This'll be fun.
You make bad assumptions here.
Liar.
Baseline for no grellow is more like an avg of 1 seal.
Personally farmed 1200 seals, I probably have more +1s on my characters than your whole linkshell. With TH5+atma, it's certainly closer to 2 seals/kill than 1 on average.. might even be above 1.5.
Baseline for grellow is definitely closer to 4 seals.
Possible, don't have a large documented sample size for this so I can't contradict it. It's certainly between 3 and 4 on average.
And you are still operating on the idea that you only need one kind of seal. You get more multiples for multiple jobs with grellow.
You're a moron. 3 slots with 4 possibilities on each is exactly twice as 1.5 slots with 4 possibilities on each. It doesn't matter which seals you need, it's the same fucking thing. 1 Slot = 1 Slot.
The only thing you have been correct about is comparing doing this to pinning. Pinning is horribly inefficient. So is going without TH. So is going without grellow if you need seals.
I said nothing about pinning anytime recently, what?
Also your job selection doesn't make sense.
Last night we were doing grellow with 5. THF, BLU, BRD, BLM and WHM. We had everything covered except one NIN spell for dark.
You just recommended the same job selection, except you replaced MNK with WHM in a setup that already had 2 mages and a BLU. What the fuck, really? WHM is for lightsday only when aiming for maximum efficiency. A bard and BLM are more than capable of supporting a MNK on any mob that drops seals.
If you bump the droprate of seals to 1.25 for no-grellow and 4 for grellow, you're looking at:
Code:
MNK + WHM/SCH + THF/NIN. Throw out the spells you can use, which is really just ninjutsu and the 5 light spells + drain/aspir/dispel. 14/88 = .159 chance of proc.
Baseline Avg: 1.5 sells
Grellow Avg: 3 seals
1.25 * .841 = 1.05125
4 * .159 = .636
Average: 1.68725 seals.
Killspeed: 2 minutes
??? Wait: 3 minutes
Seals: .33745/minute
Per Person: .1124/minute
BLU BLM BRD MNK THF(Someone picks up slack for healing off of subjob I guess, need both BLU and BLM main to guarantee as well as BRD if nynja is to be taken as correct)
Let's say that due to the extra people, you can kill it nearly instantly after proc. 2 minutes 30 seconds per(obviously if you need all 3 AM, it'll take longer, but if you get proc early it'll be shorter.
Average: 4 Seals
Killspeed: 2.5 minutes
??? wait: 3 minutes
Seals: .727/minute
Per Person: .145/minute
This amounts to a 29% benefit to the bigger group, which is still nothing. There's 0 reason to flaunt that you need grellow on t1s, the first estimate had the small group w/o grellow coming out ahead.. and the reality is it's probably somewhere in the middle. Statements like:
Pinning is horribly inefficient. So is going without TH. So is going without grellow if you need seals.
are completely idiotic. It's not 'horribly inefficient', if you add the time organizing more people you'll ALWAYS come out behind.. especially considering how conservative my time estimates are. It's an alternative, not a replacement.