To get back on the durability thing:
What I experienced yesterday was even more mind-bugging than on tuesday.
I had two weapons (brand new one at 100%, one broken that I repaired at 50%). I started using the repaired one, and was doing 60-65 per hit. I tried the new one, was hitting for 100-110 per hit, which is more like what I used to be doing. After a while of soloing, my damage went down to 90-98. I decided to switch weapon again to the repaired one "just in case" (at around 45% durability at that point)... I was doing consistent 110-120 damage for 15 minutes. All the while on the same mobs.
At this point I'm really scratching my head. Here's the possibilities I could see:
1) Switching job "resets" something internally, maybe a hidden value on how tired your character is. Switching my weapon to another identical one gave me the usual "Equipping light swing in slot 1, Equipping Broad swing in slot 3" that I get when switching job.
2) Damage based on a weapon's durability is FUBAR.
Did anyone else notice anything similar ?
To the person who asked if the game is fun: I'm definitely having fun in the beta, and will have even more fun when the game comes out. The main reason is because the gameplay feels *different* from all other MMOs, which is something I haven't felt in a while.
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