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Thread: Gladiator     submit to reddit submit to twitter

  1. #241
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    Quote Originally Posted by SathFenrir View Post
    None since I play with gamepad and can't figure out how to bind the usable item list.
    Best bet would to be Xpadder or some other similar program and bind U to an unused button on the controller.

  2. #242
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    I just don't see the option in the gamepad config list. I may be retarded. I use PS3 controller so I'd just use like R3 or something for it.

  3. #243
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    VIT cap at 20 is 76.

    Pattern change for sure, I'm surprised it's at 20 and not 21.

  4. #244
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    There is no option with SEs config, you would have to use an external program to bind the key 'U' (opens the usable item list in FFXIV) to a gamepad button. There might be a way after SE introduces the ability to completely rebind controls though.

  5. #245
    aru
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    Has anyone been able to find an Iron Spatha or at least the recipe for one? This thing exist or is it just floating, unimplemented, in the .dats?

  6. #246
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    There's a known recipe for the blade, unknown if the spatha recipe isn't implemented or isn't documented. If it does exist, it's 30+ craft rank to make.

  7. #247
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    where can i buy the lvl 1 gladiator sword at limsa lominsa >.> ?

  8. #248
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    Quote Originally Posted by iamspartacus View Post
    where can i buy the lvl 1 gladiator sword at limsa lominsa >.> ?
    Today I teach a man how to fish: http://ffxiv.yg.com/

    Anyway, I am really struggling to solo and also earn SP in groups. Here are the glaring issues I am facing now, just at Rank 24...

    1. Horrible Accuracy (even with Still Precision)
    2. A weapon I cannot repair myself (It's made of wood, up until now, the rest were metal! Thanks SE!)
    3. Gladiator is capped at 500 total skill between Sword AND Shield (again, thanks SE!)
    4. Smallest damage output ever, so skill gains, when they actually do proc, are like 15-21 SP a hit.
    5. Weapon skill accuracy AND damage are terrible, except Luminous Spire, but of course that's AoE right? (I just grounded into a Triple Play. I love you so much SE!)
    6. Provoke is our "best" way to gain SP in a fight? Seriously SE? Please fix this...


    How are mid-20s gladiators dealing with this utter crap? I mean seriously... our solo capability is horrible without some kind of thing to gimp our sword/shield skills up (barbs/spikes, respectively), and we deal hardly any damage as it is. I cannot keep up in parties because I can swing about 20-25 times if I'm busting my ass off (and thus NOT tanking), and hit hardly a handful of times. Even Phalanx isn't accurate when I DO get to tank. Furthermore, too many of our abilities are horrible...

    Obsess is terrible, it does nothing. Rampart is better, and it uses too much Stamina and has a ridiculous cooldown. Cover is worthless just like in FFXI lol. Still Precision does not grant a good amount of accuracy on party mobs. The only reliable WS we have is Red Lotus and it uses MP, which we have no natural way to get back (stygian spikes is THM16, FML). Having to use main hand stamina bar to use offhand skills (Guard, Aegis Boon, Shield Bash) totally kills our DPS capability in parties.

    Something's gotta give here with Gladiator. It is the most gimp job for earning SP thanks to the 500 SP cap between our two weapons. The Stamina bars are whacked out for us and too many abilities use almost half a bar. There's no flow to Glad right now and I feel that we're useless in parties because we don't bring anything unique to gameplay in that area. THM tank is looking pretty good right now TBH. Seems like it has the best stuff for tanking, and when coupled with gladiator HP/DEF/Shields, it might turn out we're actually good because of that other class. It's PLD/NIN all over again

  9. #249
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    I wouldn't even bother leveling shield right now to be honest. Higher sentinel rank doesn't really seem to affect anything except learning new skills, which I doubt you'll be using over Guard for grinding purposes.

    The accuracy problem is something every class seems to have right now and DEX doesn't seem to help at all.

    I expect THM vs GLA tanking becoming a a central debate in this game like PLD vs NIN was for a while back in FFXI if things stay the way they are now.

    Right now GLA's advantages over THM include:
    -better direct damage output;
    -much higher HP;
    -significantly better tanking equipment;
    -lower stamina costs/no casting times on most abilities.

    On the other hand, THM:
    -has immunity to Spikes since Phantom Dart doesn't trigger it (which is significant against the mobs that use them right now since there is no Dispel);
    -can tank a few mobs from distance without drawbacks;
    -generally better magic defense;
    -AoE spells;
    -no MP issues whatsoever.

    They'll probably buff GLA over time like they did with PLD in FFXI. Right now seems to be a functional class with solid basis on paper, but lacks any sort of "trick" to get the job done.

  10. #250
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    The only way I can level at the moment is under favor in level 20 leves -> solo green / blue / yellow mobs as fast as possible without shield for 20-25 minutes and then finish the leve. I did two of them yesterday where I got 3500~ SP each at level 21.

    I also refuse to use ash maca exclusively. I carry my brass gladius and brass nuggets with me all the time. I use ash until 50% then switch to brass and repair the ash next time I'm in town.

  11. #251
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    Don't know how sustainable it'll be in the long term, but I've had the most success so far since 20 (halfway to 22 now) trioing and mowing through moderately weak crap (e.g. Muy Tan critters) so that the glaring Acc issues are less glaring. The per-fight XP/skill isn't amazing or terrible (~150 XP, ~100 skill on average) but fight length is short so the per-hour rate has been anywhere between about 5 and 9k. I don't know how that stacks up against other peoples' experiences, but it's about what I was expecting.

    Not sure why you hate Obsess, I love it. Recast is shorter than duration, and noticeably decreases damage taken. Sure, it's not like Sentinel in FFXI making you invincible, but it doesn't hurt damage output like Defender does, and still cuts at least 10% off the damage you take.

    Damage output? Yeah, GLD struggles, except on the sort of crap I've been mowing through, where Phalanx Acc isn't 0 (but could be better).

    I don't even bother with Aegis Boon, except when tanking multiple mobs. Not worth the loss of opportunity for shield skillups if there's a CNJ around to deal with the extra HP loss. Then again, I never saw Aegis Boon as a replacement for Guard (though more frequently useful soloing or soloing leves).

    I actually got really good skill doing 2x GLD + CNJ, and did alright playing around with PGL + CNJ friends, but was at a 4 level disadvantage in the latter case, which didn't help.

    I remember a couple weeks ago someone in my LS going on about how weak PGL was and how a 2-level-lower GLA smoked his damage (24 vs. 22). Whatever he was doing wrong on his PGL must be a pretty big deal, because there's no way in hell that I'll be even in the same ballpark of DD ability as a 24 PGL when I hit 22.

  12. #252
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    Quote Originally Posted by SathFenrir View Post
    I carry my brass gladius and brass nuggets with me all the time. I use ash until 50% then switch to brass and repair the ash next time I'm in town.
    This is a good idea. What level GLD do you need to repair the brass gladius by the way?

  13. #253
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    Quote Originally Posted by Kayos View Post
    This is a good idea. What level GLD do you need to repair the brass gladius by the way?
    I think 9 is when it let me start repairing it, I know for sure that I repair it with just rank 10 now. I fail now and then, but nothing major.

  14. #254
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    On the other hand, THM:
    -has immunity to Spikes since Phantom Dart doesn't trigger it (which is significant against the mobs that use them right now since there is no Dispel);
    I'm pretty sure Archer has a Dispel ability, so that shouldn't be too much of a problem.

    As for the other stuff, I agree that Shield and Sword SP caps should be separated. Having a single cap is just cruel, especially when you get some nice Shield skill up, and they get overwritten by the end of the fight.

    Another stupid mechanic is the way I've notice Provoke to work. Having to face the mob to use it seems incredibly stupid. The ability taking off half of your stamina bar is too much of a cost, when you can actually get it to work. The battle lag half the time makes it like 30 seconds to select and use the ability, "Provoke cannot be used at this time."

    My biggest peeve right now though, is that blocking pretty much sucks. You can't block anything aside from a standard melee attack from the mob, WTF? The damage you block also seems to be quite inconsequential to how much you still take. Not to mention I wouldn't mind that they double the duration of how long your shield lasts when you raise it. It wouldn't be game break if I have to raise it every 30s instead of every 15s...

    I've found Glad to be the most fun in the game, but some of its aspects are still incredibly frustrating.

  15. #255
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    Quote Originally Posted by Sci View Post
    I think 9 is when it let me start repairing it, I know for sure that I repair it with just rank 10 now. I fail now and then, but nothing major.
    I repaired first at like R8

  16. #256
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    This is a good idea. What level GLD do you need to repair the brass gladius by the way?
    Ok so in order to repair any weapon you need to have that class at least partly leveled? I thought repairing was solely based on the craft level, but also nice to see that repairing is generous enough to work much lower than the synth level, such as the gladius being fixed at goldsmith 10 when the recipe is 20.


    Is there a reason behind using the brass gladius instead of dagger since you are above both optimal ranks Sath?

  17. #257
    aru
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    Not going to comment on your other gripes Grey, since I fully agree with most all of it, but to say "Obsess is terrible" is pretty ridiculous. Obsess is one of my favorite skills right now when fighting against single enemies solo or in small parties. Drops like 30-40% of the damage taken.

  18. #258
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    Compared to Protect it's terrible. 5m duration, 0 stamina management required, and affects multiple targets. Think about it in context to other things since no job is stand-alone. That is what makes it awful.

  19. #259
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    Quote Originally Posted by Pooke View Post
    Ok so in order to repair any weapon you need to have that class at least partly leveled? I thought repairing was solely based on the craft level, but also nice to see that repairing is generous enough to work much lower than the synth level, such as the gladius being fixed at goldsmith 10 when the recipe is 20.


    Is there a reason behind using the brass gladius instead of dagger since you are above both optimal ranks Sath?
    He meant Goldsmith with the GLD and not Gladiator.

  20. #260
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    Ahh yea that makes better sense, I usually see goldsmith as GS, so it threw me off a bit seeing GLD.

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