You guys should check out a lot of the Japanese ranked matches for some reason several of them are using Ken and doing shit like LP SRK > sweep > HP SRK.... I didn't even know that was possible.....
You guys should check out a lot of the Japanese ranked matches for some reason several of them are using Ken and doing shit like LP SRK > sweep > HP SRK.... I didn't even know that was possible.....
It's still pretty easy to make distinctions based on other things, like the fact that two characters can have very similar strings in terms of execution/ease and distance of starter/meter usage, but one will do 200+ more damage than the other. One major dividing point I'm seeing so far is that the game seems to actively encourage jump-ins, and very, very few cast members have truly solid AAs that can beat air attacks clean, I think that will definitely separate some from others.
Well in that Case, Lili for top tier.
How will people know who to use if there are no tiers?!
They'll have to... *gasp*... pick characters they like.
Clearly the character you lose to in your last match is top tier.
s.LP? c.LK? Chains into sweep? 3rd hit in the s.MK s.MK 2 + s.LK s.HK chain? All of which can be cancelled with Heel? Come on, that's bullshit and you know it.
Also, I'm going to have to say after playing with someone the other day - Julia has the best anti-jump in SRK in the game.
Having a lot of fun with Kaz. Wish I could go online and abuse the shit out of his overheads and his 100 hit combo.![]()
Rufus is too broke in this game. It isn't even fun? lol
I'm dumb, Kuro owns, that is all.
Idk what is up with the hwoarang hate. He is a solid, but unbroken, character. Learn to block against him.
I was actually talking about Calli's post, lol. I don't think what you said was hating at all. lol
Also: This must be why I can crouchblock and then randomly I get fucking hit, so goddamn annoying.
Also why I have trouble doing Ogre's hunting hawk... gdi.
I don't think he's broken per se, but he has mixup options that aren't exactly difficult, and they all lead to very solid damage. He can jump in or poke high or low, chain it into st.mp, Tekken combo into either an overhead groundbounce or cancel that combo into a combo into a completely safe special if the initial hit of the string gets blocked. You can act like you're about to do the latter, then cancel into an EX overhead groundbounce. You can do a raw overhead groundbounce into the same combo finisher without initial pokes. You can't just do one-size-fits all blocking on him, yes you know the overhead is coming but he can vary when in the string it comes greatly.
I don't hate him, I just don't like to use characters that are overly popular.
For some reason in most fighting games I try to use the more obscure characters.
http://shoryuken.com/2012/03/15/mach...-pst-5-pm-est/
Kinda interested to see ReNiC/Max.