dude, fuck 30fps on pc. 30fps is for pussy consoles. If I'm not running at least 60 on pc then it's some ol booooooooooolshiet.
Small Wall O' Text ahead!
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tl;dr:
FPS games generally require much much less computing then an MMORPG. Frame rate for FPS is designed to be higher because they care about you pressing the trigger a fraction of a second faster where as in an MMORPG you're probably not going to notice using a spell or ability a fraction of a second sooner so they give up the focus on frame rate to allow the processor and video card more time to load a richer world that we all want to see.
I don't know about how fps relates to entering a function faster or not but from my experience in the beta or ffxi, when model lag appears, my commands don't seem to be sent as quick and may "miss". I would need to press enter twice to get a spell off or something.
No, 30 fps caps are standard on consoles, not for PCs, people get pissed when games come out with 30fps caps.
And I like every genre at 60 fps, it just looks better, I like the silky smooth feeling. For instance Dragon Age is an RPG and I would die if I had to play it at 30fps, same goes for starcraft 2 and that's a strategy game, it's not just about shooters. Things are still playable at 30 fps but why lock people into it... it sucks if you have the hardware to run 60fps and they force you to only 30. If someone wants to play at 30 let them, if they want to play at 60 let them, it doesn't hurt anything, shouldn't be locking settings like that.
Most PC games are not capped at 30fps. Most games with a vsync option are not capped. The original point of vsync was to bring a game that's running at faster than the refresh rate of a monitor down to the monitor's refresh rate to avoid screen tearing and there's a vsync in just about every game I've ever played. Games simply look smoother when running at 60fps versus 30. Some people claim to be able to tell the difference between 100fps and 60. I don't fall into that category but I can definitely see and feel the difference between 30 and 60.
If you can't tell the difference between 30 and 60 there is something wrong with your eyes, there really is. People get offended when I tell them that but it's the only logical explanation, to me it's extremely obvious, so either my eyes are somehow genetically superior (doubt it, I've needed glasses/contacts since I was 12) or there is seriously something wrong with the people who claim they can't notice the difference.
It's even easy to tell when watching cinematic ~24FPS vs regular 30FPS television. Anyways, just saying I can tell when there's few FPS difference, I'm sure others can.
I hope phase 3 can give 60fps, it's retarded we're all buying these $700-$1000 systems to be capped at 30 for the next 3-5 years (or 7+ for the crack addicts :D )
If the movement speed is linked to the 30 FPS then we're screwed I guess.
Or can they change it to 60? The 3D-enabled XIV still gives me some hope too, although I don't really care that much to be honest.
Often times computations are based off of graphics, so data is calculated between the frames. So if the frame updates at 30fps then that's as fast as stuff will process. This isn't to say that having a stronger processor doesn't increase performance since the quicker the computations get done the more down time the system has to do other things or, in the case of events like Besieged, just more computations hence ensuring a lag free environment. Remember, the game is coded to run well at minimum required specs. Increasing your specs just lets them make things prettier and decreases the chance that a command might "miss." I don't know what your system specs are, but other then the occasional macro lag i have never had issues with lag. Even in astral burns standing in the middle of the mobs i have no issue getting commands off, even though there is lag.
XFIRE/SLI support comes from drivers/profiles. So the ball is on AMD/Nvidia side.
"PS3 is 60fps" statement makes no sense. Some games are locked at 30 fps, some at 60. Devs have to decide what they want - better gfx with lower fps or vica versa. SE goes for later.
So yup, "PS3 limitations" first strike is 30fps lock.
I thought PS3 games usually run at 60fps, makes sense?