Server is stable. No fixes till phase 3.
Server is stable. No fixes till phase 3.
Thought I remember seeing this as a bug, but using lay of the land/prospect causes an error correct? I've just used it twice and crashed both times... read the notes but didn't see that as an issue.
HP/MP comes from your Physical Level, but is determined by your class level.
Once your Physical level gets high enough above your class level, gaining a physical level doesn't give you HP/MP, but gaining a class level does.
What makes it confusing though, is that it takes up to 5-10 minutes after your class level goes up for your new HP/MP to show in game.
Your Thaum heal (Sacrifice) is only single target when used on the Lancer, and the regen affect is 10seconds instead of 20.
Since stats aren't working properly for many things right now its hard to do any real testing, but the HP/MP thing still shows some kind of level sync happening between Physical and Class level, so I assume other stats will be the same once they actually work properly. Your level 1 class, with extra stats, won't actually be level 50, but it will be better than a level 1.
Honestly, I'd say the biggest factor right now is that gear can be level synced. I think once thats gone people will find it a bit harder to level lower jobs.
Also, can confirm that Heals on both mage classes are affected by your weapon. At this stage, I would assume thats due to the higher Magic Potency on a better weapon, however if thats the case, then either INT will affect your heals as well, or INT will be a modifier on offensive spells rather than straight conversion to added Magic Potency.
Regardless of how it works, it seems as a healer, getting a better weapon will = bigger heals.
If they change the equipment thing and don't fix stats at one point then... we're screwed XD
Anyone.. know how to turn off the "auto target system"?
I must of pressed something that made this turn on...
anything my character faced (nearest first) it targeted...
target order mob -> players -> dead stuff
it made grinding kinda nice because I didn't have to press anything to target mobs just turn my character in that general direction and mashing 1, only bad thing is... I cannot use lock target and no idea how to turn it off ;/
also... zomg lancer speed surge + 2nd wind + sacrifice + cure + shock spikes + feather foot
Mine's better~!
Torn between life surge and speed surge, but I'll stick with speed until they fix the acc issue.
Is it a noticeable difference in attack speed with the speed surge?
Its roughly regenerating 20% faster.
seems slightly faster, mainly for the HP draining is what I got it for, no down time.. kill mobs in 5-6 seconds for 1000physical exp 400-700 class exp. Pretty much untouchable![]()
Yeah equipment syncs for now at least. A lvl12ish chainmail gave me better stats at level 12 than a level 22 armor. Once I got to like 15 or 16 the level 22 armor was superior.
Running out of stuff to do til the bugs in the exp system are worked out. They might be testing ways of limiting people who play for a long time or it just might be a random bug. Fights only giving 50-80 exp is kind of a dealbreaker when you have 30k TNL.
Nah its definitely a bug. Add your proficiency up for a few fights and compare your totals vs the skill points rewarded. Much much lower.
Only thing that keeps me going... wanting to find out what my last 3 abilities will be. lol
Go equip a level 10+ weapon on a level 1 class, then compare your stats with what the weapon has listed. Your only getting a portion of the weapon stats added to your character page. There is a sync effect happening, its undeniable.
Can't say I've looked at other gear at all, since weapons are the biggest contributor to stats, so it may not be happening with armour.
Also, while I agree its probably a bug and will be fixed, what SE said was this:
That doesn't actually say its not working as it should, just that they are aware of it. The fact that its called a "recommend level" and not a "required level" suggests something more than it appears to be.- We are aware of the following issue and therefore it does not need to be reported:
→ Some equipment is available to use even when the recommended level has not been attained.
Also, the fact that for weapons at least, there is a level sync effect happening means that there is a level sync system coded into the game.
Possibly your gear will sync when doing level capped content or something like that.
I've swapped classes alot ( 3 classes like lv 12+ and several others at Lv 4+)
I've not gotten the surplus skill notice yet on my pug (lv 18 highest class) yet... and still gets 1000 exp/400-700 class exp on blue con pherosfly or whatever it is...
not sure if its a bug or luck.. but its insane exp... I've gotten like 3 levels on lancer 2 on pun in an hour or so doing it since no one else is in the caves, at the rate I'm going should be easy to get near lv 30 physical probably
anyone know how to turn off the "auto target system" also btw... I kinda like to lock onto mobs still to follow people around >.>