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  1. #41
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    Quote Originally Posted by SathFenrir View Post
    It most certainly is trial and error.
    The luck comment is fucking stupid, really.
    LOL

  2. #42
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    Come on bro

  3. #43
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    Seriously, asserting that there is a single battle in FFXIII that is won or lost on luck, and not stategy, is stupid. Period.

    If you prepare for the shit that is killing you, you don't need to get "lucky" and have it not use it. Why is this such a hard concept?

    Actually, I will concede one point, and one point only of pure luck: final boss instant death move on your lead character. Shit's bullshit.

  4. #44
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    I've said it a thousand times already but I'll say it again, I fucking loved FFXIII. Everything about the game is amazing except the actual gameplay elements.

  5. #45
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    Quote Originally Posted by #686578 View Post
    Everything about the game is amazing except the actual gameplay elements.

  6. #46
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    I loved everything about this new album except the music.

  7. #47
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    Quote Originally Posted by #686578 View Post
    I wouldnt say it's really trial and error, I wouldnt say it's exactly strategy either. For everything that's not a boss fight it's just do whatever the fuck you want (or spam death), otherwise you'll see right away what you need after a couple of rounds of attacks.
    Almost every non-boss non-eidolon fight in the game can be won by opening with 2 turns of SAB SAB COM(or MED, or bufferguy) and switching to either RAV RAV COM or RAV COM MED and having a SEN MED MED ready for if shit hits the fan.

    If you can lose a normal fight with any combination of the above paradigms you thoroughly impress me.

  8. #48
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    Quote Originally Posted by Domon Kasshu View Post
    You can only really usually use bad strategies and 'hope for the best' in the other games in the series when you're overleveled or glitched your way through to somewhere and gotten better equipment than you're supposed to have or are exploiting some bullshit the devs didn't intend for you to. And
    None of those are even possible in FFXIII. Even if you DO just try to battering ram your way through a fight you're definitely not going to do it fast/easy enough for the game to award you with your precious 5 star rating because... well, it's not a good strategy! (Speed being the only thing involved in that is just dumb)

    It really isn't the same sort of thing in my opinion as it's not even really the same sort of game as the others in the series which make them harder to compare. That aside, in the other games where dying in one attack (or dying very very quickly) is a threat, it's not like you are awarded a game over screen instantly if the 'main' guy goes down. I shouldn't even have to talk about how ridiculous that is.
    You can cheese your way straight through FF8 spamming limit breaks and FF12 spamming quickening chains. Neither of those involved being overleveled or glitching. If you happened to fuck up and die you could try that shit again and get away with it all the time (might not be possible on very late game in XII since I have not played that much, but I doubt it changes considering I beat some random optional summon that one shot my entire party with a quickening chain). You can't just say whether or not the dev intended to do that, hell, they DID intend for you to use quickening chains and if you don't have terrible reaction times it's very possible to one shot bosses for (at the very least) the entire first half of the game. Not to mention I'm sure the devs didn't intend for everyone to be retarded and do the same strategy over and over hoping it'll eventually work as opposed to actually... you know, changing strategy if you fuck up.

    I think the issue with 13 is the fact that if you fuck up and die you can just jump straight back in to the same fight. If you die in any of the previous games you might be set back through running around or at the very least bullshit unskippable conversations/cutscenes, so most people aren't willing to just do dumb shit repeatedly. Yet in 13 everyone just did the same shit and if they died they did it again and again until they lucked out and it actually worked.

  9. #49
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    Yeah, obviously the devs intended for you to farm ethers (as they are not cheap enough to buy en masse early game) and chug them so you can spam quickenings.
    Yep. And no, it's not possible to one shot bosses for half the game, that much I know for certain.

    (not to mention the LP grinding you'd have to do just to actually HAVE quickenings early game... so yes, like every other game you can grind your way past bosses)

  10. #50
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    My main complaint storywise with XIII is the big lack of fal'Cie exposition. You only ever hear Cocoon's side of the story, and even then, it's from the whackjob Dysley.

  11. #51
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    This topic is now about what I think a bunch of guys in an office in Japan want me to do based on my opinion of what they considered, by using my logic not theirs, as right and wrong.

    Man, it's getting late, that almost made sense.

  12. #52
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    rape obviously

  13. #53
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    perhaps some tentacles or bukkake

  14. #54
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    Somehow I'm glad im at the.... 20th save point still (which is like about 20 minutes into the game)

  15. #55
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    Quote Originally Posted by SathFenrir View Post
    Seriously, asserting that there is a single battle in FFXIII that is won or lost on luck, and not stategy, is stupid. Period.
    Death spam

  16. #56
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    Why in the fuck would you ever cast Death on anything not a Adamantoise. Not to mention you get it right near the end of the game. Sure seems like a great idea.

  17. #57
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    Quote Originally Posted by Kiarax View Post
    Why in the fuck would you ever cast Death on anything not a Adamantoise.
    Spoiler: show
    question mark

  18. #58
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    No it was a statement because he is fucking retarded.

  19. #59
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    Then again he spent half the game bitching about constantly dying so that's a given.

  20. #60
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    No, you're being retarded.

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