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Thread: Abyssea NM Weaknesses     submit to reddit submit to twitter

  1. #901
    Nidhogg
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    Quote Originally Posted by NynJa View Post
    Whiro spawned on Water/Wind/Ice, sat around for a couple hours, was being fought on Light/Dark/Fire, deaggroed, then reclaimed on those 3 days.
    HELLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLO
    Right, there's so much evidence to support that the first time, it's set on pop, and subsequent times, it's not set on pop, but on claim! Or you know, it could be simple and always be set on claim (seeing as I'm 100% sure it has no vulnerability when it's sitting up unclaimed).

    Edit:
    Also, Iktomi isn't really killed on pop here from what I can tell, and we've had decent luck using the claim time...

  2. #902
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    More evidence for time theory

    On VNM brooder 10-19
    converts to Iceday: 15:00:00

    [02:16:09](Badtaru) blue !
    [02:16:12](Thessaly) what caused that?
    [02:16:17](Francheska) reaper

    edit: ??? wasn't up for more than a minute or two before it was popped

  3. #903
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    Quote Originally Posted by NynJa View Post
    Lets timeline this for the stupid and inept

    Whiro spawned on Water/Wind/Ice (weakness Aero4)
    Sat around for a couple hours (weakness Aero4)
    Was being fought on Light/Dark/Fire (weakness Aero4)
    deaggroed (Aero4 weakness is annuled)
    then reclaimed on those 3 days (Weakness Aspir)

    HELLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLO
    So your saying its based on a mob going passive, not really a mob being claimed.

  4. #904
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    Quote Originally Posted by Kilik View Post
    So your saying its based on a mob going passive, not really a mob being claimed.
    Thats what I've been saying, I've used the term passive every time

  5. #905
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    Quote Originally Posted by NynJa View Post
    Thats what I've been saying, I've used the term passive every time
    So when I pop an NM, it doesn't have a weakness unless I deaggro it? Good to know, thanks.

  6. #906
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    Quote Originally Posted by FailureMidgard View Post
    So when I pop an NM, it doesn't have a weakness unless I deaggro it? Good to know, thanks.
    On pop and passive, you... fucking... retard. Do you enjoy being that close to my balls or something? I mean, all the hate when I first presented any day theory, you were hating left and right, and you havent stopped. You envious of something? GET OFF MY FUCKING BALLSACK.

  7. #907
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    Eh, Nynja isn't necessarily wrong, but I also haven't seen a case where I trigger an unexpected weakness on a zone-pop NM. Heck, it's worthless triggering grellow on most zone-pop NMs anyway (except potentially Tier 3 VNMs).

  8. #908
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    Fuck sakes, I present day theory
    Failure: NO ITS NOT DAY THEORY YOURE SEEING THINGS ITS WRONG YOURE WRONG YOU LOSER GET BENT YOU SUCK ITS NOT DAY YOURE SEEING THINGS
    15 pages later...oh hey, it IS based on day, what do you know....but theres a couple stagnant clauses, of which they're all timed pop NM's.
    Failure: SEE ITS NOT DAY THEORY KILL YOURSELF FAGGOT THERES NOTHING NOTHING YOU SUCK THERES NOTHING THERE YOU SUCK KILL YOURSELF

    Seriously...

  9. #909
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    Quote Originally Posted by NynJa View Post
    On pop and passive, you... fucking... retard. Do you enjoy being that close to my balls or something? I mean, all the hate when I first presented any day theory, you were hating left and right, and you havent stopped. You envious of something? GET OFF MY FUCKING BALLSACK.
    Your day theory was wrong, do I need to quote it, again for you? It wasn't even in the ballpark, which is why Thorny and I shot it down. Yea, we didn't offer a better counter-example, but at least we got you off the idea that had to do with ELEMENTAL WEAKNESSES also.

    And again, a passive mob has no weakness. If you want to spend enough time, you can test it...pick a spell and pull, try it again later in the fight. Repeat this 100 times or so, and eventually you'll see the spell you pull with not proc grellow, but later in the same fight it will, because the weakness is set -after- it is claimed.

  10. #910
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    You're a fucking moron, you really have NO idea what you're talking about, I'm done replying to you, learn this fucking game...

    Are you TRYING to look like a retard and just misinterpret everything I'm saying?

  11. #911
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    Quote Originally Posted by NynJa View Post
    Fuck sakes, I present day theory
    Failure: NO ITS NOT DAY THEORY YOURE SEEING THINGS ITS WRONG YOURE WRONG YOU LOSER GET BENT YOU SUCK ITS NOT DAY YOURE SEEING THINGS
    15 pages later...oh hey, it IS based on day, what do you know....but theres a couple stagnant clauses, of which they're all timed pop NM's.
    Failure: SEE ITS NOT DAY THEORY KILL YOURSELF FAGGOT THERES NOTHING NOTHING YOU SUCK THERES NOTHING THERE YOU SUCK KILL YOURSELF

    Seriously...
    Quote Originally Posted by NynJa View Post
    And Bio's elemental opposite is Light, Stone is strong against wind...still elemental consistencies, the only oddball there is Koki...which in itself is an oddball because people have stated it generates both ruby and amber light.

    So of the ones I found in this thread that seem to post full information (unless I missed any), 6 share day/element, 2 work off element weakness (or strength), and one stray.

    But lets dismiss this because of one stray...do you have any other ideas? No, then why piss away the going model when you lack anything better?


    Oh, by the way, that stray Koki that you think deviates and breaks the model...

    Skillchain Properties: Reverberation/Impaction
    Impaction is a thunder based skillchain, and thunder is strong against earth.


    The other two that seemed to "shoot down my theory":
    [b]Bio2 is a dark based spell, which is strong against light
    Stone is an earth based spell, which is strong against wind.]/b]

    Model holds up buddy. Go be a good little solder and do all the infantry work, let the smart people do the smart work.
    Holy shit read your own post, you were all off grasping at straws to explain shit, even thought stone is strong against wind in your attempt to be right. You know, other people here may call it "Nynja's theory", but the shit you posted was leaps and bounds away from where we ended up, and I was 100% correct in calling what you said bogus, because you bounced all over the place, and literally covered 6 days for your theory at any given time besides dark/lightsday.

  12. #912
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    Quote Originally Posted by NynJa View Post
    You're a fucking moron, you really have NO idea what you're talking about, I'm done replying to you, learn this fucking game...

    Are you TRYING to look like a retard and just misinterpret everything I'm saying?
    The comment about a popped NM was obviously sarcasm. The comment about a mob having no weakness while sitting passive is 100% correct, and multiple people have observed this behavior (ie, pull with aero3 on windsday, no proc..do it again 20 sec later and it procs).

  13. #913
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  14. #914
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    Get off NynJa's dick failure.

  15. #915
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    Besides the last dozen posts, thank you for the Info on blue !! This should make everything way more enjoyable in abyssea. Instead of going over all ws we all have, we can make some actual progress.

  16. #916
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    Ive Pulled Iktomi with Drain after deaggroing him, it gave Grellow. So initial spell can give Grellow, and no i have no screenshot, but something like that tends to stick out in ones memory.

  17. #917
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    apparently the blue !! information just surface in the JP community as well, i been reading alot of the post, and they all seem to match what we got so far, and they are still poping.

    Code:
    6:00-14:00 - Piercing					
    Bow	Sidewinder	Empyreal Arrow	Arching Arrow	Blast Arrow
    Dagger	Shadowstitch	Viper Bite	Dancing Edge	Shark Bite		
    Xbow	Slug Shot	Blast Shot	Detonator			
    Polearm	Wheeling Thrust	Impulse Drive				
    						
    14:00-22:00 - Slashing					
    Axe	Rampage		Mistral Axe	Decimation			
    G.Axe	Full Break	Raging Rush	Steel Cyclone	Keen Edge		
    G.Sword	Spinning Slash	Ground Strike				
    GKT	Tachi: Yukikaze	Tachi: Gekko	Tachi: Kasha			
    Katana	Blade: Ten	Blade: Ku				
    Scythe	Spiral Hell					
    Sword	Flat Blade	Vorpal Blade	Savage Blade			
    						
    22:00-6:00 - Blunt					
    Club	Skullbreaker	True Strike	Judgment	Hexa Strike	Black Halo		
    H2H	Howling Fist	Dragon Kick	Asuran Fists			
    Staff	Heavy Swing	Shell Crusher	Full Swing	Spirit Taker	Retribution
    added Arching and Blast Arrow, Impulse Drive

  18. #918
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    Quote Originally Posted by NynJa View Post
    Thats what I've been saying, I've used the term passive every time
    Right but in your example (spawn on windsday, deaggro'd on darksday, reclaimed on darksday) you are assuming they then fight it again starting on darksday. If you are basing the new weakness on the day it was deaggro'd, the light/dark/fire would be the trigger even if the next group took the mob on earthsday. This is why I was trying to clarify what you were saying before. There's a difference between 1) the initial magic trigger being set based on the day it popped and its trigger changing based on when it goes passive and 2) the initial magic trigger being set based on the day it popped and its trigger changing based on when it gets pulled next.

  19. #919
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    proc'd blue !! with kasha on corse nm in tahrongi. kasha was my first action on it and it was staggered- neck drop~

  20. #920
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    Quote Originally Posted by Kilik View Post
    Right but in your example (spawn on windsday, deaggro'd on darksday, reclaimed on darksday) you are assuming they then fight it again starting on darksday. If you are basing the new weakness on the day it was deaggro'd, the light/dark/fire would be the trigger even if the next group took the mob on earthsday. This is why I was trying to clarify what you were saying before. There's a difference between 1) the initial magic trigger being set based on the day it popped and its trigger changing based on when it goes passive and 2) the initial magic trigger being set based on the day it popped and its trigger changing based on when it gets pulled next.
    I'm saying it works based on #1, not #2...

    my theoretical example was based on pendragoons testimonial of Whiro, a breakdown of what happened. I see some confusion could stem because of how I broke it down:
    Was being fought on Light/Dark/Fire (weakness Aero4)
    deaggroed (Aero4 weakness is annuled)
    then reclaimed on those 3 days (Weakness Aspir)
    line 4 should have more accurately been written as "deaggroed (Aero4 weakness is annulled, a new weakness is determined based on day)", but I wanted to kinda keep it simple...but I guess simple wasnt simple enough for a feeble mind such as Failures, so lets try this again:


    Whiro spawns on Water/Wind/Ice (a grellow!! weakness is given: Aero4)
    Sat around for a couple hours (grellow!! remains: Aero4)
    Was being fought on Light/Dark/Fire (grellow!! remains: Aero4)
    Deaggros completely (Previous weakness is annuled, and a new weakness is determined based on day: Aspir)
    Reclaimed immediately (grellow!! remains: Aspir)

    This is my reason for why there are posted anomalies to the 3 day theory on the basis that all of the anomalies posted in this thread are timed spawns. If someone wants to test to dispute it, go ahead. If you want to say my model is flawed, then YOU go find proof to break it.

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