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  1. #1681
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    Quote Originally Posted by Tokitoki View Post
    Another question. I know for instance the Marauder's Guild is in LL. Do Marauders need to visit there often? is it advantageous? Im wondering if the class you play would be a large factor in deciding which city you start in.
    At the moment, and as far as I know, it's only a backdrop to the second quest you get at level 10~ and has no other function. I could see it being the starting point for marauder JSE quests in the future though, but that's purely speculation. I like the idea though.

    Quote Originally Posted by Tomino View Post
    What do you think will be the pros and cons of selectable world servers at launch?
    It was mentioned before that a huge chunk of the JP community was picking 2 servers as "suggested" and it's not unlikely to see this happening for NA and EU community too.

    Problem is I still can't decide if this will be good or bad, so what are you guys takes?
    The way I see it bunching together in regions has good and bad points.

    In general you're going to eliminate the cross-region language barrier. This only really applies to jp vs na and eu though, and never bothered me in the slightest. It's not like the servers were void of english-speakers, and there was an entente-cordiale with jp players most of the time.

    You're going to introduce very high peak loads and dead servers the rest of the day, but there'll be more people available to play with during these peak hours. Later on this could be a problem resulting in lots of lag everywhere, and when everyone wants to do end-game and SE are only handing out a small amount of instance tickets at a time. I could totally see them do this again, and it won't get better by everyone playing at the same time. Also queues, long queues.

    I probably missed a bunch of pros and cons, but that's what I can think of right now.

  2. #1682
    New Odin
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    Quote Originally Posted by mundie View Post
    At the moment, and as far as I know, it's only a backdrop to the second quest you get at level 10~ and has no other function. I could see it being the starting point for marauder JSE quests in the future though, but that's purely speculation. I like the idea though.
    You can buy class specific items and some kind of service to teach special skills from the guilds in the retail with "marks" obtainable from some leves.

  3. #1683
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    Quote Originally Posted by Hyan View Post
    You can buy class specific items and some kind of service to teach special skills from the guilds in the retail with "marks" obtainable from some leves.
    Wow, how'd I miss that? Can you link an article

  4. #1684
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    Quote Originally Posted by mundie View Post
    Wow, how'd I miss that? Can you link an article
    The guildleve NPC says this in-game :D. Along with some other things, cool stuff.

  5. #1685
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    Quote Originally Posted by Hyan View Post
    The guildleve NPC says this in-game :D. Along with some other things, cool stuff.
    Haha, I guess that's what I get for assuming they'd be useless at this point in beta. That's very cool though, I like the idea.

    To return to the guilds though, wasn't it mentioned in an article at one point that all the guilds would have a presence in each major city? I think I recall something to that effect in an attempt to give players easier access to guilds than was the case in ffxi.

    If so wouldn't that make starting cities mostly cosmetic? At least in that respect.

    Edit: k I found the article I was thinking of on zam.

    Some guilds will be present in multiple cities, but each city will have its own theme and set of guilds.
    I guess not then.

  6. #1686
    Sea Torques
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    The two minor cities outside of LL each have 2-3 additional guilds as well (and I believe there's a second culinarian and blacksmith guild if I remember correctly).

  7. #1687
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    Quote Originally Posted by qpoiuwer View Post
    The two minor cities outside of LL each have 2-3 additional guilds as well (and I believe there's a second culinarian and blacksmith guild if I remember correctly).
    Wineport and Aleport? That's pretty specific considering you couldn't enter them in beta and I'm guessing the alpha too, what's the source for this?

  8. #1688
    New Spam Forum
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    Quote Originally Posted by mundie View Post
    Wineport and Aleport? That's pretty specific considering you couldn't enter them in beta and I'm guessing the alpha too, what's the source for this?
    you CAN enter them in alpha/beta if you did it correctly. Nothing in them atm though. Just empty buildings. Wineport does look like it houses a Blacksmith though.

  9. #1689
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    Quote Originally Posted by Calemero View Post
    you CAN enter them in alpha/beta if you did it correctly. Nothing in them atm though. Just empty buildings. Wineport does look like it houses a Blacksmith though.
    Wow really? I couldn't get past the gates, but I did hear you could crash the games while running towards obstacles to pass them. I'm guessing that's what you mean.

  10. #1690
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    Quote Originally Posted by mundie View Post
    Wow really? I couldn't get past the gates, but I did hear you could crash the games while running towards obstacles to pass them. I'm guessing that's what you mean.
    For whatever reason the gates start open and close as you get near them. So if you log in right next to the gate, then log back in, you can run past it before it finishes closing.

  11. #1691
    Melee Summoner
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    There are two towns outside the city? How big are they?

    Awesome news.

  12. #1692
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    Those towns also had some climbable towers near them - probably an airship dock.

  13. #1693
    Ridill
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    Quote Originally Posted by Tomino View Post
    What do you think will be the pros and cons of selectable world servers at launch?
    It was mentioned before that a huge chunk of the JP community was picking 2 servers as "suggested" and it's not unlikely to see this happening for NA and EU community too.

    Problem is I still can't decide if this will be good or bad, so what are you guys takes?
    Won't be to bad, even if the JP are trying to select one or two servers, and if NA/EU do the same, it will be such a tiny fraction it won't matter much. Those specific servers may have a larger JP/NA/EU population then other servers, but ppl from all regions will still be noticable on all servers

  14. #1694
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    Quote Originally Posted by Katlan View Post
    Won't be to bad, even if the JP are trying to select one or two servers, and if NA/EU do the same, it will be such a tiny fraction it won't matter much. Those specific servers may have a larger JP/NA/EU population then other servers, but ppl from all regions will still be noticable on all servers
    Yeah, have fun with your congestions on JP prime time...

  15. #1695
    Banned.

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    I hope for that. I was in Korea for most of my FFXI time, and having to choose between being able to find a party during my evenings or be able to talk to people is a lose-lose situation. I'm in Hawaii now and it wouldn't be too much better.

  16. #1696
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    Quote Originally Posted by Tomino View Post
    What do you think will be the pros and cons of selectable world servers at launch?
    It was mentioned before that a huge chunk of the JP community was picking 2 servers as "suggested" and it's not unlikely to see this happening for NA and EU community too.

    Problem is I still can't decide if this will be good or bad, so what are you guys takes?
    I have mixed feelings. As much as a hassle the World Pass system was in the early days of FFXI, I really came to appreciate what came from having people from different regions spread evenly across the servers.

    Now, if players decide to unofficially designate certain servers for different regions, I don't look forward to the overcrowding that will likely happen during prime time, nor the lack of players who would be on at other times. (As someone who sometimes only has free time to play at very odd hours, this is a concern to me). It won't feel as if the world is quite as alive.

    Now here's something interesting... couldn't you make an argument for wanting your end-game linkshell to be on a predominantly JP server? Don't you think there'd be a lot less competition in NA primetime since there won't be as many players to compete with?

  17. #1697
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    Quote Originally Posted by Hyan View Post
    Yeah, have fun with your congestions on JP & NA & EU prime time... If ppl decide to make their own region specific servers

    fixed

  18. #1698
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    Quote Originally Posted by Jamison View Post
    I have mixed feelings. As much as a hassle the World Pass system was in the early days of FFXI, I really came to appreciate what came from having people from different regions spread evenly across the servers.

    Now, if players decide to unofficially designate certain servers for different regions, I don't look forward to the overcrowding that will likely happen during prime time, nor the lack of players who would be on at other times. (As someone who sometimes only has free time to play at very odd hours, this is a concern to me). It won't feel as if the world is quite as alive.

    Now here's something interesting... couldn't you make an argument for wanting your end-game linkshell to be on a predominantly JP server? Don't you think there'd be a lot less competition in NA primetime since there won't be as many players to compete with?
    I'd personally just join a JP server because they actually like to have fun in MMOs than turn everything into an efficency machine like the NA did with FFXI >.>

    I can see them doing that, but HNMs this time around iirc are quest related so in the end it would still work out.

  19. #1699
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    If we can choose server at launch I will choose the one with the worst sounding name and pray to god as few people as possible have the same bad taste as I.

  20. #1700
    I'm not safe on my island
    Nikkei will still get me.

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    I wish to join a JP server because they will tell me where to find pokey.

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