
Originally Posted by
Destinye
You're confused a bit for one:
FFXI = A port of PS2 code onto the 360 and PC therefore it was never optimized to run on PC well, however my PC I have zero computer lag but I WILL experience network lag in events like Besieged and very very active campaign (hundreds of NPCs and players) because I game on wireless. SE's crystal tool engine is far from inefficient, they're just not trying to make a playable benchmark like Crysis.
FFXIV is at a soft cap of 30 FPS which is standard for most games these days even on PC because they rarely run past 30 FPS if it could be helped, just shooters tend to need the higher limit than other types (You listed shooters which naturally need the most frames possible, RPGs do not, you can fit more details per frame in an RPG than you can a shooter.)
FFXIV's default screens are 60 FPS (even the character creator) so in-game it won't be capped @30 but likely 60. The game is still in Beta which means they are busy optimizing things, but the game ran smooth as hell even @30FPS so chances are once they "unlock" XIV it will go past 30 FPS.