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  1. #81
    I might be dumb enough to delete my email accounts
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    Quote Originally Posted by Kiarax View Post
    You'll know my dick, faggot.
    umad?

  2. #82
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    Quote Originally Posted by AnsemGaga View Post
    Quote Originally Posted by Kiarax View Post
    You'll know my dick, faggot.
    http://img.photobucket.com/albums/v2...blacksmith.png
    ­

  3. #83
    I might be dumb enough to delete my email accounts
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    I dont get it Nunbers!

  4. #84
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    One thing that really gets my goat is people making an argument for keeping denying.
    Killing your own dudes doesn't even make sense. Glad that shit's out.

  5. #85
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    LoL is just a game that makes more sense, that's something I can get behind.

  6. #86
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    Quote Originally Posted by #686578 View Post
    lolwat?

    That completely unbalances carries and support heroes, item dependent heroes and item independent heroes. It completely unbalances the game entirely. I guess you could make that point but then you have to make a completely different game, which LoL did not. They made essentially the same game, removed last hitting, then decided not to rebalance the rest of the game. Not to mention removing denying which is a huge strategy and part of midding or dual laning against a solo. A large part of skill in relation to pros and noobs is their ability to simultaneously harass the enemy while last hitting. Or worse yet, static farming by the way of denying your creeps when they're at 50% to keep them near the tower.

    I'm not saying you couldnt have a game with those mechanics removed, but they didnt rebalance the game to compensate for removing those mechanics. DotA is a very old game and has gone through years and years and years of rebalancing to the point where most people dont have a problem with the general balance of the game, and concerns are largely revolved around which heroes see too much competitive play and are there by labeled "imbalanced."
    Keep denies, I don't have a problem there, that's a skill thing. But only getting gold by last hitting is such a ridiculously erroneous waste of micromanagement effort that doesn't directly affect strategic play in any way it's ridiculous, and it puts different attack speeds inherently at an advantage/disadvantage to eachother. I shouldn't be stuck 1k gold behind my team/opponents just because I don't want carpal tunnel from spamclicking my move or stop button to keep my hero from attacking until the last possible second.

  7. #87
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    Did they keep that shit in LoL too or just HoN? I always fucking hated that (not just limited to DotA either, was annoying in tons of WC3 custom games).

  8. #88
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    Quote Originally Posted by Norellicus View Post
    Keep denies, I don't have a problem there, that's a skill thing. But only getting gold by last hitting is such a ridiculously erroneous waste of micromanagement effort that doesn't directly affect strategic play in any way it's ridiculous, and it puts different attack speeds inherently at an advantage/disadvantage to eachother. I shouldn't be stuck 1k gold behind my team/opponents just because I don't want carpal tunnel from spamclicking my move or stop button to keep my hero from attacking until the last possible second.
    What the fuck waste of micromanagement are you talking about? What else are you going to do in the laning phase anyway? Harass your opponent? Oh wait in LoL it doesnt really matter because you just get a free heal anyway. And of course it puts an advantage/disadvantage on different attack speeds, that's why some heroes are balanced the way they are, like zeus with his infamous shitty attack animation. And yes, you should be stuck 1k gold behind your teammates if you're not a carry. You should be letting your carry get all of the gold because you dont need it.

  9. #89
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    I just look at the overall game and don't see the actual strategy or bulk of the play changing at all if they took it away and just distributed gold some other way. The driving force behind the game is the 'pvp' combat, the player's ability to synergize with his teammates, and similarly his ability to use that synergy to outsmart his opponents. Last hit affects none of these.

    And to be clear I'm talking dota here, not LoL or HoN.

    Edit: If you really wanted to keep it in, then at least make the game calculate the damage effect at global time intervals independent of character animations like MMOs do; it's the animation delay that I have a problem with, really. Having to acclimate oneself to two different toons with the same attack speed but different animations really irritates me.

  10. #90
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    Sheep Tag was a better custom map than DotA.

  11. #91
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    Fuck you for effectively ruining the custom game community with your tripe DotA-fags. I mad.

  12. #92
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    Quote Originally Posted by Norellicus View Post
    I just look at the overall game and don't see the actual strategy or bulk of the play changing at all if they took it away and just distributed gold some other way. The driving force behind the game is the 'pvp' combat, the player's ability to synergize with his teammates, and similarly his ability to use that synergy to outsmart his opponents. Last hit affects none of these.

    And to be clear I'm talking dota here, not LoL or HoN.

    Edit: If you really wanted to keep it in, then at least make the game calculate the damage effect at global time intervals independent of character animations like MMOs do; it's the animation delay that I have a problem with, really. Having to acclimate oneself to two different toons with the same attack speed but different animations really irritates me.
    Like I already said, I dont know if it would necessarily be bad or worse to take last hitting out of the game but it would be a completely different game if you were to do so. The fact is they havent rebalanced the game around not last hitting so it's completely shitty.

  13. #93
    Tagus
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    stop lying, you know why

  14. #94
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  15. #95
    Ryko's Full of Lies and Johns
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    Quote Originally Posted by #686578 View Post
    Removed last hitting, minimized fog of war, removed jungle, free TPs, occasional free heals for no reason, heroes that are not balanced you only have to play a carry and there's no reason to play anything else, etc etc
    The bolded are wrong and have never been this way from day 1.

    itt not knowing what the fuck.

    Just stop talking, Numbers.

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