game is borked right now. no reason to play unless you feel like grinding on blue mobs since for some reason green mobs kill the shit out of you now.
game is borked right now. no reason to play unless you feel like grinding on blue mobs since for some reason green mobs kill the shit out of you now.
True. I'm almost 15 now. But yeah I think we can hit 20 before CD. Just a matter of finding something worth grinding of finding someone to share leves.
Greens take me down to like.. 30% HP? Gotta rest afterwards, pretty lame.
I feel stronger yet I feel weaker. Higher HP doesn't mean jack if mobs damage went up too lol.
4 digit damage on goobs. Thats not even cool.
Speed Surge doesn't seem to be recovering HP anymore. Am i just missing something or is it not working?
Keep in mind gear now officially scales. Under the tooltip it says "Optimal lv: X".
Wearing gear at a significantly lower lv is better then XI level sync, but still not worth it if you "do" have level appropriate gear. Putting on a lv 6 robe (basic def, ect.. changes & +1mnd + 11mp) at lv 3 gave me like: 3def over the lv1 gear +1mnd & +0mp. At lv5 I noticed i had more def and all those related increases, but didn't pay attention to any mp increase (lv'd to fast lol).
Keep in mind this was comparing myself at lv3 & 5 to a lv 6 robe. Would be interesting to see if a lv20+ piece gave better stats then a lv6 piece at lv 6 (for example).. or if such a drastic lv diff would make the higher lv gear basically worthless
Are there any additional hairstyles available in this beta version?
Like I mentioned earlier post.. save tp... spam the shit outa WS's.. it rapes so hard.
get some of heals, that you can go nonstop (practically) and its really fast/insane exp.
Works well on pug since I heal like 50% my hp per 1min(can kill green mobs within 10-15 seconds maybe?) might get hit 2-3 times at most
also there is a new 'additional styles" type thing to the current hair styles.. so if you wanted to look a "little" more different
Anyone know where they moved the repair Npc to?
you asked to big of a question is why ppl didn't respond (not trying to sound like an ass at all). Here are the basic rules though...
If you lv thaum or conj, you want to lv the other also to get the most benefit out of either.
If you want to lv Pug or Maur, you want to lv the other also to get the most benefit out of either.
If you want to lv glad, then you want to lv Pug & Maur also to get the most benefit out of Glad (some conj & thaum would be good also)
Got Second Wind and Bloodbath on my Archer (16) now but I still have to rest after each Pharosfly sadly. I just take too much damage for those two self heals to keep me up without resting. A PUG came here and tried to claim a few of them and he was completely tearing them apart without barely being damaged, made me want to go back.
Fuck, second time I die off accidently hitting Arrow Helix. It never seem to hit my targeted mob, only the shit flying around next to it.
You're the one hogging the other cave, Kuro?
Nah yo, testing other shit lol.
Might go level Thau and Pug to 4 for cures.
So I guess everyone is ok with the MP recovery system? It doesn't make any sense to have HP regen but not MP regen. I don't know about other mages but I will not be playing one unless they fix it somehow. And those poking fun about "mage tears" how well will the game work (as far as groups and larger encounters) if nobody wants to play a mage?