1. You are currently viewing a section that predates the release of FFXIV:ARR and the information you see here is most likely outdated and/or useless.
  1. FFXIV Reset Timers
    Last daily reset was 8 hours, 23 minutes ago / Next daily reset is in 15 hours, 36 minutes
    Last weekly reset was 2 days, 1 hours, 23 minutes ago / Next weekly reset is in 4 days, 8 hours, 36 minutes
Page 57 of 135 FirstFirst ... 7 47 55 56 57 58 59 67 107 ... LastLast
Results 1121 to 1140 of 2693
  1. #1121
    Sea Torques
    Join Date
    May 2005
    Posts
    704
    BG Level
    5

    I haven't tried other jobs yet, this happens to even low level jobs for you? I'm now also getting awful skill points due to the surplus points being equal to my skill points.

  2. #1122
    E. Body
    Join Date
    Jul 2007
    Posts
    2,288
    BG Level
    7
    FFXIV Character
    Arximiro Dragonheart
    FFXIV Server
    Sargatanas
    FFXI Server
    Cerberus

    What about stuff that takes leather to repair though? Or Cloth. Black Smith is the same as Armorer isn't it? Since BS seem to be repairing all our stuff as is.

  3. #1123
    Sea Torques
    Join Date
    Apr 2010
    Posts
    742
    BG Level
    5
    FFXI Server
    Phoenix

    Quote Originally Posted by Arximiro View Post
    What about stuff that takes leather to repair though? Or Cloth. Black Smith is the same as Armorer isn't it? Since BS seem to be repairing all our stuff as is.
    You need a carpenter to repair bows right now, and a tanner to repair some pug items.

    Its not BS for everything.

  4. #1124
    Sea Torques
    Join Date
    Apr 2010
    Posts
    514
    BG Level
    5

    Quote Originally Posted by Arximiro View Post
    What about stuff that takes leather to repair though? Or Cloth. Black Smith is the same as Armorer isn't it? Since BS seem to be repairing all our stuff as is.
    It's based on what item it takes to repair. As you said, cloth things are repaired by clothcrafters, etc.

    If you repair an item and then try again and it says it's already at 100%, that probably means the server is just being slow and isn't displaying the real durability yet. If you wait a while and check the item again it should be updated.

    I've only repaired 2 items and haven't failed yet, so I dunno how that works. It seems like the only way you could fail would be if your level is too low, but it could just be a random thing I guess. I doubt it would make durability go any lower.

    Of course, it's kind of hard to tell for a lot of this because we don't know if it's broken or supposed to work that way, or just happened to work a certain way the 1-2 times someone tried it.

  5. #1125
    Mithra Ero-Sensei
    Sex Manthra

    Join Date
    Nov 2005
    Posts
    10,157
    BG Level
    9
    FFXIV Character
    Erosensei Gulkeeva
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Magtheridon

    Speaking of skill points, someone mentioned you get more hitting from other sides besides front.... so...!

    I fought some skeletons letting them hit me... they get stunned from spikes, I run to the back and hit them a bit repeat, the skill points seem the same pretty much as punching from the front constantly, maybe slightly higher.

    Might try more then 5 skeletons later.

  6. #1126
    New Odin
    Join Date
    Jun 2007
    Posts
    8,825
    BG Level
    8

    If it really was dependent on direction tanks would be screwed :D.

    And if tanks move around the mob will never stay still, making combat pain in the ass.

    Even now mobs move around way too much IMO =/

  7. #1127
    The Defense is ready, Your Honor
    Join Date
    Sep 2007
    Posts
    20,630
    BG Level
    10
    FFXIV Character
    Lord Longhaft
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Mug'thol

    Quote Originally Posted by Arximiro View Post
    What about stuff that takes leather to repair though? Or Cloth. Black Smith is the same as Armorer isn't it? Since BS seem to be repairing all our stuff as is.
    Look at it this way:

    The material required to repair the item shows you what type of crafter can fix it (to a certain extent). If it takes a copper sheet to fix it, you know it ain't a leatherworker. If it takes a strip of ram leather to fix something, chances are an armorsmith won't be putting it back together.

    There are, however, two things that I want clarified:

    1) Will a blacksmith and armorer be able to repair the same things given their close proximity to one another and their use of the same types of items? For example, if my breastplate requires an iron ingot to repair, and my iron sword requires iron rings to repair, can my blacksmith, who is high enough to work with iron, fix both? I assume I should try and fix some low level chainmail to test this theory.

    2) Goldsmiths work with some of the same materials as blacksmiths, IE. copper and other metals. If a ring requires a brass nugget to fix, and my lance requires a brass nugget to fix, can a goldsmith fix them both? Can a blacksmith fix them both?

    It would be nice if SE provided a little more information on the screen showing what professions can fix what, but showing information isn't the SE way.

  8. #1128
    Relic Weapons
    Join Date
    Apr 2006
    Posts
    332
    BG Level
    4

    Quote Originally Posted by Hyan View Post
    If it really was dependent on direction tanks would be screwed :D.
    Not necessarily since you get skill ups from parrying, too.

  9. #1129
    E. Body
    Join Date
    Jul 2007
    Posts
    2,288
    BG Level
    7
    FFXIV Character
    Arximiro Dragonheart
    FFXIV Server
    Sargatanas
    FFXI Server
    Cerberus

    The best solution is to do away with this durability crap. I don't think it's ever been enjoyed in any game. Crafting items is enough.

  10. #1130
    New Odin
    Join Date
    Jun 2007
    Posts
    8,825
    BG Level
    8

    Quote Originally Posted by Zubis View Post
    Not necessarily since you get skill ups from parrying, too.
    Oh yeah- but can you get exp from blocking with a shield too? Ah, shields have their own ranks entirely... dunno if that's enough though.

  11. #1131
    The Defense is ready, Your Honor
    Join Date
    Sep 2007
    Posts
    20,630
    BG Level
    10
    FFXIV Character
    Lord Longhaft
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Mug'thol

    I certainly don't mind it, it just needs to be done better. I certainly wouldn't mind durability if it didn't affect your skillups the way it does (bugs), if you didn't have to switch to blacksmith, thus losing your currently equipped gear (alpha, and probably going in for retail) and your abilities (alpha and beta, possibly a bug?) and having to sift through the mountains of classic Final Fantasy menu delay (probably not a bug considering some still exists in FFXI) to re-apply everything.

    The biggest buzzword SE could ever receive is probably "streamline". Streamline everything. Keep the classic FF look via the menus, fonts and color schemes, but streamline how shit is actually done. I know they're going for that old school FF feel, but honestly, I'll play FFVI for it, and enjoy it much more, if I want that.

    Allow us to manually move things around in your item "bags", allow us to equip gear by dropping it in place via icons. Stop giving us so many "do you wish to do this?" filler screens. Yes, I want to equip that, that's why I clicked on the option TO equip that. Yes, that's the crafting materials I want to use. YES! That's the freakin recipe I want. YES I WANT TO GET STARTED ON THE FREAKIN CRAFT!

  12. #1132
    New Odin
    Join Date
    Jun 2007
    Posts
    8,825
    BG Level
    8

    I'll eat my imaginary hat if they don't release a rehauled UI and this is just a placeholder.

    It's simply way too half-assed to be taken seriously. Even changing class is a pain in the ass I'd rather not go through with the way the menus work.

    It reminds me of the Alpha character creator more than anything. Also, the current main menu is the only thing that looks good enough to stay in the final build, and they probably chose to implement that already simply because it's linked to the current interaction system.

  13. #1133
    The Defense is ready, Your Honor
    Join Date
    Sep 2007
    Posts
    20,630
    BG Level
    10
    FFXIV Character
    Lord Longhaft
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Mug'thol

    Quote Originally Posted by Hyan View Post
    I'll eat my imaginary hat if they don't release a rehauled UI and this is just a placeholder.

    It's simply way too half-assed to be taken seriously. Even changing class is a pain in the ass I'd rather not go through with the way the menus work.

    It reminds me of the Alpha character creator more than anything. Also, the current main menu is the only thing that looks good enough to stay in the final build, and they probably chose to implement that already simply because it's linked to the current interaction system.
    It gets me excited to think of all the final build goodies they "could" secretly be refining, but then again, I look at some other games that had their beta so closely resemble their launch that the games tanked. Age of Conan is the biggest culprit in my mind, and while FFXIV is by NO means Age of Conan, and SE, by extension, is absolutely not a Funcom, in the back of my mind, I still worry that somehow, in some parallel universe, this could actually be a close-to-resemblance build of the final product and we could all be getting set up for the ultimate trolling come launch day.

  14. #1134
    A. Body
    Join Date
    Jul 2008
    Posts
    4,046
    BG Level
    7
    FFXI Server
    Caitsith

    People have gotten so used to the overused "beta" term on glorified demos. Really, like I always say..play FFXI then play FFXIV..XIV feels 2 steps back 1 step forward on even basic things because of the current phase its in.

  15. #1135
    The Defense is ready, Your Honor
    Join Date
    Sep 2007
    Posts
    20,630
    BG Level
    10
    FFXIV Character
    Lord Longhaft
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Mug'thol

    Well if they'd stop using buzzwords like "beta" when they really mean "here, have the same 20% build we gave you at the German Tech Show last year", this wouldn't happen.

    Some game companies actually release betas that are 90% of the retail package. Granted, many of them are not MMOs, some, are in fact, MMOs. SE hasn't specifically NOT told us that this wasn't a close build - they haven't told us ANYTHING other than this is now phase 2 of the beta.

    You can't blame some people for getting antsy, especially when there is history of being surprised by the cryptic nature of the company.

  16. #1136
    New Odin
    Join Date
    Jun 2007
    Posts
    8,825
    BG Level
    8

    Would it be that much better if they still used the word "Alpha" though? "OMG 1 monthz until RELEASE and still ALPHA!!11"

    >____>

  17. #1137
    Banned.

    Join Date
    Aug 2009
    Posts
    665
    BG Level
    5
    FFXI Server
    Ragnarok
    WoW Realm
    Aegwynn

    Isn't there going to be macros in the final build? FFXI had the best macro system ever. That would solve alot of the problems of going through all of the menus for every simple thing that you want to do.

  18. #1138
    New Odin
    Join Date
    Jun 2007
    Posts
    8,825
    BG Level
    8

    Yeah direktör said "macros will hopefully be implemented in the next phase".

  19. #1139
    The Defense is ready, Your Honor
    Join Date
    Sep 2007
    Posts
    20,630
    BG Level
    10
    FFXIV Character
    Lord Longhaft
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Mug'thol

    Macros are a go at some point. I'd like to have macros for items, for sure, because the current system is CLUUUUUNNKKKYYY, although the recast on using items is fantastic (read: none - spam those potions if you can click fast enough on yourself).

    Pots are so cheap and recover 75 health that if you have the inventory space and are in a party, there's no reason not to stock up on a stack of 12 and chug-a-lug if you're getting beat on.

  20. #1140
    Hydra
    Join Date
    Mar 2010
    Posts
    104
    BG Level
    3
    FFXI Server
    Quetzalcoatl

    I also think they are holding back some really nice things(like a new equip screen) for the actual release. The equip screen has been this dull ass screen since alpha, I bet they are holding back a really novel screen...hopefully

Page 57 of 135 FirstFirst ... 7 47 55 56 57 58 59 67 107 ... LastLast