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  1. #401
    Kevin Chang
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    Old school Naix was so much better than this incarnation

    Quote Originally Posted by Vandole View Post
    in other other news, solo queue is worse in this than it is in hon. someone picked lion so i picked sand king to get double stun double fun lane, team picked 3 more assists.
    Can win with early early push aggression but yeah.

  2. #402
    2600klub
    ǝƃuɐɥɔ ǝlʇıʇ ɥʇ01 ǝɥʇ ǝʞıl sı sıɥʇ ƃɯo ʎuunɟ ƃuıɥʇǝɯos ɥɐlq ɥɐlq ɥɐlq ǝɥ ǝǝǝǝǝǝǝlopuɐʌ puǝıɹɟ ʇsǝq s,poƃ ǝsɹoɥ ǝɥʇ sı ǝɥ ǝǝǝǝǝǝlopuɐʌ

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    Yeah, the last team i had was DOING that.. but i finally died during a push and they were like NO LETS FARM against three carries. suddenly when the next fight comes they have three level 16 carries and we're all 14.

  3. #403
    Iku
    Iku is offline
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    Correct Items Build for Naix:

    Power Treads > Armlet > Yasha > Basher > Sange.

  4. #404
    2600klub
    ǝƃuɐɥɔ ǝlʇıʇ ɥʇ01 ǝɥʇ ǝʞıl sı sıɥʇ ƃɯo ʎuunɟ ƃuıɥʇǝɯos ɥɐlq ɥɐlq ɥɐlq ǝɥ ǝǝǝǝǝǝǝlopuɐʌ puǝıɹɟ ʇsǝq s,poƃ ǝsɹoɥ ǝɥʇ sı ǝɥ ǝǝǝǝǝǝlopuɐʌ

    Join Date
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    needs an asterisk, there's no truly "correct" build

  5. #405
    E. Body
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    Only item you need on N'aix is Armlet and then everything else is just whatever floats your boat.

  6. #406
    2600klub
    ǝƃuɐɥɔ ǝlʇıʇ ɥʇ01 ǝɥʇ ǝʞıl sı sıɥʇ ƃɯo ʎuunɟ ƃuıɥʇǝɯos ɥɐlq ɥɐlq ɥɐlq ǝɥ ǝǝǝǝǝǝǝlopuɐʌ puǝıɹɟ ʇsǝq s,poƃ ǝsɹoɥ ǝɥʇ sı ǝɥ ǝǝǝǝǝǝlopuɐʌ

    Join Date
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    i see why you like sand king now moomba.




    i was up against really bads though. 50 mins in and none have a bkb, wtf? that's what i get for losing a bunch of games in a row with people and losing mmr

    edit: wait, did that weaver really go dagon? @_@

  7. #407
    E. Body
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    I really hope that weaver was just trolling hard, 465 gpm and he spends it all on Dagon lol.

  8. #408
    Ridill
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    anyone got a spare key? got a friend who wants to get in but i haven't gotten any invites to give out yet.

    would appreciate if possible, thanks!

  9. #409
    Hydra
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    would seriously appreciate a key to this if any going :D

  10. #410
    2600klub
    ǝƃuɐɥɔ ǝlʇıʇ ɥʇ01 ǝɥʇ ǝʞıl sı sıɥʇ ƃɯo ʎuunɟ ƃuıɥʇǝɯos ɥɐlq ɥɐlq ɥɐlq ǝɥ ǝǝǝǝǝǝǝlopuɐʌ puǝıɹɟ ʇsǝq s,poƃ ǝsɹoɥ ǝɥʇ sı ǝɥ ǝǝǝǝǝǝlopuɐʌ

    Join Date
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    There's a link in the OP to beg for keys through. use it.

    Spoiler: show
    no begging, contribute

  11. #411
    2600klub
    ǝƃuɐɥɔ ǝlʇıʇ ɥʇ01 ǝɥʇ ǝʞıl sı sıɥʇ ƃɯo ʎuunɟ ƃuıɥʇǝɯos ɥɐlq ɥɐlq ɥɐlq ǝɥ ǝǝǝǝǝǝǝlopuɐʌ puǝıɹɟ ʇsǝq s,poƃ ǝsɹoɥ ǝɥʇ sı ǝɥ ǝǝǝǝǝǝlopuɐʌ

    Join Date
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    no posts in 48 hours. for shame.




    Spoiler: show
    rekindling the fire


    edit: looks like they are adding spirit breaker this week. this is in my console


    Failed to request persona details for 76561197967840652
    Response Rule spirit_breaker_isenemyskeleton_king_rule does not have a 'concept' criterion!
    Response Rule spirit_breaker_chance_50%_rule does not have a 'concept' criterion!
    Response Rule spirit_breaker_isenemybroodmother_rule does not have a 'concept' criterion!
    Response Rule spirit_breaker_isenemyleshrac_rule does not have a 'concept' criterion!
    Response Rule spirit_breaker_isenemysniper_rule does not have a 'concept' criterion!
    Response Rule spirit_breaker_isenemyspectre_rule does not have a 'concept' criterion!
    Response Rule spirit_breaker_isenemystormspirit_rule does not have a 'concept' criterion!


    also

    http://dota2.cyborgmatt.com/DotA2_UnreleasedHeroes.jpg

  12. #412
    (╯°□°)╯︵ ┻━┻
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    So many goodies, NEED MOOOOOAR!

  13. #413
    (╯°□°)╯︵ ┻━┻
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    I'm guessing we're getting Bane tonight, hopefully they'll have some unexpected heros too.

  14. #414
    2600klub
    ǝƃuɐɥɔ ǝlʇıʇ ɥʇ01 ǝɥʇ ǝʞıl sı sıɥʇ ƃɯo ʎuunɟ ƃuıɥʇǝɯos ɥɐlq ɥɐlq ɥɐlq ǝɥ ǝǝǝǝǝǝǝlopuɐʌ puǝıɹɟ ʇsǝq s,poƃ ǝsɹoɥ ǝɥʇ sı ǝɥ ǝǝǝǝǝǝlopuɐʌ

    Join Date
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    console leads to spirit breaker.

  15. #415
    (╯°□°)╯︵ ┻━┻
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    Hmmmm, one of the few heros I never actually tried in original DotA, guess we'll see who it is.

  16. #416
    2600klub
    ǝƃuɐɥɔ ǝlʇıʇ ɥʇ01 ǝɥʇ ǝʞıl sı sıɥʇ ƃɯo ʎuunɟ ƃuıɥʇǝɯos ɥɐlq ɥɐlq ɥɐlq ǝɥ ǝǝǝǝǝǝǝlopuɐʌ puǝıɹɟ ʇsǝq s,poƃ ǝsɹoɥ ǝɥʇ sı ǝɥ ǝǝǝǝǝǝlopuɐʌ

    Join Date
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    http://media.steampowered.com/apps/d...eath_small.jpg

    Powerful necromancy was required to bring our latest hero, Krobelus the Death Prophet, back from the grave.

    Among the usual fixes and changes found in today’s update, you will also find Radiant’s new Ancient destruction and a new loading process – if a player fails to load into the game all other players return to matchmaking with higher priority.

    In community news, some great matches have been coming out of the Dota2 Star Championship tournament. You can find all the coverage you will ever need at joinDota and Gosugamer.net.

    Finally, you can find today’s change log here.
    patch notes
    Spoiler: show

    HEROES

    Added Death Prophet!
    Lifestealer: Fixed Feast working on denies
    Nightstalker: Updated suggested item build.
    Huskar: Fixed Burning Spears working through silence.


    UI

    When purchasing while dead, items can go to the main inventory ( previously were sent to the stash ).
    Fixed some item buffs not working when combined while the hero is dead.
    Fixed ability tooltips not working when the game is paused.
    Revamped the waiting for players (loading) screen.
    If a player fails to connect and load, we now kick all the players back to matchmaking so we don't end up 4v5.
    Removed chat from game end panel, we now just show regular hud chat during scores.


    VISUALS

    Hooked up occasional flinches to lane creeps.
    Reduced random blood splatter chances from creep to creep attacks.
    Fixed Broodmother's webs not showing up if you connected after they were created.
    Screenshakes now work during the end game cinematic
    Fixed character shadows sometimes not showing up.
    Units are now pushed away from the ancient when it's destroyed.
    Updated pine tree foliage.
    Added unique tree destruction and tree stumps
    Added WIP radiant ancient destruction
    Changed impact effects to have a specific hero variation
    Fixed blood coming from mechanical units
    Fixed Weaver afterimage effects not rendering properly
    Fixed character shadows staying off if they were first rendered as invisible on a client


    AUDIO

    Alchemist's concoction lines are now heard by other players nearby.
    Riki will only say "This is Redundant" when picking up an Invisiblity Rune while invisible.
    Fixed not hearing the ancient destruction sound effects if the camera was too far away.
    Enabled the Unit Speech option in the settings panel.
    Altered processing on Jakiro voices (in 12/1/11 update).


    DOTA 2 BOTS

    Fixed bug where bots would fail to attack Roshan.
    Fixed bug where bots wouldn't deny their own creeps.
    Fixed spectating players still being able to control bots while spectating.
    Fixed bug where bots would grab Aegis over humans if the human's inventory was full. Now they'll assume the human will drop an item for Aegis.
    Fixed bug that could sometimes cause no one on a team to pick up Aegis.
    Fixed bug where bots would freeze when they encountered a dropped item that they wanted to destroy.
    Fixed bug where bots were only avoiding the outermost towers in each lane.
    Bots now try to avoid each other somewhat, so they should no longer stack on top of each other as much.
    Bots will now attack pets, controlled creeps, and minions in general.
    Fixed case where heroes would backtrack after blinking.
    Added bot avoidance to Ancient Apparition's Cold Feet.
    Bots will now use Glyph if their base is under attack and there are no humans on their team.
    Fixed bug in Crystal Maiden bot that was preventing her from using Freezing Field.
    Fixed bug where bots would tank Roshan until they died.

  17. #417
    Iku
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    Krobelus = Her attack animation is a fucking abomination.

  18. #418
    E. Body
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    Anyone else experience a pretty significant performance dip with this patch?

  19. #419
    Cerberus
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    Good afternoon bg! There is a dota2 lan event going on right now with the top teams taking part

    http://www.own3d.tv/DotA#/live/10588

    Tobi is streaming the current game is Navi the defending champs of dota2 facing off agaisnt mousesports a team built up by some old dota1 players and hon players.

  20. #420
    (╯°□°)╯︵ ┻━┻
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    (holy shit that img is big >.>)

    Patch Notes
    Spoiler: show
    HEROES

    Added Ursa!
    Broodmother: Fixed Insatiable Hunger working against illusions.
    Death Prophet: Fixed Crypt Swarm not allowing unit targets.
    Nature's Prophet: Fixed Treants spawning the maximum amount regardless of the number of trees present.
    Razor: Fixed Static Link not showing bonus damage on the modifier
    Razor: Fixed Static Link interaction rules.


    GAMEPLAY

    Fixed Necronomicon truesight not revealing wards.
    Fixed bug that was causing item chests in the world to sometimes disappear.
    Mjollnir's Static Charge buff used to double hit entity that triggered the effect, now it only gets hit once.
    Mjollnir's Static Charge buff will now only fire once a second. It used to have no cooldown.
    Enabled Lifestealer and Death Prophet in Captain's Mode.


    UI

    Added Suggested Item Editor. Access this from the shop, all your new builds will be saved to the cloud.
    In multiselection, units with active abilities are now sorted ahead of units without active abilities.
    Buying an item while dead no longer puts it in the main inventory. Fixes an exploit of buying items while dead with Aegis or as Skeleton King and respawning with the item.
    Instead of dropping items on the ground, we now show an error when trying to buy items from the side or secret shop that would not all fit in the inventory.
    We now allow courier to purchase items away from base (they go into the stash).
    Fixed right clicking on items in the stash with the courier selected.
    Game client will remember and automatically rejoin custom chat channels.


    VISUALS

    Fixed a bug where ground blood wasn't showing up for a bloody Infest emerge.
    Fixed dropped items occasionally disappearing.
    Units will no longer run in place after the game ends.
    Added victory and defeat animations to creeps.


    AUDIO

    Illusions will no longer comment on victories or losses.
    Witch Doctor will now express his frustration when performing a terrible malediction.


    BOTS

    Added "-dumpbots" chat command for dumping the bot state.
    Improved how bots handle defending a building that's within their base.
    Fixed bug where bots would accidentally know about invisibile enemy heroes nearby.
    Reworked how commit-to-attack calculations are done. Bots should be better about evaluating their surrounding threats and in particular should no longer walk by each other like ships in the night.
    Improved bot last-hitting performance.
    Fixed item build issue with Earthshaker Bot.
    Tidehunter will use Ravage more intelligently now (tries harder to hit multiple enemies ).
    Increased bots desire to do Roshan even if they don't happen to be nearby, when it's safe to do so.
    Made bots better at defending the base when there are enemy creeps inside it.
    Fixed bots not trying to avoid the enemy fountain.
    Fixed bots never using Shadow Blade.
    Fixed bots never farming when they've decided that they want to save money for a buyback.
    Fixed bug where bots would move back and forth just within tower range when waiting for pushing creeps to arrive.


    brb soloing Roshan

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