. Seems to work for PR Rog


    Comebacks are possible in any fighting game really, don't be absurd. Just maybe more spaced apart int his game due to the nature of it.

    This one is gdlk.

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    Quote Originally Posted by Akiyama View Post


    Comebacks are possible in any fighting game really, don't be absurd. Just maybe more spaced apart int his game due to the nature of it.

    This one is gdlk.
    but it wasn't hype bro

  4. #2464
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    Quiet Liroy.

  5. #2465
    Ridill
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    Why am I not surprised to see Dudley being part of this comeback

  6. #2466
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    Quote Originally Posted by octopus View Post
    Why am I not surprised to see Dudley being part of this comeback
    you mean steve >

    i fought a steve in ranked and got destroyed. his combos are long and hurt

    admittedly i blow at this game. AE is imbedded in my brain im having a hard time adjusting to the only play style of this game. MASH CR.LK TILL IT CONNECTS @ everyone i played yesterday.
    Your blocking in this game has to be amazing cuz people mash so gdamn hard @ jabs / lk. It really feels like im playing welts ibuki every gdamn round. "if i press a button im pretty sure im about to get frame trapped, so ill just block while they blockstring me to death" Then the game decides for me that im not gonna block anymore and i get hit.. for no fucking reason.

    And what the shit with all the taunting i played about 9-10 games before i stopped. 5 people felt the need to randomly taunt in the middle of matches when they felt they had leads... 3 of which i blew the fuck up.

    Got double p'ed on by a 20,000BP point chun li/cammy player i haven't had that happen in a long fucking time, gdamn learning curves.

  7. #2467
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    Quote Originally Posted by octopus View Post
    Why am I not surprised to see Dudley being part of this comeback
    Now imagine if pandora were used. That was all without a comeback mechanic, and with good solid use of the cross assault.

  8. #2468
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    tbh that wasn't a solid comeback, the other guy just got a string of random hits in.

    I'm not really a SFxT basher, but that video is a horrible example of solid SFxT comebacks imo.

  9. #2469
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    That video was fucking retarded. He starts his ''comeback" using a random as fuck full screen ex machine gun blow. He wasn't trying to punish anything, he just threw that shit out there and hoped for the best. He then did a shitty overhead combo that would have killed had he knew a proper Dudley combo. Then he mashed jab and grab three times before his opponent hard tagged like a dumbass and handed him the round.

    Don't call it a come back, call it shitty online play

  10. #2470
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    Quote Originally Posted by Chun Liroy View Post
    Now imagine if pandora were used. That was all without a comeback mechanic, and with good solid use of the cross assault.
    oh my god lol, and this. calling cross assault solid is hilarious. you're literally wasting two bars to auto generate half a life bar and have the CPU assist you with random attacks. That is literally the opposite of 'solid' play. What part of having a fucking CPU fight alongside sounds solid to you? The whole mechanic in and of itself is more derp than X-factor could ever be.

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    Quote Originally Posted by Deejay View Post
    oh my god lol, and this. calling cross assault solid is hilarious. you're literally wasting two bars to auto generate half a life bar and have the CPU assist you with random attacks. That is literally the opposite of 'solid' play. What part of having a fucking CPU fight alongside sounds solid to you? The whole mechanic in and of itself is more derp than X-factor could ever be.
    BUT THE IMPLICATION.

    Do you know the implications of cross assault? He was about to lose, his dudley was living on pixels. I'm not sure how exactly the health works (if it's increased at all, or if it just splits it evently), but the main thing is it splits the health to keep you from dying, switches character, gives you a free super if you land a combo, provides safety for your main character (the dying one), and brings the momentum back in your favor. Sure having a derpy CPU is the worst aspect, but it's a bonus to all of the other things that it does imo. It has huge applications in 2v2, but even with a CPU, it's very useful.

    And I said the use of his use of it was solid, not the play while under the cross assault was solid. And it costs 3 bars btw. And it was a derpy online comeback, I'll agree. The use of pandora would have ended it faster, and he dropped combos, and so did the opponent. I think the point was just that 2013 you can actually comeback in a quick fashion where in vanilla, lolgoodluck depleting 2 health bars in 45 seconds.

  12. #2472
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    Quote Originally Posted by Deejay View Post
    That video was fucking retarded. He starts his ''comeback" using a random as fuck full screen ex machine gun blow. He wasn't trying to punish anything, he just threw that shit out there and hoped for the best. He then did a shitty overhead combo that would have killed had he knew a proper Dudley combo. Then he mashed jab and grab three times before his opponent hard tagged like a dumbass and handed him the round.

    Don't call it a come back, call it shitty online play
    Random? So he didn't see the animation the Jin was using at the start or the fact that most who play full screen keep away like to use that move? Are you retarded right now?

    Get out.

    And to add, he's got a legit Dudley, for the most part, in SS4.. but guy's solid who had a game where none of his combos connected, much like a lot of shitty online play.. but discounting a comeback because of 'luck' or 'randomness' is fucking retarded considering a lot of the great comebacks out there we like, especially by someone like Combofiend. You need stupid by the opponent to craft some of those after all.

  13. #2473
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    YOU BLACK, MIDNIGHT, EVIL MOTHERFUCKERS!!! BLACK MAGIC, DARKNESS!!! YOU RAW, DARKNESS!!! YOU, FUCKING, DELIRIOUS MOTHERFUCKER!
    You were cold as ice.

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    What is going on in this thread? lol

  14. #2474
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    Quote Originally Posted by Sho View Post
    What is going on in this thread? lol
    The only thing solid in this situation is this question.

  15. #2475
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    Quote Originally Posted by Chun Liroy View Post
    BUT THE IMPLICATION.

    Do you know the implications of cross assault? He was about to lose, his dudley was living on pixels. I'm not sure how exactly the health works (if it's increased at all, or if it just splits it evently), but the main thing is it splits the health to keep you from dying, switches character, gives you a free super if you land a combo, provides safety for your main character (the dying one), and brings the momentum back in your favor. Sure having a derpy CPU is the worst aspect, but it's a bonus to all of the other things that it does imo. It has huge applications in 2v2, but even with a CPU, it's very useful.
    I know how the mechanic works, dumbass. Some of the best comebacks happen when a player is at a pixel of life. The Daigo parry video, Jwong's Akuma/Cyclops comebacks, etc, all happen when the player has 0 life and 0 room for error.

    Going ahead and activating a dumb ass come back mechanic like cross assault nets you half your fucking life bar and a CPU companion. This isn't something that anyone should be calling 'solid'. Calling that "application" of cross assault solid is akin to seeing an anchor Wesker randomly activate his x factor when he's at low life. Even if someone uses XF level 3 in marvel, they still have to use their brain and survive long enough for their life to regenerate plus figure out a way to open their opponent up. When someone activates cross assault, they're literally getting half of their life bar back INSTANTLY and then using random attacks along side a CPU's random attacks.

    That isn't solid, it's the literal equivalent to retardation multiplied by random.

  16. #2476
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    Quote Originally Posted by Sho View Post
    What is going on in this thread? lol
    Leroy Leroying.

  17. #2477
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    Quote Originally Posted by Akiyama View Post
    Random? So he didn't see the animation the Jin was using at the start or the fact that most who play full screen keep away like to use that move? Are you retarded right now?

    Get out.
    Protip: Ex machine gun blow isn't projectile invincible nor is it safe on block . It wasn't a response to Jin throwing fireballs, he just got lucky that Jin threw out a hard fireball which appeared behind Dudley. Had the Jin threw out a LP fireball, it would have hit Dudley on his approach or during the hit animation. Behrudy wasn't using exmgb as a response to Jin's fireball animation, because that isn't the proper response. Ducking is. Him using exmgb in that situation is akin to an Akuma player throwing out a full screen Raging Demon and hoping for the best while his opponent is throwing projectiles on screen. Just because it landed doesn't mean his decision wasn't retarded and random.

  18. #2478
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    Quote Originally Posted by Deejay View Post
    I know how the mechanic works, dumbass. Some of the best comebacks happen when a player is at a pixel of life. The Daigo parry video, Jwong's Akuma/Cyclops comebacks, etc, all happen when the player has 0 life and 0 room for error.

    Going ahead and activating a dumb ass come back mechanic like cross assault nets you half your fucking life bar and a CPU companion. This isn't something that anyone should be calling 'solid'. Calling that "application" of cross assault solid is akin to seeing an anchor Wesker randomly activate his x factor when he's at low life. Even if someone uses XF level 3 in marvel, they still have to use their brain and survive long enough for their life to regenerate plus figure out a way to open their opponent up. When someone activates cross assault, they're literally getting half of their life bar back INSTANTLY and then using random attacks along side a CPU's random attacks.

    That isn't solid, it's the literal equivalent to retardation multiplied by random.
    You keep putting solid in quotes as if I called the mechanic itself solid. I never said that. It's not solid mechanic if you want to go about focusing only on the 5 seconds of randomness when paired with the CPU, but the other aspects are USEFUL. And sure, that was pretty much his only option at that point, but a lot of other people I've seen is activate it randomly from a screen away and expect something to happen. I'm just saying it was smart to use it in that situation.

  19. #2479
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    Quote Originally Posted by shidobu View Post
    you mean steve >

    i fought a steve in ranked and got destroyed. his combos are long and hurt

    admittedly i blow at this game. AE is imbedded in my brain im having a hard time adjusting to the only play style of this game. MASH CR.LK TILL IT CONNECTS @ everyone i played yesterday.
    Your blocking in this game has to be amazing cuz people mash so gdamn hard @ jabs / lk. It really feels like im playing welts ibuki every gdamn round. "if i press a button im pretty sure im about to get frame trapped, so ill just block while they blockstring me to death" Then the game decides for me that im not gonna block anymore and i get hit.. for no fucking reason.

    And what the shit with all the taunting i played about 9-10 games before i stopped. 5 people felt the need to randomly taunt in the middle of matches when they felt they had leads... 3 of which i blew the fuck up.

    Got double p'ed on by a 20,000BP point chun li/cammy player i haven't had that happen in a long fucking time, gdamn learning curves.
    If your oponnent start to use too much crouching shit raw launch, i know its a risk but if your oponennt runs on autopilot you can expect it. Nothing keeps them more on check then a raw launche ron crouching shit followed by a 400 dmg combo. do it 1-2 times and they stop mashing cr. shit.

  20. #2480
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    Quote Originally Posted by Chun Liroy View Post
    You keep putting solid in quotes as if I called the mechanic itself solid. I never said that. It's not solid mechanic if you want to go about focusing only on the 5 seconds of randomness when paired with the CPU, but the other aspects are USEFUL. And sure, that was pretty much his only option at that point, but a lot of other people I've seen is activate it randomly from a screen away and expect something to happen. I'm just saying it was smart to use it in that situation.
    Would you call activating x-factor lvl 3 when you're playing your last character smart, too?

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