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  1. #2201

    Sweaty Dick Punching Enthusiast

    Join Date
    Mar 2006
    Posts
    7,987
    BG Level
    8
    FFXI Server
    Ragnarok

    Nobodies talking about gamepad support. Gamepads work great, WASD/Numpad both work fine. The mouse could use a little work and we'll see the strides they made in a few hours.

    They're bitching about having to hit a button before they start typing lol.

  2. #2202
    Sea Torques
    Join Date
    Sep 2008
    Posts
    504
    BG Level
    5

    Quote Originally Posted by Celeras View Post
    Nobodies talking about gamepad support. Gamepads work great, WASD/Numpad both work fine. The mouse could use a little work and we'll see the strides they made in a few hours.

    They're bitching about having to hit a button before they start typing lol.
    you had to do that in ffxi anyway didnt you(if you were using a keyboard)so who cares?

  3. #2203
    Cerberus
    Join Date
    Oct 2006
    Posts
    413
    BG Level
    4
    FFXI Server
    Gilgamesh

    Quote Originally Posted by Celeras View Post
    Nobodies talking about gamepad support. Gamepads work great, WASD/Numpad both work fine. The mouse could use a little work and we'll see the strides they made in a few hours.

    They're bitching about having to hit a button before they start typing lol.
    Ah ic, I agree with them in a way, but only because im an advocate that we should have as many options as possible for gaming to make people comfortable playing a game. They should have a toggle like they had in FFXI (compact vs full size keyboard toggle) just for people that liked that style in FFXI.

    Quote Originally Posted by DeathbySnoosnoo View Post
    you had to do that in ffxi anyway didnt you(if you were using a keyboard)so who cares?
    No you could just start typing if the game was set to full keyboard. No enter, just start typing to start chat, because all movement keys were on numpad and arrows, and all macros were on the keys above that. When you switched to compact, thats when you were required to hit a button to enter the chat log.

  4. #2204
    New Spam Forum
    Join Date
    Aug 2010
    Posts
    163
    BG Level
    3
    FFXI Server
    Bahamut
    WoW Realm
    Hellscream
    Quote Originally Posted by Celeras View Post
    Name one on the PC that isn't FFXI.

    This is pretty hilarious though, for the better part of a year these threads have been nothing but peoples hopes and dreams... and that SE 'learned something from FFXI' and made an actual PC game. Now all of a sudden we have an influx of people wanting to ignore the mouse and play a Ps2 port.
    Honestly WOW doesn't use the mouse very well, not that I don't wish that FF will have better mouse support, but it's not end all be all... I really do like the keyboard support of FFXI. Being able to use Gamepad is obviously a must if they are porting to PS3... I am happy that the game is PC first then PS3... FFXI was just a PS2 port and obviously were limited to PS2, but so far FFXIV doesn't seem that way.

  5. #2205
    The Defense is ready, Your Honor
    Join Date
    Sep 2007
    Posts
    20,631
    BG Level
    10
    FFXIV Character
    Lord Longhaft
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Mug'thol

    Is anyone else in?

    I made my character already, and picked my server, but get the 1014 error after that.

    Perhaps I made my toon to early before servers are up?

  6. #2206
    Hydra
    Join Date
    Aug 2010
    Posts
    108
    BG Level
    3
    FFXI Server
    Ragnarok
    WoW Realm
    Blackrock

    No offense, but those that are complaining about having to hit 'enter' or 'y' or any button to trigger the chat text entry must not have played any form of multiplayer game since ffxi was released. Having to do such is a standard in games now because nobody wants to effectively disable your character when you fatfinger a hotkey and hit a neighboring alphabet.

    you/me/victim: "Why the fuck isn't our tank/healer taunting/healing WTF HELP-- ok i died and you were afk fucker."

    tank/healer: "sazzsdzwsdwaadzzzzzzzzzzdsdzwasdwadawdwadada11111 11232211111"
    tank/healer: "fuck sorry chatwindow opened and i couldn't taunt/heal"

    you/me/victim: "................................................. ...... fml"

    Its funny when people DO fatfinger that one button that opens the chat entry but it will only be a pain in the ass when it happens too often because any button can cause it.

    Rant aside, i seriously hope SE implements sufficiently competent keyboard+mouse controls or else FML.

  7. #2207
    E. Body
    Join Date
    Jul 2007
    Posts
    2,288
    BG Level
    7
    FFXIV Character
    Arximiro Dragonheart
    FFXIV Server
    Sargatanas
    FFXI Server
    Cerberus

    Toon... God Dammit Lucavi. Servers arent up for an hour 15 mins

  8. #2208
    Ridill
    Join Date
    Jul 2006
    Posts
    12,621
    BG Level
    9
    FFXI Server
    Ramuh
    WoW Realm
    Kilrogg

    Pretty sure character creation is it's own server now. They prolly just booted it up early

  9. #2209
    Little Mother
    Join Date
    Nov 2005
    Posts
    3,246
    BG Level
    7

    I wonder if calling characters "toons" and computers "rigs" should be a bannable offense.

  10. #2210
    Sea Torques
    Join Date
    Sep 2008
    Posts
    504
    BG Level
    5

    Quote Originally Posted by SilverBreeze View Post
    I wonder if calling characters "toons" and computers "rigs" should be a bannable offense.
    I approve.

    or perhaps pull a zam and make it some something else when you try to use those words

  11. #2211
    Kristenn's Kat
    Join Date
    Mar 2010
    Posts
    187
    BG Level
    3

    :: nod ::

  12. #2212
    E. Body
    Join Date
    Jul 2007
    Posts
    2,288
    BG Level
    7
    FFXIV Character
    Arximiro Dragonheart
    FFXIV Server
    Sargatanas
    FFXI Server
    Cerberus

    Quote Originally Posted by SilverBreeze View Post
    I wonder if calling characters "toons" and computers "rigs" should be a bannable offense.
    Yes please

  13. #2213
    Kirb
    Guest

    Quote Originally Posted by SilverBreeze View Post
    I wonder if calling characters "toons" and computers "rigs" should be a bannable offense.
    I say rigs but I would give it up to eradicate toons.

  14. #2214
    Failed Sex Ed
    Join Date
    Aug 2007
    Posts
    2,391
    BG Level
    7

    yay 120fps character select :D

  15. #2215
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

    Join Date
    Sep 2007
    Posts
    37,887
    BG Level
    10

    Quote Originally Posted by SilverBreeze View Post
    I wonder if calling characters "toons" and computers "rigs" should be a bannable offense.
    Can we have Esex?

  16. #2216
    The Defense is ready, Your Honor
    Join Date
    Sep 2007
    Posts
    20,631
    BG Level
    10
    FFXIV Character
    Lord Longhaft
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Mug'thol

    Quote Originally Posted by SilverBreeze View Post
    I wonder if calling characters "toons" and computers "rigs" should be a bannable offense.
    You trolling me or something, SB? Shorthand is shorthand.

  17. #2217
    Cerberus
    Join Date
    Oct 2007
    Posts
    433
    BG Level
    4
    FFXI Server
    Cerberus

    Quote Originally Posted by Square Enix
    In preparation for the upcoming beta test, the FINAL FANTASY XIV Beta Version client has been released. Numerous adjustments and additions have been ushered in, chief among them improvements to the UI and battle system.

    Peruse the details of the update
    Spoiler: show
    "Linkshells" have been added.


    Linkshells are community groups that can be created by any player using an item also known as a linkshell, which can be purchased from the NPC A'shakkal at the Drowning Wench, the Adventurers' Guild in Limsa Lominsa. When you have equipped a linkpearl (the communication device created by a linkshell), the corresponding linkshell crest will be displayed beside your display name.

    The following adjustments and additions have been made to the guildleve system:

    • New regional guildleves have been added.
    • Adjustments have been made to the difficulty level and rewards for regional levequests.
    • The amount of skill points that characters gain through levequests will be far more than what they gain through attacking monsters on the field.
    • Local levequests have been reinstated.
      With the reinstatement of local levequests, the NPC T'mokkri has returned to her post at the Drowning Wench.
    • New local guildleves have been added.
    • Players will now obtain “guild marks” upon a successful completion of a levequest.
      Each class will receive guild marks corresponding to their class. This currency can then be traded to a specific NPCs for various types of rewards.
      The amount of guild marks players currently possess can be verified via the "Currency" option located within the Inventory menu.


    A message and sound effect will now play upon a successful completion of a quest.

    A section for completed quests has been added to the Journal.

    The cast timer for Return and Teleport has been removed.
    Players will now be immediately teleported once they select their destination.

    The countdown timer for logging out has been removed.
    Players will now log out immediately once they select the "Log Out" option.


    [Battle-related]

    The following classes have been added:

    • Disciple of the Land – Fisher
    • Disciple of the Hand – Armorer, Goldsmith, Alchemist, and Culinarian




    The following changes have been made to the how characters toggle between Passive / Active modes:

    • Characters will automatically toggle to Active mode if they attack an enemy while in Passive mode
    • Characters will automatically toggle to Passive mode if they speak to an NPC while in Active mode


    New abilities and spells have been added.

    Players will be able to select either a single target or an area effect when casting certain spells.

    An animation effect will now be displayed when a character's physical level increases.

    Changes have been made to the attack animations and the animation effect for when an attack successfully lands on a character.

    The KO penalty has been decreased from 5 minutes to 3 minutes.


    [Item-related]

    The following additions have been made to the synthesis system:

    • New abilities have been added.
    • New recipes have been added.


    The following changes and additions have been made to the gathering system:

    • The fisher class will be able to use the actions "Fish" and "Spearfish."
    • New abilities have been added.
    • New gathering points have been added and locations of existing gathering points have been adjusted.


    New pieces of equipment have been added.

    Various new items have been added.

    The goods stocked by vendor NPCs have been adjusted.


    [System-related]

    New options have been added to the character creation process.



    The main menu can now be opened by clicking on the system menu icon.

    Page scrolling has been added to the Inventory menu.

    Additional icons that represent moon phases and the weather have been added to the server latency widget.



    Certain NPCs have been given a unique chat window.



    The following changes and additions have been made to the party recruitment system:

    • Players will be able to join a party without changing classes, as long as they meet the recruitment conditions.
    • Players will be able to send party invites to a player in another area, as long as they are in the same region.


    The following changes and additions have been made to the map feature:

    • The scrolling speed of the map has been improved.
    • "Eorzea" has been added to the map list.


    “Macros" has been added to the Configuration sub-menu.
    With macros, players will be able to execute multiple actions with one command.

    Text commands have been added.
    Entering a text command starting with the "/" key allows players to change equipment, use abilities, and perform other various actions. During the Beta Test, "/action" will execute the specified action, "/equipaction" will equip the action in the specified slot, and "/equip" will equip the item in the specified gear slot.

    The auto-translate feature has been added.
    Players can utilize this feature by pushing the Tab key while in chat mode. The tool will automatically complete a partially input word, as well as translate the word to the language indicated in the viewing player's language settings.



    The chat modes "/linkshell" and "/echo" has been added.

    • Any message input in the linkshelll chat mode can be seen only by a linkshell member.
    • Any message input in the echo chat mode can be seen only by the player entering the command.


    Players will now be able to switch their default chat mode.
    Players can switch their chat mode by entering the text command "/chatmode," followed by the corresponding chat mode.

    Certain changes have been made to keyboard and mouse controls.

  18. #2218
    Ridill
    Join Date
    Jan 2005
    Posts
    19,023
    BG Level
    9

    Quote Originally Posted by Lucavi View Post
    You trolling me or something, SB? Shorthand is shorthand.
    I hope she's serious. Everytime I see the word "toon" I cringe. Even typing it made me cringe.

  19. #2219
    E. Body
    Join Date
    Oct 2007
    Posts
    2,001
    BG Level
    7

    is char really so much harder to type than toon?

  20. #2220
    Old Merits
    Join Date
    Apr 2010
    Posts
    1,178
    BG Level
    6

    Quote Originally Posted by Reii View Post
    No offense, but those that are complaining about having to hit 'enter' or 'y' or any button to trigger the chat text entry must not have played any form of multiplayer game since ffxi was released. Having to do such is a standard in games now because nobody wants to effectively disable your character when you fatfinger a hotkey and hit a neighboring alphabet.

    you/me/victim: "Why the fuck isn't our tank/healer taunting/healing WTF HELP-- ok i died and you were afk fucker."

    tank/healer: "sazzsdzwsdwaadzzzzzzzzzzdsdzwasdwadawdwadada11111 11232211111"
    tank/healer: "fuck sorry chatwindow opened and i couldn't taunt/heal"

    you/me/victim: "................................................. ...... fml"

    Its funny when people DO fatfinger that one button that opens the chat entry but it will only be a pain in the ass when it happens too often because any button can cause it.

    Rant aside, i seriously hope SE implements sufficiently competent keyboard+mouse controls or else FML.
    I've done that in HON one to many times.

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