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  1. #221
    Sea Torques
    Join Date
    Apr 2010
    Posts
    662
    BG Level
    5
    FFXI Server
    Bismarck

    MAIN: Flame Sargeant Patas
    HEAD: Temple Circlet
    BODY: Flame Sargeant's Tabard
    HANDS: Felt Gloves (+11/+13)
    LEGS: Felt Trousers (+6/+6)
    FEET: Explorer's Moccassins
    WAIST: Flame Sargeant's Sash
    EARS: Flame Sergeant's
    NECK: Electrum Gorget
    WRISTS: Flame Sargeant's Bracelets with set bonus
    RINGS: Electrum Rings x2

    Anything easy/cheap I can upgrade to? Been spamming moogle and ifrit fights for weapons and no luck on either of them, did get both WAR axes though...

  2. #222
    D. Ring
    Join Date
    Jul 2006
    Posts
    4,945
    BG Level
    7
    FFXIV Character
    Grey Jorildyn
    FFXIV Server
    Hyperion

    You probably won't need the electrum rings all the time. I'd suggest picking up at least one rubellite ring. HQs probably not cheap. Veteran's Field Belt would be a better option for MNK too. Otherwise things look pretty good. STR/INT?

  3. #223
    Sea Torques
    Join Date
    Apr 2010
    Posts
    662
    BG Level
    5
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    Bismarck

    I'm only about 395 ACC with the x2 acc rings, I have two rubellite rings for when I don't need the accuracy though. And the flame belt is +10 acc, so no reason for the field belt.

  4. #224
    D. Ring
    Join Date
    Jul 2006
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    FFXIV Character
    Grey Jorildyn
    FFXIV Server
    Hyperion

    There is a reason for the field belt if your strength is not capped

  5. #225
    Sea Torques
    Join Date
    Apr 2010
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    BG Level
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    Bismarck

    Don't see how two STR beats 5+ acc if my acc isn't capped, though.

  6. #226
    D. Ring
    Join Date
    Jul 2006
    Posts
    4,945
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    FFXIV Character
    Grey Jorildyn
    FFXIV Server
    Hyperion

    accuracy gets boosted to a very high degree in a full party. You will be close to capping on most end game mobs with the above setup.

  7. #227
    Sea Torques
    Join Date
    Apr 2010
    Posts
    662
    BG Level
    5
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    Bismarck

    Wasn't aware you got an acc boost in a full party. How much boost do you get?

  8. #228
    Salvage Bans
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    Apr 2006
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    763
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    Lakshmi

    You get 10% accuracy in a light party and 20% accuracy in a full party.

  9. #229
    Sea Torques
    Join Date
    Apr 2010
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    662
    BG Level
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    Bismarck

    Quote Originally Posted by Datonare View Post
    You get 10% accuracy in a light party and 20% accuracy in a full party.
    Swag.


    Anything fancy for MNK this update? I'm no .dat expert.

  10. #230
    Salvage Bans
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    Apr 2006
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    Lakshmi

    It was just maintenance on the Square Enix Account Management system I believe.

  11. #231
    Justin Bieber
    Join Date
    Oct 2006
    Posts
    478
    BG Level
    4
    FFXIV Character
    Justin Bieber
    FFXIV Server
    Masamune

    Quote Originally Posted by Datonare View Post
    You get 10% accuracy in a light party and 20% accuracy in a full party.


    Its actually 5% in Light, 10% in full.

  12. #232
    Puppetmaster
    Join Date
    Oct 2007
    Posts
    54
    BG Level
    2

    Quote Originally Posted by Hiroishime View Post
    Its actually 5% in Light, 10% in full.
    1.21

    [dev1317] The accuracy bonus gained when using Comradery has been increased from 5 to 10 percent. The accuracy bonus gained when using Strength in Numbers has been increased from 10 to 20 percent.

    The following issues have been resolved:
    • An issue wherein the accuracy bonus received while partying was not functioning as intended.

    What happened is there was a glitch that made the accuracy bonus way too high, so pre-1.21 you had 100% hit rate in 8-man even with no gear. When they fixed the issue, they noticed that maybe the bonuses weren't high enough for the way they made the fights, so they increased the percentage to go along with the bug fix. Overall, we did lose hit rate in that patch but it seems to be where they want it.

  13. #233
    Justin Bieber
    Join Date
    Oct 2006
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    FFXIV Character
    Justin Bieber
    FFXIV Server
    Masamune

    Huh lol, weird because ingame text says otherwise XD

  14. #234
    the whitest knight u' know
    Join Date
    May 2006
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    15,485
    BG Level
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    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    I need suggestions for gearing up MNK... What are my best DD options that are not Darklight or double/triple melds?

  15. #235
    Salvage Bans
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    Apr 2006
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    Lakshmi

    Weapon: Primal / GC / Giantsgall
    Head: AF
    Body: GC or AF
    Hands: AF
    Legs: AF
    Feet: AF
    Waist: Uldah Sash > Veteran's field belt

  16. #236
    Ridill
    Join Date
    Apr 2007
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    13,293
    BG Level
    9

    "No double/triple melds" basically means "nothing good".

    Explorer's tunic for body, explorer's moccasins for feet are both better than AF.

    I haven't looked at the other GC's (tho stats are pretty well distributed across the 3 flavors) but for LL a 5-piece set using lieutenant's weapon is excellent (and doesn't take up hands, which is the most valuable slot materia-wise).

  17. #237
    the whitest knight u' know
    Join Date
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    Miya Kai
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    Excalibur

    But isn't even just a single-meld better than some AF or rare/ex options?

  18. #238
    Salvage Bans
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    Lakshmi

    Not really, at least not for mnk. Single t4 int meld is +16-20. AF has 25 (for head). Body is vit only, don't need that. Feet has no stats, hands are str, maybe felt bracers and one str meld might work. Legs you could do str/vit or str/dex or whatever, but they are kind of expensive past +8/8 and even that will only give you +12 str on felt trousers, opposed to 10 str and 3 int on AF legs.

    Niro is right on explorer gear, mind blanked on that one.

  19. #239
    But I don't want my title changed
    Join Date
    Nov 2008
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    6,486
    BG Level
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    FFXIV Character
    Fievel Mousekewitz
    FFXIV Server
    Excalibur

    If you're refusing to do any other melds, at least do STR on felt bracers. It's cheap and a good boost to damage.

  20. #240
    the whitest knight u' know
    Join Date
    May 2006
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    FFXIV Character
    Miya Kai
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    Excalibur

    I mostly just wanted a starting point from which to use before I start burning gil on double-meld attempts.

    I guess my next question would be what are the slots that double-melding has the most potential and won't be immediately replaced by a lucky rare/ex drop of some sort?

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