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  1. #901

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    Quote Originally Posted by Zubis View Post
    Aura Pulse - 24
    AoE that only hit ground units despite it's tool tip saying it raises attack power against flying stuff. Slightly confused on that one. Perhaps a translation error or they seriously expect you to wiff a weapon skill against flying monsters so you can hit harder afterwards. I doubt it though since you don't get a buff of any kind.
    I've heard that all Thaum AoEs don't hit flying targets, and that this is a bug. Maybe it's the same thing.

  2. #902
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    Quote Originally Posted by Kurp View Post
    I'm not really sure where they're going with Pugilist after seeing those abilities.
    Sounds like a tank/DD to me.

    Which is what I've predicted since they revealed the first abilities for said classes. They even said they don't want to pigeon hole the classes into set role, but give us some room for variety :D.

  3. #903
    Relic Weapons
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    Quote Originally Posted by Celeras View Post
    I've heard that all Thaum AoEs don't hit flying targets, and that this is a bug. Maybe it's the same thing.
    In the animation you hit the ground and it's kind of this white pulse wave spreading out along the ground. It's not really close to anything flying.

  4. #904
    New Odin
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    There is one thing I don't understand.

    Since there is clearly an AH in the city, so SE is planning to implement it at some point

    Why did they not go with that first and Marketplace later? Now they seem to be doing the opposite.

    Is it because of the Retainers linked to the system that hold our stuff, which can't wait for later because we'd run out of space? Do they want more feedback about Marketplace before the game goes live while they don't need feedback about AH? (< I think that's the main reason actually)

    However until it is implemented it's going to be an inconvenience for us, which is too bad. Hopefully there will be a search function for the Marketplace so we can at least create a proper economy while waiting for the AH function.

  5. #905
    Relic Horn
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    Quote Originally Posted by Hyan View Post
    Sounds like a tank/DD to me.

    Which is what I've predicted since they revealed the first abilities for said classes. They even said they don't want to pigeon hole the classes into set role, but give us some room for variety :D.
    Hopefully they make evasion more powerful and buff the hell out of Featherfoot if they actually think pugilists will tank. I don't often evade weak mobs, I can't image how bad a boss would anally rape this job.

    I wish they'd post balance feedback threads.

  6. #906
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    Quote Originally Posted by Kurp View Post
    Hopefully they make evasion more powerful and buff the hell out of Featherfoot if they actually think pugilists will tank. I don't often evade weak mobs, I can't image how bad a boss would anally rape this job.
    Listening to Gulk he says PUG is actually better at taking hits than GLAD with shield atm.

    I dunno if that's true, but I've no reason not to believe the cat.

  7. #907
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    Quote Originally Posted by Hyan View Post
    Sounds like a tank/DD to me.

    Which is what I've predicted since they revealed the first abilities for said classes. They even said they don't want to pigeon hole the classes into set role, but give us some room for variety :D.
    I wonder if it will be overlooked in endgame in favour of a gladiator-based def tank, or if they'll be able to balance things well enough that it'll be an equally popular solution. I really hope for the latter.

    The amount of room they're giving us this time around would suggest that even if one is slightly superior in a tanking role, you can offset it with a little work put in to get skills from other jobs to equalize it somehow. Here's hoping anyway.

  8. #908
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    Quote Originally Posted by Hyan View Post
    Do they want more feedback about Marketplace before the game goes live while they don't need feedback about AH? (< I think that's the main reason actually)
    That's my guess. The AH is a well-known entity, whereas the market place is not.

  9. #909
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    But then I wonder, what would Marketplace offer that AH can't.

    Retainers that work like your Moogle is cool, but if there is a tax in the marketplace I don't see why you would use that over the AH once it is implemented.

  10. #910
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    Quote Originally Posted by Hyan View Post
    Listening to Gulk he says PUG is actually better at taking hits than GLAD with shield atm.

    I dunno if that's true, but I've no reason not to believe the cat.
    Is the glad not using guard or something? At least through 10, glad is much better at taking hits. Maybe he's got them both at 20 or something, but the difference is stark right now.

  11. #911
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    Well the retainer can also buy items for you, don't forget. That's a big plus for items that are harder to come by on the auction house. The auction house might also be limited in what it can sell or in the number of items that can be put up at once. Don't forget they might even make it a 'real' auction house versus the kind we're familiar with, with real auctions being done instead of what we are currently used to.

    Also, they function as walking moogles. Letting them bazaar in a central place only makes sense to keep clutter out of cities.

  12. #912
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    Quote Originally Posted by Achitophel View Post
    Is the glad not using guard or something? At least through 10, glad is much better at taking hits. Maybe he's got them both at 20 or something, but the difference is stark right now.
    Pretty much this. A gladiator using the appropriate skills takes much less damage than a pugilist which has none of that and relies on misses and evasion.

    I can't see how pugilists will ever take hits better when they don't get any skills to back that up.

  13. #913
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    Quote Originally Posted by Achitophel View Post
    Is the glad not using guard or something? At least through 10, glad is much better at taking hits. Maybe he's got them both at 20 or something, but the difference is stark right now.
    I think he said PUG can guard against monster skills much better than a GLAD can, making it the preferred choice against harder targets (currently).

  14. #914
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    Quote Originally Posted by Kurp View Post
    I'm not really sure where they're going with Pugilist after seeing those abilities.
    i think pugilist is kind of off right now because it seems like the defensive stance offensive stance mechanic was related to the old system. hoping they make em a lil more unique/interesting

  15. #915
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    Quote Originally Posted by Hyan View Post
    I think he said PUG can guard against monster skills much better than a GLAD can, making it the preferred choice against harder targets (currently).
    What skills are the pugilist using to accomplish this?

  16. #916
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    Quote Originally Posted by Kurp View Post
    What skills are the pugilist using to accomplish this?
    I suppose you could evade the high-dmg attacks using feather foot?

    I still haven't leveled pug so I don't know how effective it is, but that's definitely what I could see myself using it for.

  17. #917
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    Well, we won't get anywhere with a) the PUG 'supporter' simply innocently passing on information he heard and b) me only knowing both through 10. I'd just be surprised. Both jobs seem to deal with equivalent enemies about the same, but PUGs seem to overpower their opponent where GLADs can last longer. If both fights have to go 90 seconds or so, I'd be much more confident in the GLAD, but like I said, no matter the starkness in my experience (and it's not close), my experience is limited. And it's beta. And we're all in extreme low levels.

    I've taken each DoW except for Archer to 10 now, and they all seem to fare as well as the other, but they have different ways of doing it. Simply put, PUG, MAR, and LAN just beat the shit out of the mob while GLAD seems to win a war of attrition with them. But they accomplish the same thing, which makes me wonder about PUG being better at tanking, too.

    Don't mind me, I've been drinking and I'm wordy.

  18. #918
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    Quote Originally Posted by mundie View Post
    I suppose you could evade the high-dmg attacks using feather foot?

    I still haven't leveled pug so I don't know how effective it is, but that's definitely what I could see myself using it for.
    My pugilist is only 16, but from my experience, Featherfoot really doesn't do anything. It's nothing remotely close to 100% evasion and it wears off naturally (30 seconds?) more often than I actually see an evaded attack.

  19. #919
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    hmmm..probs been asked many times already..But I only read about every 2nd page or so of this thread...

    Reckon there will be an open beta? (or alternatively one of you disillusioned people could give me your account?lol)

    Also..How does lancer stack up as a class? I hope atm its not gonna be like DRG was for ages like in ffxi.

  20. #920
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    Can you move around with your shield up? You can dodge a lot of TP moves on Pug by moving to a mobs back while they charge it, and even get in a nice rear attack rq.

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